Media Types Information Systems can contain the following

  • Slides: 36
Download presentation
Media Types • Information Systems can contain the following types of media: • Sound,

Media Types • Information Systems can contain the following types of media: • Sound, graphics, video & text

Sound • Sound files can be very useful when developing an information system. •

Sound • Sound files can be very useful when developing an information system. • Sound files can hold e. g. : • recordings of – Facts / information e. g. click here – Explanations of complex ideas – Music click here – Sound effects : click here

Graphics • Graphics are very useful for • Illustrating facts / information / explanations

Graphics • Graphics are very useful for • Illustrating facts / information / explanations • Making the information system more attractive

Video • Video clips are very useful • They combine moving images and sound

Video • Video clips are very useful • They combine moving images and sound and can illustrate very complex ideas • They can make the information in a system readily accessible to everyone e. g. – Here is a video clip of Asimo the robot • You can even link to a video clip on the internet – http: //asimo. honda. com/asimotv/

Text • Information systems can • Display text on a screen • Hold text

Text • Information systems can • Display text on a screen • Hold text files which you can choose to open.

Text files • Text files can be saved in many formats • You need

Text files • Text files can be saved in many formats • You need to know about these: txt , rtf • A. txt filehas none of the information about the formatting of the document such – text style, alignment, fonts, sizes • Because it lacks formatting information – a. txt file will be smaller than a Rich Text file – will need less storage space and – be quicker to transmit across a network. • You can open a. txt file using any text editing or word processing program.

Rich Text Format (RTF) • A file saved in. rtf has all the formatting

Rich Text Format (RTF) • A file saved in. rtf has all the formatting information which a. txt file lacks as well as the actual text. • It includes all the information about styles, fonts, sizes, paragraphing and indentation • It will be larger than an equivalent. txt file

The need for compression • Graphic, Sound and Video files can be very large

The need for compression • Graphic, Sound and Video files can be very large indeed. Video files can be Gigabytes in size. • They take up lots of storage space. • They can take a long time to transmit across a network. • So they need to be compressed:

Factors affecting the file size and quality of graphics files • Resolution • Colour

Factors affecting the file size and quality of graphics files • Resolution • Colour depth

Resolution • The resolution is the number of pixels that make up an image

Resolution • The resolution is the number of pixels that make up an image e. g • 1280 x 1024 • 1600 x 1200 • 1920 x 1200 The higher the resolution the better quality of the graphic + the greater the file size.

Resolution

Resolution

Colour Depth • The colour depth is the number of bits used to represent

Colour Depth • The colour depth is the number of bits used to represent each pixel • The greater the bit depth, – the more colours + – The greater the file size Bit depth Number of possible colours. 1 2 ( black or white) 8 256 16 65, 536 24 16, 777, 216

Colour Depth

Colour Depth

Calculating the size of a graphic • Use this formula to calculate the size

Calculating the size of a graphic • Use this formula to calculate the size of a graphic: – File size = colour bit depth x resolution x dimensions of graphic File size = Colour bit depth Resolution Dimensions 24 6” x 6“ 1920 x 1200 = 237. 3 Megabytes = without compression graphic files can be very large

Graphic Files • You need to know about the following graphic files: . BMP,

Graphic Files • You need to know about the following graphic files: . BMP, . GIF, . JPEG, . PNG

Bit. Map (BMP) • The. bmp format stores color data for each pixel in

Bit. Map (BMP) • The. bmp format stores color data for each pixel in the image without any compression. and so. bmp files can be very large indeed.

Graphics Interchange Format (GIF) • GIF is based on an 8 -bit colour code

Graphics Interchange Format (GIF) • GIF is based on an 8 -bit colour code giving a maximum of 28, 256, colours. • A maximum of 256 colours means that GIFs are unsuitable for storing photographic images and is used to represent charts, cartoons, or drawings. • The GIF file format uses lossless compression to reduce the file size without losing any of the data about the image.

JPEG • is a bit map graphics file format which uses lossy compression. •

JPEG • is a bit map graphics file format which uses lossy compression. • This makes the graphic file smaller by cutting out parts of the graphic, usually colour tones, that won’t be noticed by the human eye. • is often used in digital cameras when storing digital photographs. • is not used for storing cartoons or drawings because some of the data is lost and this reduces the quality of the image

Portable Network Graphics {PNG} • PNG compresses files • Like GIF format it uses

Portable Network Graphics {PNG} • PNG compresses files • Like GIF format it uses lossless compression • It can compress graphics even more than the GIF format { a PNG file can be up to 25% smaller than the equivalent GIF file} • Because they are lossless and smaller = very useful for sending across a network. • it can have a bit depth of up to 48 bits = range of 248 colours.

