ObjectOriented Software Engineering Practical Software Development using UML
Object-Oriented Software Engineering Practical Software Development using UML and Java Chapter 1: Software and Software Engineering 1
1. 1 The Nature of Software. . . Software is intangible • Hard to understand (or even explain) the development effort required Software is easy to reproduce • Cost is in its development — in some other engineering products manufacturing is the costly stage Software industry is labor-intensive • Hard to automate 4
The Nature of Software. . . Untrained people can hack something together • Quality problems are hard to determine Software is easy to modify • People make changes without fully understanding their effects Software does not ‘wear out’ • It deteriorates by having its design changed: —erroneously, or —in ways that were not anticipated 5
The Nature of Software Conclusions • Demand for software is high and rising • Producing quality software is a challenge • We have to ‘engineer’ software, not just hack something together 6
Types of Software. . . Custom • For a specific customer Generic • Sold on open market • Often called —COTS (Commercial Off The Shelf) —Shrink-wrapped Embedded • Built into hardware • Harder to modify 7
Types of Software Real time software • Control and monitoring systems • Must react immediately • Performance and Safety are major concerns Data processing software • Used to run businesses • Correctness and Security of data are major concerns Some software has both aspects 9
1. 2 What is Software Engineering? . . . The process of solving customers’ problems by the systematic development and evolution of large, highquality software systems within cost, time, and other constraints Other definitions: • IEEE: (1) the application of a systematic, disciplined, quantifiable approach to the development, operation, maintenance of software; that is, the application of engineering to software. (2) The study of approaches as in (1). • The Canadian Standards Association: The systematic activities involved in the design, implementation and testing of software to optimize its production and support. 10
What is Software Engineering? … Solving customers’ problems • This is the goal of software engineering • Sometimes the solution is to assemble from existing components, not build from scratch • Sometimes the solution is to buy, not assemble or build • Adding unnecessary features does not help solve problems • Software engineers must communicate effectively to identify and understand problems 11
What is Software Engineering? … Systematic development and evolution • An engineering process involves applying wellunderstood techniques in an organized and disciplined way • Many well-accepted practices have been formally standardized • Most development work is evolutionary 12
What is Software Engineering? … Large, high-quality software systems • Software engineering techniques are needed because large systems cannot be completely understood and developed by one person (within time constraints) • Teamwork and coordination are required • Key challenge: Dividing up the work and ensuring that the parts of the system will work properly together • The end-product must be of high quality 13
What is Software Engineering? Cost, time, and other constraints • Finite resources • Usually a deadline • The benefits must outweigh the cost 14
1. 3 Software Engineering and the Engineering Profession The term Software Engineering was coined in 1968 • People began to suggest that the principles of engineering should be applied to software development Engineering is a licensed profession • In order to protect the public • Engineers design artifacts following well-accepted practices which involve the application of science, mathematics, economics, …. • Ethical practice is also a key tenet of the profession In most countries, software engineering does not (yet) require an engineering exam or license 15
Software Engineering and the Engineering Profession Ethics in Software Engineering: Ethics refers to the concern that humans have for figuring out how best to live Like medical, legal and business ethics, engineering ethics is a well-developed area of professional ethics Professional engineers today are expected to both learn about and live up to ethical standards as a condition of their membership in the profession 16
Software Engineering and the Engineering Profession Ethics in Software Engineering: Software engineering is a relatively young practice and, compared with other engineering disciplines, its culture of professionalism is still developing Software Engineering Code of Ethics and Professional Practice (Version 5. 2) as recommended by the ACM/IEEECS Joint Task Force is the standard for teaching and practicing software engineering Software engineers shall adhere to these eight principles… 17
Software Engineering and the Engineering Profession Ethics in Software Engineering: Software engineers shall 1. Act consistently with public interest 2. Act in the best interests of their clients 3. Develop and maintain systems using the highest standards possible 4. Maintain integrity and independence 5. Promote an ethical approach in management 6. Advance the integrity and reputation of the profession 7. Be fair and supportive to colleagues 8. Participate in lifelong learning 18
1. 4 Stakeholders in Software Engineering 1. Users • Those who use the software 2. Customers (Project Owners) • Those who pay for the software 3. Software Developers (Software Engineers) • Those who create and maintain the software 4. Development Managers (Project Coordinators) • Those who supervise the software development process 19
1. 5 Software Quality. . . Availability • Concerned with system failure and its associated consequences Modifiability • The cost of change Performance • How long it takes the system to respond when an event occurs Scalability • Can the software handle larger volumes of data? 20
1. 5 Software Quality. . . Security • Ability to resist unauthorized usage while still providing its services to legitimate users Testability • Ease with which software can be made to demonstrate its faults through testing Usability • How easy it is for the user to accomplish a desired task and the kind of user support that the product provides 21
1. 5 Software Quality. . . Efficiency • It doesn’t waste resources such as CPU time and memory Reliability • It does what it is required to do without failing Maintainability • It can be easily maintained (modified, updated) Reusability • Its parts can be used in other projects 22
Software Quality and the Stakeholders Customer: solves problems at an acceptable cost in terms of money paid and resources used User: easy to learn; efficient to use; helps get work done QUALITY SOFTWARE Developer: easy to design; easy to maintain; easy to reuse its parts Development manager: sells more and pleases customers while costing less to develop and maintain 23
Software Quality: Conflicts and Objectives Some software qualities can conflict • Increasing efficiency can affect maintainability and/or reusability • Increasing usability can affect efficiency • Increasing security can affect performance Setting objectives for quality is a key engineering activity • You then design to meet the objectives Optimizing is always necessary • for example, obtain the highest possible reliability using a fixed budget 24
Internal Quality Criteria • Characterize aspects of the design of the software • Have an effect on the external quality attributes • e. g. —The amount of commenting of the code —The complexity of the code —The use of well-understood software patterns 25
Short Term Vs. Long Term Quality Short term: • Does the software meet the customer’s immediate needs? • Is it sufficiently efficient for the volume of data we have today? Long term: • Maintainability • Customer’s future needs • Scalability 26
1. 6 Software Engineering Projects Most projects are evolutionary or maintenance projects, involving work on legacy systems • Corrective projects: fixing defects • Adaptive projects: changing the product in response to changes in —The system in which it operates —Available information —Organizational changes • Enhancement projects: adding new features for users • Reengineering or perfective projects: changing the system internally so that it is more maintainable 27
Software Engineering Projects Greenfield Project • ‘From scratch’ project, new development • Lacks any constraints imposed by prior work • Analogy is to construction on greenfield land where there is no need to remodel or demolish an existing structure • Minority of projects Brownfield Project • Development and deployment of a software system that must work with existing software systems • New system must take into account and coexist with already-existing software 28
1. 7 Activities Common to Software Projects. . . Requirements • Includes —Domain analysis —Defining the problem —Requirements gathering - Obtaining input from as many sources as possible —Requirements analysis - Organizing this information 30
Activities Common to Software Projects. . . Design • Deciding how the requirements should be implemented using the available technology • Includes: —Systems engineering: Deciding what should be in hardware and what in software —Software architecture: Includes dividing the system into subsystems and deciding how the subsystems will interact —Detailed design of the internals of a subsystem —User interface design —Design of databases 31
Activities Common to Software Projects Modeling • Creating representations of the domain and the software — User stories — Use cases Programming Quality assurance • Reviews and inspections • Testing Deployment Managing the process 32
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