期末專題 Final Project �期末專案(final � Multi-user 15 project):上台demo。佔 12% On-line Game
成績計算 (2) Score items (2) � 1. Face to face attendance: midterm exam and final project demo must show up in person. 2. Online attendance: On-line learning reaches 15 times and more than 45 hours. 1% (based on system log) � 3. On the discussion board post self-introduction (including photos), 3%. � 4. Participation in asynchronous discussion forum, 8%. � 5. � � � Each student is responsible for one unit and raises an on-line question to all of the participants (multiple choice or matching) in the “Icebreaking activities”, and mail the solution to TA, 1%; In addition, he/she also raises a multiple choice to make an on-site quiz, 1%; Each student needs to do online tests, 8%. 6. Each student lively demonstrates a network program and comment in detail for his/her unit, 9%. 17