Factors affecting the file size and quality of sound files • Sampling rate: –

Factors affecting the file size and quality of sound files • Sampling rate: – E. g. 44. 1 k. Hz • Bit depth – E. g. 8 bits, 16 bits • Time ( seconds)

Sampling Rate • The sampling rate is the number of samples of a sound

Sampling Rate • The sampling rate is the number of samples of a sound wave taken each second. • This is measured in k. Hz ( thousands per second) • E. g. 44. 1 k. Hz = 44, 100 samples per second

Sampling rate The higher the sampling rate the better the quality of the sound

Sampling rate The higher the sampling rate the better the quality of the sound + the bigger the file size

Audio sample Bit depth • The bit depth is the number of bits used

Audio sample Bit depth • The bit depth is the number of bits used to represent each sample of the sound wave. • The more bits used = the higher the quality = the larger the file size.

Calculating the size of an audio file • Use this formula to calculate the

Calculating the size of an audio file • Use this formula to calculate the size of an audio file: • File size = sampling frequency x bit depth x time x number of channels • File size = sampling frequency 44. 1 bit depth per sample 16 Time ( seconds) number of channels (mono, stereo, quad) 60 = 10. 1 megabytes = without compression audio files can be very large. 2

Audio Files • You need to know about these audio file formats: WAV ,

Audio Files • You need to know about these audio file formats: WAV , MP 3

WAV • WAV is the standard for storing sound files on windows systems and

WAV • WAV is the standard for storing sound files on windows systems and • can be sampled at a bit depth of either 8 bits or 16 bits • uses one of the following sampling rates: 11. 025 KHz, 22. 05 KHz, or 44. 1 KHz. • Wav files can be very large. One minute of sound can take up as much as 27 Mbytes of storage.

MP 3 is a file format for compressing sound files. It cuts out parts

MP 3 is a file format for compressing sound files. It cuts out parts of the sound that human ears cannot hear. It reduces the file size without a noticeable loss of quality

WAV and MP 3 Comparison Note the difference in file size between the. mp

WAV and MP 3 Comparison Note the difference in file size between the. mp 3 version and the WAV version

Factors affecting the file size and quality of video files • Resolution of each

Factors affecting the file size and quality of video files • Resolution of each image(frame) • Frame rate: the number of frames per second • Time: in seconds

 • Use this formula to calculate the size of a video file File

• Use this formula to calculate the size of a video file File size = resolution x frame rate x bit depth X time • File size = Resolution 720 x 576 Frame rate per second X 25 Bit depth X 24 Time in seconds X 5400 = 1291 Gigabytes = 1. 26 terabytes = without compression video files can be very large indeed

Video File Formats • You need to know about the following Video File Formats:

Video File Formats • You need to know about the following Video File Formats: AVI , MP 4

Audio Video Interleave format (. AVI) • AVIThe Audio Video Interleave format was developed

Audio Video Interleave format (. AVI) • AVIThe Audio Video Interleave format was developed by Microsoft and is commonly used in Windows applications like Media Player. This format does not have built-in compression.

Avi • AVI files contain the audio and video data in one file. This

Avi • AVI files contain the audio and video data in one file. This allows synchronous audio/video playback of a file. • AVI is a container format, meaning it can contain video audio compressed using many different combinations of codecs.

MPEG 4 • MPEG-4 is an(audio and video) compression method designed specially for low-bandwidth

MPEG 4 • MPEG-4 is an(audio and video) compression method designed specially for low-bandwidth (less than 1. 5 MBit/sec bitrate) video/audio encoding purposes. • MPEG-4 can deliver high-quality audio and video over the Internet to desktops, laptops, tablets &smartphones

Comparison of AVI & Mpeg 4 • Both AVI and MPEG are lossy formats

Comparison of AVI & Mpeg 4 • Both AVI and MPEG are lossy formats which sacrifices quality for file size. 2. • Both AVI and MPEG can contain both audio and video data in a file container • The quality of a video file is not dependent on the type of container file format as it is dependent on the type of codec contained within the container file format. • H. 264 video codec frequently used with the MP 4 container is thought to be one of the highest-quality video standards available.