Network Layer 1 Network Layer Chapter goals Overview

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Network Layer 1

Network Layer 1

Network Layer Chapter goals: Overview: r understand principles r network layer services behind network

Network Layer Chapter goals: Overview: r understand principles r network layer services behind network layer services: m m routing (path selection) dealing with scale how a router works advanced topics: IPv 6, multicast r instantiation and implementation in the Internet r routing principle: path selection r hierarchical routing r IP r Internet routing protocols reliable transfer m m intra-domain inter-domain r what’s inside a router? r IPv 6 r multicast routing 4: Network Layer 4 a-2

Network layer functions r transport packet from sending to receiving hosts r network layer

Network layer functions r transport packet from sending to receiving hosts r network layer protocols in every host, router three important functions: r path determination: route taken by packets from source to dest. Routing algorithms r switching: move packets from router’s input to appropriate router output r call setup: some network architectures require router call setup along path before data flows application transport network data link physical network data link physical network data link physical application transport network data link physical 4: Network Layer 4 a-3

Network service model service abstraction Q: What service model for “channel” transporting packets from

Network service model service abstraction Q: What service model for “channel” transporting packets from sender to receiver? r guaranteed bandwidth? r preservation of inter-packet timing (no jitter)? r loss-free delivery? r in-order delivery? r congestion feedback to sender? The most important abstraction provided by network layer: ? ? ? virtual circuit or datagram? 4: Network Layer 4 a-4

Virtual circuits “source-to-dest path behaves much like telephone circuit” m m performance-wise network actions

Virtual circuits “source-to-dest path behaves much like telephone circuit” m m performance-wise network actions along source-to-dest path r call setup, teardown for each call before data can flow r each packet carries VC identifier (not destination host OD) r every router on source-dest path s maintain “state” for each passing connection m transport-layer connection only involved two end systems r link, router resources (bandwidth, buffers) may be allocated to VC m to get circuit-like perf. 4: Network Layer 4 a-5

Virtual circuits: signaling protocols r used to setup, maintain teardown VC r used in

Virtual circuits: signaling protocols r used to setup, maintain teardown VC r used in ATM, frame-relay, X. 25 r not used in today’s Internet application transport 5. Data flow begins network 4. Call connected data link 1. Initiate call physical 6. Receive data application 3. Accept call transport 2. incoming call network data link physical 4: Network Layer 4 a-6

Datagram networks: the Internet model r no call setup at network layer r routers:

Datagram networks: the Internet model r no call setup at network layer r routers: no state about end-to-end connections m no network-level concept of “connection” r packets typically routed using destination host ID m packets between same source-dest pair may take different paths application transport network data link 1. Send data physical application transport 2. Receive data network data link physical 4: Network Layer 4 a-7

Network layer service models: Network Architecture Internet Service Model Guarantees ? Congestion Bandwidth Loss

Network layer service models: Network Architecture Internet Service Model Guarantees ? Congestion Bandwidth Loss Order Timing feedback best effort none ATM CBR ATM VBR ATM ABR ATM UBR constant rate guaranteed minimum none no no no yes yes yes no no (inferred via loss) no congestion yes no no r Internet model being extented: Intserv, Diffserv m Chapter 6 4: Network Layer 4 a-8

Datagram or VC network: why? Internet r data exchange among ATM r evolved from

Datagram or VC network: why? Internet r data exchange among ATM r evolved from telephony computers r human conversation: m “elastic” service, no strict m strict timing, reliability timing requirements r “smart” end systems m need for guaranteed (computers) service m can adapt, perform r “dumb” end systems control, error recovery m telephones m simple inside network, m complexity inside complexity at “edge” network r many link types m different characteristics m uniform service difficult 4: Network Layer 4 a-9

Routing protocol 5 Goal: determine “good” path (sequence of routers) thru network from source

Routing protocol 5 Goal: determine “good” path (sequence of routers) thru network from source to dest. Graph abstraction for routing algorithms: r graph nodes are routers r graph edges are physical links m link cost: delay, $ cost, or congestion level 2 A B 2 1 D 3 C 3 1 5 F 1 E 2 r “good” path: m typically means minimum cost path m other def’s possible 4: Network Layer 4 a-10

Routing Algorithm classification Global or decentralized information? Global: r all routers have complete topology,

Routing Algorithm classification Global or decentralized information? Global: r all routers have complete topology, link cost info r “link state” algorithms Decentralized: r router knows physicallyconnected neighbors, link costs to neighbors r iterative process of computation, exchange of info with neighbors r “distance vector” algorithms Static or dynamic? Static: r routes change slowly over time Dynamic: r routes change more quickly m periodic update m in response to link cost changes 4: Network Layer 4 a-11

A Link-State Routing Algorithm Dijkstra’s algorithm r net topology, link costs known to all

A Link-State Routing Algorithm Dijkstra’s algorithm r net topology, link costs known to all nodes m accomplished via “link state broadcast” m all nodes have same info r computes least cost paths from one node (‘source”) to all other nodes m gives routing table for that node r iterative: after k iterations, know least cost path to k dest. ’s Notation: r c(i, j): link cost from node i to j. cost infinite if not direct neighbors r D(v): current value of cost of path from source to dest. V r p(v): predecessor node along path from source to v, that is next v r N: set of nodes whose least cost path definitively known 4: Network Layer 4 a-12

Dijsktra’s Algorithm 1 Initialization: 2 N = {A}; 3 for all nodes v 4

Dijsktra’s Algorithm 1 Initialization: 2 N = {A}; 3 for all nodes v 4 if v adjacent to A 5 then D(v) = c(A, v); P(v) = A; 6 else D(v) = infty; P(v) = NULL; 7 8 Loop 9 find w not in N such that D(w) is a minimum; 10 add w to N; 11 update D(v) for all v adjacent to w and not in N: 12 if D(v) > D(w) + c(w, v) 13 then D(v) = D(w) + c(w, v) ; P(v) = w; 13 /*new cost to v is either old cost to v or known 14 shortest path cost to w plus cost from w to v */ 15 until all nodes in N 4: Network Layer 4 a-13

Dijkstra’s algorithm: example Step 0 1 2 3 4 5 start N A AD

Dijkstra’s algorithm: example Step 0 1 2 3 4 5 start N A AD ADEBCF D(B), p(B) D(C), p(C) D(D), p(D) D(E), p(E) D(F), p(F) 2, A 1, A 5, A infinity 2, A 4, D 2, D infinity 2, A 3, E 4, E 5 2 A B 2 1 D 3 C 3 1 5 F 1 E 2 4: Network Layer 4 a-14

Dijkstra’s algorithm, discussion Algorithm complexity: n nodes r each iteration: need to check all

Dijkstra’s algorithm, discussion Algorithm complexity: n nodes r each iteration: need to check all nodes, w, not in N r n*(n+1)/2 comparisons: O(n**2) r more efficient implementations possible: O(nlogn) Oscillations possible: r e. g. , link cost = amount of carried traffic D 1 1 0 A 0 0 C e 1+e e initially B 1 2+e A 0 D 1+e 1 B 0 0 C … recompute routing 0 D 1 A 0 0 C 2+e B 1+e … recompute 2+e A 0 D 1+e 1 B e 0 C … recompute 4: Network Layer 4 a-15

Distance Vector Routing Algorithm iterative: r continues until no nodes exchange info. r self-terminating:

Distance Vector Routing Algorithm iterative: r continues until no nodes exchange info. r self-terminating: no “signal” to stop asynchronous: r nodes need not exchange info/iterate in lock step! distributed: r each node communicates only with directly-attached neighbors Distance Table data structure r each node has its own r row for each possible destination r column for each directly- attached neighbor to node r example: in node X, for dest. Y via neighbor Z: X D (Y, Z) distance from X to = Y, via Z as next hop Z = c(X, Z) + minw{D (Y, w)} 4: Network Layer 4 a-16

Distance Table: example A E D (C, D) D (A, D) E C E

Distance Table: example A E D (C, D) D (A, D) E C E cost to destination via D () A B D A 1 14 5 B 7 8 5 C 6 9 4 D 4 11 2 2 8 1 E B E 2 D D = c(E, D) + minw {D (C, w)} = 2+2 = 4 D = c(E, D) + minw {D (A, w)} = 2+3 = 5 loop! destination 7 1 B D (A, B) = c(E, B) + minw{D (A, w)} = 8+6 = 14 loop! 4: Network Layer 4 a-17

Distance table gives routing table E cost to destination via Outgoing link to use,

Distance table gives routing table E cost to destination via Outgoing link to use, cost B D A 1 14 5 A A, 1 B 7 8 5 B D, 5 C 6 9 4 C D, 4 D 4 11 2 D D, 4 Distance table destination A destination D () Routing table 4: Network Layer 4 a-18

Distance Vector Routing: overview Iterative, asynchronous: each local iteration caused by: r local link

Distance Vector Routing: overview Iterative, asynchronous: each local iteration caused by: r local link cost change r message from neighbor: its least cost path change from neighbor Distributed: r each node notifies neighbors only when its least cost path to any destination changes m neighbors then notify their neighbors if necessary Each node: wait for (change in local link cost of msg from neighbor) recompute distance table if least cost path to any dest has changed, notify neighbors 4: Network Layer 4 a-19

Distance Vector Algorithm: At all nodes, X: 1 Initialization: 2 for all adjacent nodes

Distance Vector Algorithm: At all nodes, X: 1 Initialization: 2 for all adjacent nodes v: 3 DX(*, v) = infty /* the * operator means "for all rows" */ X 4 D (v, v) = c(X, v) 5 for all destinations, y X 6 send min D (y, w) to each neighbor /* w over all X's neighbors */ w 4: Network Layer 4 a-20

Distance Vector Algorithm (cont. ): 8 loop 9 wait (until I see a link

Distance Vector Algorithm (cont. ): 8 loop 9 wait (until I see a link cost change to neighbor V 10 or until I receive update from neighbor V) 11 12 if (c(X, V) changes by d) 13 /* change cost to all dest's via neighbor v by d */ 14 /* note: d could be positive or negative */ 15 for all destinations y: DX(y, V) = DX(y, V) + d 16 17 else if (update received from V wrt destination Y) 18 /* shortest path from V to some Y has changed */ 19 /* V has sent a new value for its minw DV(Y, w) */ 20 /* call this received new value is "newval" */ 21 for the single destination y: DX(Y, V) = c(X, V) + newval 22 23 if we have a new minw DX(Y, w)for any destination Y 24 send new value of min w DX(Y, w) to all neighbors 25 4: Network Layer 26 forever 4 a-21

Distance Vector Algorithm: example X 2 Y 7 1 Z 4: Network Layer 4

Distance Vector Algorithm: example X 2 Y 7 1 Z 4: Network Layer 4 a-22

Distance Vector Algorithm: example X 2 Y 7 1 Z Z X D (Y,

Distance Vector Algorithm: example X 2 Y 7 1 Z Z X D (Y, Z) = c(X, Z) + minw{D (Y, w)} = 7+1 = 8 Y X D (Z, Y) = c(X, Y) + minw {D (Z, w)} = 2+1 = 3 4: Network Layer 4 a-23

Distance Vector: link cost changes Link cost changes: r node detects local link cost

Distance Vector: link cost changes Link cost changes: r node detects local link cost change r updates distance table (line 15) r if cost change in least cost path, notify neighbors (lines 23, 24) “good news travels fast” 1 X 4 Y 50 1 Z algorithm terminates 4: Network Layer 4 a-24

Distance Vector: link cost changes Link cost changes: r good news travels fast r

Distance Vector: link cost changes Link cost changes: r good news travels fast r bad news travels slow - “count to infinity” problem! 60 X 4 Y 50 1 Z algorithm continues on! 4: Network Layer 4 a-25

Distance Vector: poisoned reverse If Z routes through Y to get to X :

Distance Vector: poisoned reverse If Z routes through Y to get to X : r Z tells Y its (Z’s) distance to X is infinite (so Y won’t route to X via Z) r will this completely solve count to infinity problem? 60 X 4 Y 50 1 Z algorithm terminates 4: Network Layer 4 a-26

Comparison of LS and DV algorithms Message complexity r LS: with n nodes, E

Comparison of LS and DV algorithms Message complexity r LS: with n nodes, E links, O(n. E) msgs sent each r DV: exchange between neighbors only m convergence time varies Speed of Convergence r LS: O(n**2) algorithm requires O(n. E) msgs m may have oscillations r DV: convergence time varies m may be routing loops m count-to-infinity problem Robustness: what happens if router malfunctions? LS: m m node can advertise incorrect link cost each node computes only its own table DV: m m DV node can advertise incorrect path cost each node’s table used by others • error propagate thru network 4: Network Layer 4 a-27

Hierarchical Routing r aggregate routers into regions, “autonomous systems” (AS) r routers in same

Hierarchical Routing r aggregate routers into regions, “autonomous systems” (AS) r routers in same AS run same routing protocol m m “intra-AS” routing protocol routers in different AS can run different intra. AS routing protocol gateway routers r special routers in AS r run intra-AS routing protocol with all other routers in AS r also responsible for routing to destinations outside AS m run inter-AS routing protocol with other gateway routers 4: Network Layer 4 a-28

Intra-AS and Inter-AS routing C. b a C Gateways: B. a A. a b

Intra-AS and Inter-AS routing C. b a C Gateways: B. a A. a b A. c d A a b c a c B b • perform inter-AS routing amongst themselves • perform intra-AS routers with other routers in their AS network layer inter-AS, intra-AS routing in gateway A. c link layer physical layer 4: Network Layer 4 a-29

Intra-AS and Inter-AS routing C. b a Host h 1 C b A. a

Intra-AS and Inter-AS routing C. b a Host h 1 C b A. a Inter-AS routing between A and B A. c a d c b A Intra-AS routing within AS A B. a a c B Host h 2 b Intra-AS routing within AS B r We’ll examine specific inter-AS and intra-AS Internet routing protocols shortly 4: Network Layer 4 a-30

The Internet Network layer Host, router network layer functions: Transport layer: TCP, UDP Network

The Internet Network layer Host, router network layer functions: Transport layer: TCP, UDP Network layer IP protocol • addressing conventions • datagram format • packet handling conventions Routing protocols • path selection • RIP, OSPF, BGP routing table ICMP protocol • error reporting • router “signaling” Link layer physical layer 4: Network Layer 4 a-31

IP Addressing: introduction r IP address: 32 -bit identifier for host, router interface: connection

IP Addressing: introduction r IP address: 32 -bit identifier for host, router interface: connection between host, router and physical link m m m router’s typically have multiple interfaces host may have multiple interfaces IP addresses associated with interface, not host, router 223. 1. 1. 1 223. 1. 1. 2 223. 1. 1. 4 223. 1. 1. 3 223. 1. 2. 1 223. 1. 2. 9 223. 1. 3. 27 223. 1. 2. 2 223. 1. 1. 1 = 11011111 00000001 223 1 1 1 4: Network Layer 4 a-32

IP Addressing r IP address: m network part (high order bits) m host part

IP Addressing r IP address: m network part (high order bits) m host part (low order bits) r What’s a network ? (from IP address perspective) m device interfaces with same network part of IP address m can physically reach other without intervening router 223. 1. 1. 1 223. 1. 1. 2 223. 1. 1. 4 223. 1. 1. 3 223. 1. 2. 1 223. 1. 2. 9 223. 1. 3. 27 223. 1. 2. 2 LAN 223. 1. 3. 2 network consisting of 3 IP networks (for IP addresses starting with 223, first 24 bits are network address) 4: Network Layer 4 a-33

IP Addressing How to find the networks? r Detach each interface from router, host

IP Addressing How to find the networks? r Detach each interface from router, host r create “islands of isolated networks 223. 1. 1. 2 223. 1. 1. 1 223. 1. 1. 4 223. 1. 1. 3 223. 1. 9. 2 223. 1. 7. 0 223. 1. 9. 1 223. 1. 7. 1 223. 1. 8. 0 223. 1. 2. 6 Interconnected system consisting of six networks 223. 1. 2. 1 223. 1. 3. 27 223. 1. 2. 2 223. 1. 3. 2 4: Network Layer 4 a-34

IP Addresses given notion of “network”, let’s re-examine IP addresses: “class-full” addressing: class A

IP Addresses given notion of “network”, let’s re-examine IP addresses: “class-full” addressing: class A 0 network B 10 C 110 D 1110 1. 0. 0. 0 to 127. 255 host network 128. 0. 0. 0 to 191. 255 host network multicast address host 192. 0. 0. 0 to 223. 255 224. 0. 0. 0 to 239. 255 32 bits 4: Network Layer 4 a-35

IP addressing: CIDR r classful addressing: m m inefficient use of address space, address

IP addressing: CIDR r classful addressing: m m inefficient use of address space, address space exhaustion e. g. , class B net allocated enough addresses for 65 K hosts, even if only 2 K hosts in that network r CIDR: Classless Inter. Domain Routing m m network portion of address of arbitrary length address format: a. b. c. d/x, where x is # bits in network portion of address network part host part 11001000 00010111 00010000 200. 23. 16. 0/23 4: Network Layer 4 a-36

IP addresses: how to get one? Hosts (host portion): r hard-coded by system admin

IP addresses: how to get one? Hosts (host portion): r hard-coded by system admin in a file r DHCP: Dynamic Host Configuration Protocol: dynamically get address: “plug-and-play” m host broadcasts “DHCP discover” msg m DHCP server responds with “DHCP offer” msg m host requests IP address: “DHCP request” msg m DHCP server sends address: “DHCP ack” msg 4: Network Layer 4 a-37

IP addresses: how to get one? Network (network portion): r get allocated portion of

IP addresses: how to get one? Network (network portion): r get allocated portion of ISP’s address space: ISP's block 11001000 00010111 00010000 200. 23. 16. 0/20 Organization 0 11001000 00010111 00010000 200. 23. 16. 0/23 Organization 1 11001000 00010111 00010010 0000 200. 23. 18. 0/23 Organization 2. . . 11001000 00010111 00010100 0000 …. 200. 23. 20. 0/23 …. Organization 7 11001000 00010111 00011110 0000 200. 23. 30. 0/23 4: Network Layer 4 a-38

Hierarchical addressing: route aggregation Hierarchical addressing allows efficient advertisement of routing information: Organization 0

Hierarchical addressing: route aggregation Hierarchical addressing allows efficient advertisement of routing information: Organization 0 200. 23. 16. 0/23 Organization 1 200. 23. 18. 0/23 Organization 2 200. 23. 20. 0/23 Organization 7 . . . Fly-By-Night-ISP “Send me anything with addresses beginning 200. 23. 16. 0/20” Internet 200. 23. 30. 0/23 ISPs-R-Us “Send me anything with addresses beginning 199. 31. 0. 0/16” 4: Network Layer 4 a-39

Hierarchical addressing: route aggregation Hierarchical addressing allows efficient advertisement of routing information: Organization 0

Hierarchical addressing: route aggregation Hierarchical addressing allows efficient advertisement of routing information: Organization 0 200. 23. 16. 0/23 11001000 00010111 00010000 Organization 1 200. 23. 18. 0/23 11001000 00010111 00010010 0000 Organization 2 200. 23. 20. 0/23 Fly-By-Night-ISP “Send me anything with addresses beginning 200. 23. 16. 0/20” Internet 11001000 00010111 00010100 0000 Organization 7 200. 23. 30. 0/23 11001000 00010111 00011110 0000 20 bits 4: Network Layer 4 a-40

Hierarchical addressing: more specific routes ISPs-R-Us has a more specific route to Organization 1

Hierarchical addressing: more specific routes ISPs-R-Us has a more specific route to Organization 1 Organization 0 200. 23. 16. 0/23 Organization 2 200. 23. 20. 0/23 Organization 7 . . . Fly-By-Night-ISP “Send me anything with addresses beginning 200. 23. 16. 0/20” Internet 200. 23. 30. 0/23 ISPs-R-Us Organization 1 200. 23. 18. 0/23 “Send me anything with addresses beginning 199. 31. 0. 0/16 or 200. 23. 18. 0/23” 4: Network Layer 4 a-41

IP addressing: the last word. . . Q: How does an ISP get block

IP addressing: the last word. . . Q: How does an ISP get block of addresses? A: ICANN: Internet Corporation for Assigned Names and Numbers m allocates addresses m manages DNS m assigns domain names, resolves disputes 4: Network Layer 4 a-42

Getting a datagram from source to dest. routing table in A Dest. Net. next

Getting a datagram from source to dest. routing table in A Dest. Net. next router Nhops 223. 1. 1 223. 1. 2 223. 1. 3 IP datagram: misc source dest fields IP addr data A r datagram remains unchanged, as it travels source to destination r addr fields of interest here B 223. 1. 1. 4 1 2 2 223. 1. 1. 1 223. 1. 1. 2 223. 1. 1. 4 223. 1. 1. 3 223. 1. 2. 9 223. 1. 3. 27 223. 1. 2. 2 E 223. 1. 3. 2 4: Network Layer 4 a-43

Getting a datagram from source to dest. misc data fields 223. 1. 1. 1

Getting a datagram from source to dest. misc data fields 223. 1. 1. 1 223. 1. 1. 3 Dest. Net. next router Nhops 223. 1. 1 223. 1. 2 223. 1. 3 Starting at A, given IP datagram addressed to B: r look up net. address of B r find B is on same net. as A A r link layer will send datagram directly to B inside link-layer frame m B and A are directly connected B 223. 1. 1. 4 1 2 2 223. 1. 1. 1 223. 1. 1. 2 223. 1. 1. 4 223. 1. 1. 3 223. 1. 2. 9 223. 1. 3. 27 223. 1. 2. 2 E 223. 1. 3. 2 4: Network Layer 4 a-44

Getting a datagram from source to dest. misc data fields 223. 1. 1. 1

Getting a datagram from source to dest. misc data fields 223. 1. 1. 1 223. 1. 2. 3 Dest. Net. next router Nhops 223. 1. 1 223. 1. 2 223. 1. 3 Starting at A, dest. E: r look up network address of E r E on different network A, E not directly attached routing table: next hop router to E is 223. 1. 1. 4 link layer sends datagram to router 223. 1. 1. 4 inside linklayer frame datagram arrives at 223. 1. 1. 4 continued…. . A 223. 1. 1. 4 223. 1. 1. 1 m r r B 1 2 2 223. 1. 1. 4 223. 1. 1. 3 223. 1. 2. 9 223. 1. 3. 27 223. 1. 2. 2 E 223. 1. 3. 2 4: Network Layer 4 a-45

Getting a datagram from source to dest. misc data fields 223. 1. 1. 1

Getting a datagram from source to dest. misc data fields 223. 1. 1. 1 223. 1. 2. 3 Arriving at 223. 1. 4, destined for 223. 1. 2. 2 r look up network address of E r E on same network as router’s interface 223. 1. 2. 9 m router, E directly attached r link layer sends datagram to 223. 1. 2. 2 inside link-layer frame via interface 223. 1. 2. 9 r datagram arrives at 223. 1. 2. 2!!! (hooray!) Dest. next network router Nhops interface 223. 1. 1 223. 1. 2 223. 1. 3 A B - 1 1 1 223. 1. 1. 4 223. 1. 2. 9 223. 1. 3. 27 223. 1. 1. 1 223. 1. 1. 2 223. 1. 1. 4 223. 1. 1. 3 223. 1. 2. 9 223. 1. 3. 27 223. 1. 2. 2 E 223. 1. 3. 2 4: Network Layer 4 a-46

IP datagram format IP protocol version number header length (bytes) “type” of data max

IP datagram format IP protocol version number header length (bytes) “type” of data max number remaining hops (decremented at each router) upper layer protocol to deliver payload to 32 bits type of ver head. len service length fragment 16 -bit identifier flgs offset time to upper Internet layer live checksum total datagram length (bytes) for fragmentation/ reassembly 32 bit source IP address 32 bit destination IP address Options (if any) data (variable length, typically a TCP or UDP segment) E. g. timestamp, record route taken, pecify list of routers to visit. 4: Network Layer 4 b-47

IP Fragmentation & Reassembly r network links have MTU (max. transfer size) - largest

IP Fragmentation & Reassembly r network links have MTU (max. transfer size) - largest possible link-level frame. m different link types, different MTUs r large IP datagram divided (“fragmented”) within net m one datagram becomes several datagrams m “reassembled” only at final destination m IP header bits used to identify, order related fragments fragmentation: in: one large datagram out: 3 smaller datagrams reassembly 4: Network Layer 4 b-48

IP Fragmentation and Reassembly length ID fragflag offset =4000 =x =0 =0 One large

IP Fragmentation and Reassembly length ID fragflag offset =4000 =x =0 =0 One large datagram becomes several smaller datagrams length ID fragflag offset =1500 =x =1 =0 length ID fragflag offset =1500 =x =1 =1480 length ID fragflag offset =1040 =x =0 =2960 4: Network Layer 4 b-49

ICMP: Internet Control Message Protocol r used by hosts, routers, gateways to communication network-level

ICMP: Internet Control Message Protocol r used by hosts, routers, gateways to communication network-level information m error reporting: unreachable host, network, port, protocol m echo request/reply (used by ping) r network-layer “above” IP: m ICMP msgs carried in IP datagrams r ICMP message: type, code plus first 8 bytes of IP datagram causing error Type 0 3 3 3 4 Code 0 0 1 2 3 6 7 0 8 9 10 11 12 0 0 0 description echo reply (ping) dest. network unreachable dest host unreachable dest protocol unreachable dest port unreachable dest network unknown dest host unknown source quench (congestion control - not used) echo request (ping) route advertisement router discovery TTL expired bad IP header 4: Network Layer 4 b-50

Routing in the Internet r The Global Internet consists of Autonomous Systems (AS) interconnected

Routing in the Internet r The Global Internet consists of Autonomous Systems (AS) interconnected with each other: m m m Stub AS: small corporation Multihomed AS: large corporation (no transit) Transit AS: provider r Two-level routing: m Intra-AS: administrator is responsible for choice m Inter-AS: unique standard 4: Network Layer 4 b-51

Internet AS Hierarchy Intra-AS border (exterior gateway) routers Inter-AS interior (gateway) routers 4: Network

Internet AS Hierarchy Intra-AS border (exterior gateway) routers Inter-AS interior (gateway) routers 4: Network Layer 4 b-52

Intra-AS Routing r Also known as Interior Gateway Protocols (IGP) r Most common IGPs:

Intra-AS Routing r Also known as Interior Gateway Protocols (IGP) r Most common IGPs: m RIP: Routing Information Protocol m OSPF: Open Shortest Path First m IGRP: Interior Gateway Routing Protocol (Cisco propr. ) 4: Network Layer 4 b-53

RIP ( Routing Information Protocol) r Distance vector algorithm r Included in BSD-UNIX Distribution

RIP ( Routing Information Protocol) r Distance vector algorithm r Included in BSD-UNIX Distribution in 1982 r Distance metric: # of hops (max = 15 hops) m Can you guess why? r Distance vectors: exchanged every 30 sec via Response Message (also called advertisement) r Each advertisement: route to up to 25 destination nets 4: Network Layer 4 b-54

RIP (Routing Information Protocol) z w A x D B y C Destination Network

RIP (Routing Information Protocol) z w A x D B y C Destination Network w y z x …. Next Router Num. of hops to dest. …. . . A B B -- 2 2 7 1 Routing table in D 4: Network Layer 4 b-55

RIP: Link Failure and Recovery If no advertisement heard after 180 sec --> neighbor/link

RIP: Link Failure and Recovery If no advertisement heard after 180 sec --> neighbor/link declared dead m routes via neighbor invalidated m new advertisements sent to neighbors m neighbors in turn send out new advertisements (if tables changed) m link failure info quickly propagates to entire net m poison reverse used to prevent ping-pong loops (infinite distance = 16 hops) 4: Network Layer 4 b-56

RIP Table processing r RIP routing tables managed by application-level process called route-d (daemon)

RIP Table processing r RIP routing tables managed by application-level process called route-d (daemon) r advertisements sent in UDP packets, periodically repeated 4: Network Layer 4 b-57

RIP Table example (continued) Router: giroflee. eurocom. fr Destination ----------127. 0. 0. 1 192.

RIP Table example (continued) Router: giroflee. eurocom. fr Destination ----------127. 0. 0. 1 192. 168. 2. 193. 55. 114. 192. 168. 3. 224. 0. 0. 0 default Gateway Flags Ref Use Interface ---------- --------127. 0. 0. 1 UH 0 26492 lo 0 192. 168. 2. 5 U 2 13 fa 0 193. 55. 114. 6 U 3 58503 le 0 192. 168. 3. 5 U 2 25 qaa 0 193. 55. 114. 6 U 3 0 le 0 193. 55. 114. 129 UG 0 143454 r Three attached class C networks (LANs) r Router only knows routes to attached LANs r Default router used to “go up” r Route multicast address: 224. 0. 0. 0 r Loopback interface (for debugging) 4: Network Layer 4 b-58

OSPF (Open Shortest Path First) r “open”: publicly available r Uses Link State algorithm

OSPF (Open Shortest Path First) r “open”: publicly available r Uses Link State algorithm m LS packet dissemination m Topology map at each node m Route computation using Dijkstra’s algorithm r OSPF advertisement carries one entry per neighbor router r Advertisements disseminated to entire AS (via flooding) 4: Network Layer 4 b-59

OSPF “advanced” features (not in RIP) r Security: all OSPF messages authenticated (to prevent

OSPF “advanced” features (not in RIP) r Security: all OSPF messages authenticated (to prevent malicious intrusion); TCP connections used r Multiple same-cost paths allowed (only one path in RIP) r For each link, multiple cost metrics for different TOS (eg, satellite link cost set “low” for best effort; high for real time) r Integrated uni- and multicast support: m Multicast OSPF (MOSPF) uses same topology data base as OSPF r Hierarchical OSPF in large domains. 4: Network Layer 4 b-60

Hierarchical OSPF 4: Network Layer 4 b-61

Hierarchical OSPF 4: Network Layer 4 b-61

Hierarchical OSPF r Two-level hierarchy: local area, backbone. m Link-state advertisements only in area

Hierarchical OSPF r Two-level hierarchy: local area, backbone. m Link-state advertisements only in area m each nodes has detailed area topology; only know direction (shortest path) to nets in other areas. r Area border routers: “summarize” distances to nets in own area, advertise to other Area Border routers. r Backbone routers: run OSPF routing limited to backbone. r Boundary routers: connect to other ASs. 4: Network Layer 4 b-62

IGRP (Interior Gateway Routing Protocol) r CISCO proprietary; successor of RIP (mid 80 s)

IGRP (Interior Gateway Routing Protocol) r CISCO proprietary; successor of RIP (mid 80 s) r Distance Vector, like RIP r several cost metrics (delay, bandwidth, reliability, load etc) r uses TCP to exchange routing updates r Loop-free routing via Distributed Updating Alg. (DUAL) based on diffused computation 4: Network Layer 4 b-63

Inter-AS routing 4: Network Layer 4 b-64

Inter-AS routing 4: Network Layer 4 b-64

Internet inter-AS routing: BGP r BGP (Border Gateway Protocol): the de facto standard r

Internet inter-AS routing: BGP r BGP (Border Gateway Protocol): the de facto standard r Path Vector protocol: m similar to Distance Vector protocol m each Border Gateway broadcast to neighbors (peers) entire path (I. e, sequence of ASs) to destination m E. g. , Gateway X may send its path to dest. Z: Path (X, Z) = X, Y 1, Y 2, Y 3, …, Z 4: Network Layer 4 b-65

Internet inter-AS routing: BGP Suppose: gateway X send its path to peer gateway W

Internet inter-AS routing: BGP Suppose: gateway X send its path to peer gateway W r W may or may not select path offered by X m cost, policy (don’t route via competitors AS), loop prevention reasons. r If W selects path advertised by X, then: Path (W, Z) = w, Path (X, Z) r Note: X can control incoming traffic by controling it route advertisements to peers: m e. g. , don’t want to route traffic to Z -> don’t advertise any routes to Z 4: Network Layer 4 b-66

Internet inter-AS routing: BGP r BGP messages exchanged using TCP. r BGP messages: m

Internet inter-AS routing: BGP r BGP messages exchanged using TCP. r BGP messages: m OPEN: opens TCP connection to peer and authenticates sender m UPDATE: advertises new path (or withdraws old) m KEEPALIVE keeps connection alive in absence of UPDATES; also ACKs OPEN request m NOTIFICATION: reports errors in previous msg; also used to close connection 4: Network Layer 4 b-67

Why different Intra- and Inter-AS routing ? Policy: r Inter-AS: admin wants control over

Why different Intra- and Inter-AS routing ? Policy: r Inter-AS: admin wants control over how its traffic routed, who routes through its net. r Intra-AS: single admin, so no policy decisions needed Scale: r hierarchical routing saves table size, reduced update traffic Performance: r Intra-AS: can focus on performance r Inter-AS: policy may dominate over performance 4: Network Layer 4 b-68

Router Architecture Overview Two key router functions: r run routing algorithms/protocol (RIP, OSPF, BGP)

Router Architecture Overview Two key router functions: r run routing algorithms/protocol (RIP, OSPF, BGP) r switching datagrams from incoming to outgoing link 4: Network Layer 4 b-69

Input Port Functions Physical layer: bit-level reception Data link layer: e. g. , Ethernet

Input Port Functions Physical layer: bit-level reception Data link layer: e. g. , Ethernet see chapter 5 Decentralized switching: r given datagram dest. , lookup output port using routing table in input port memory r goal: complete input port processing at ‘line speed’ r queuing: if datagrams arrive faster than forwarding rate into switch fabric 4: Network Layer 4 b-70

Input Port Queuing r Fabric slower that input ports combined -> queueing may occur

Input Port Queuing r Fabric slower that input ports combined -> queueing may occur at input queues r Head-of-the-Line (HOL) blocking: queued datagram at front of queue prevents others in queue from moving forward r queueing delay and loss due to input buffer overflow! 4: Network Layer 4 b-71

Three types of switching fabrics 4: Network Layer 4 b-72

Three types of switching fabrics 4: Network Layer 4 b-72

Switching Via Memory First generation routers: r packet copied by system’s (single) CPU r

Switching Via Memory First generation routers: r packet copied by system’s (single) CPU r speed limited by memory bandwidth (2 bus crossings per datagram) Input Port Memory Output Port System Bus Modern routers: r input port processor performs lookup, copy into memory r Cisco Catalyst 8500 4: Network Layer 4 b-73

Switching Via Bus r datagram from input port memory to output port memory via

Switching Via Bus r datagram from input port memory to output port memory via a shared bus r bus contention: switching speed limited by bus bandwidth r 1 Gbps bus, Cisco 1900: sufficient speed for access and enterprise routers (not regional or backbone) 4: Network Layer 4 b-74

Switching Via An Interconnection Network r overcome bus bandwidth limitations r Banyan networks, other

Switching Via An Interconnection Network r overcome bus bandwidth limitations r Banyan networks, other interconnection nets initially developed to connect processors in multiprocessor r Advanced design: fragmenting datagram into fixed length cells, switch cells through the fabric. r Cisco 12000: switches Gbps through the interconnection network 4: Network Layer 4 b-75

Output Ports r Buffering required when datagrams arrive from fabric faster than the transmission

Output Ports r Buffering required when datagrams arrive from fabric faster than the transmission rate r Scheduling discipline chooses among queued datagrams for transmission 4: Network Layer 4 b-76

Output port queueing r buffering when arrival rate via switch exceeeds ouput line speed

Output port queueing r buffering when arrival rate via switch exceeeds ouput line speed r queueing (delay) and loss due to output port buffer overflow! 4: Network Layer 4 b-77

IPv 6 r Initial motivation: 32 -bit address space completely allocated by 2008. r

IPv 6 r Initial motivation: 32 -bit address space completely allocated by 2008. r Additional motivation: m header format helps speed processing/forwarding m header changes to facilitate Qo. S m new “anycast” address: route to “best” of several replicated servers r IPv 6 datagram format: m fixed-length 40 byte header m no fragmentation allowed 4: Network Layer 4 b-78

IPv 6 Header (Cont) Priority: identify priority among datagrams in flow Flow Label: identify

IPv 6 Header (Cont) Priority: identify priority among datagrams in flow Flow Label: identify datagrams in same “flow. ” (concept of“flow” not well defined). Next header: identify upper layer protocol for data 4: Network Layer 4 b-79

Other Changes from IPv 4 r Checksum: removed entirely to reduce processing time at

Other Changes from IPv 4 r Checksum: removed entirely to reduce processing time at each hop r Options: allowed, but outside of header, indicated by “Next Header” field r ICMPv 6: new version of ICMP m additional message types, e. g. “Packet Too Big” m multicast group management functions 4: Network Layer 4 b-80

Transition From IPv 4 To IPv 6 r Not all routers can be upgraded

Transition From IPv 4 To IPv 6 r Not all routers can be upgraded simultaneous m no “flag days” m How will the network operate with mixed IPv 4 and IPv 6 routers? r Two proposed approaches: m Dual Stack: some routers with dual stack (v 6, v 4) can “translate” between formats m Tunneling: IPv 6 carried as payload n IPv 4 datagram among IPv 4 routers 4: Network Layer 4 b-81

Dual Stack Approach 4: Network Layer 4 b-82

Dual Stack Approach 4: Network Layer 4 b-82

Tunneling IPv 6 inside IPv 4 where needed 4: Network Layer 4 b-83

Tunneling IPv 6 inside IPv 4 where needed 4: Network Layer 4 b-83

Chapter 4: Network Layer Review Chapter goals: Overview: r understand principles r network layer

Chapter 4: Network Layer Review Chapter goals: Overview: r understand principles r network layer services behind network layer services: m m routing (path selection) dealing with scale how a router works advanced topics: IPv 6 r instantiation and implementation in the Internet r routing principle: path selection r hierarchical routing r IP r Internet routing protocols reliable transfer m m intra-domain inter-domain r what’s inside a router? r IPv 6 4: Network Layer 4 a-84

Getting a datagram from source to dest. routing table in A Dest. Net. next

Getting a datagram from source to dest. routing table in A Dest. Net. next router Nhops 223. 1. 1 223. 1. 2 223. 1. 3 IP datagram: misc source dest fields IP addr data A r datagram remains unchanged, as it travels source to destination r addr fields of interest here B 223. 1. 1. 4 1 2 2 223. 1. 1. 1 223. 1. 1. 2 223. 1. 1. 4 223. 1. 1. 3 223. 1. 2. 9 223. 1. 3. 27 223. 1. 2. 2 E 223. 1. 3. 2 4: Network Layer 4 a-85

Algorithms and Network Protocols Routing Algorithms: Protocols r Link State routing algorithm r Distance

Algorithms and Network Protocols Routing Algorithms: Protocols r Link State routing algorithm r Distance Vector algorithm r Hierarchical routing r IP protocol r ICMP r hierarchical routing r IP r Internet routing protocols reliable transfer m m intra-domain: RIP and OSPF inter-domain: BGP 4: Network Layer 4 a-86

Routing Algorithms Routing protocol 5 Goal: determine “good” path (sequence of routers) thru network

Routing Algorithms Routing protocol 5 Goal: determine “good” path (sequence of routers) thru network from source to dest. Graph abstraction for routing algorithms: r graph nodes are routers r graph edges are physical links m link cost: delay, $ cost, or congestion level 2 A B 2 1 D 3 C 3 1 5 F 1 E 2 r “good” path: m typically means minimum cost path m other def’s possible 4: Network Layer 4 a-87

Dijsktra’s Algorithm 1 Initialization: 2 N = {A} 3 for all nodes v 4

Dijsktra’s Algorithm 1 Initialization: 2 N = {A} 3 for all nodes v 4 if v adjacent to A 5 then D(v) = c(A, v) 6 else D(v) = infty 7 8 Loop 9 find w not in N such that D(w) is a minimum 10 add w to N 11 update D(v) for all v adjacent to w and not in N: 12 D(v) = min( D(v), D(w) + c(w, v) ) 13 /* new cost to v is either old cost to v or known 14 shortest path cost to w plus cost from w to v */ 15 until all nodes in N 4: Network Layer 4 a-88

Distance Vector Routing: overview Iterative, asynchronous: each local iteration caused by: r local link

Distance Vector Routing: overview Iterative, asynchronous: each local iteration caused by: r local link cost change r message from neighbor: its least cost path change from neighbor Distributed: r each node notifies neighbors only when its least cost path to any destination changes m neighbors then notify their neighbors if necessary Each node: wait for (change in local link cost of msg from neighbor) recompute distance table if least cost path to any dest has changed, notify neighbors 4: Network Layer 4 a-89

Intra-AS and Inter-AS routing C. b a C Gateways: B. a A. a b

Intra-AS and Inter-AS routing C. b a C Gateways: B. a A. a b A. c d A a b c a c B b • perform inter-AS routing amongst themselves • perform intra-AS routers with other routers in their AS network layer inter-AS, intra-AS routing in gateway A. c link layer physical layer 4: Network Layer 4 a-90

Network layer Protocols Host, router network layer functions: Transport layer: TCP, UDP Network layer

Network layer Protocols Host, router network layer functions: Transport layer: TCP, UDP Network layer IP protocol • addressing conventions • datagram format • packet handling conventions Routing protocols • path selection • RIP, OSPF, BGP routing table ICMP protocol • error reporting • router “signaling” Link layer physical layer 4: Network Layer 4 a-91

References r Packet Traveling - How Packets Move Through a Network https: //www. youtube.

References r Packet Traveling - How Packets Move Through a Network https: //www. youtube. com/watch? v=r. Yodcvhh 7 b 8 r Dijkstra's algorithm explained https: //www. youtube. com/watch? v=CL 1 by. Lngb 5 Q r Animation of Routing Table Updation using Distance Vector Routing Protocol https: //www. youtube. com/watch? v=q 72 LA 1 p. Xoi. U r Hub, Switch, & Router Explained - What's the difference? https: //www. youtube. com/watch? v=1 z 0 ULvg_p. W 8 r Modem vs Router - What's the difference? https: //www. youtube. com/watch? v=Mad 4 k. Q 5835 Y 92