Measuring consumer welfare in the digital economy Avinash

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Measuring consumer welfare in the digital economy Avinash Collis MIT www. avinash. info

Measuring consumer welfare in the digital economy Avinash Collis MIT www. avinash. info

How Are We Doing? “. . . a measure for standard of living: average

How Are We Doing? “. . . a measure for standard of living: average real gross domestic product (GDP) per capita” – Boston Fed “Productivity is the most important determinant of the standard of living” – Forbes 2

“The welfare of a nation can scarcely be inferred from a measurement of national

“The welfare of a nation can scarcely be inferred from a measurement of national income as defined [by the GDP. ]” - Simon Kuznets, 1934 GDP is a measure of production, not well-being 3

IT & GDP Explosion of free digital goods 4

IT & GDP Explosion of free digital goods 4

GDP vs. Consumer Welfare 5

GDP vs. Consumer Welfare 5

ΔProduction vs. ΔConsumer Surplus Case 1: Classic Goods E. g. Automobiles, haircuts, food GDP

ΔProduction vs. ΔConsumer Surplus Case 1: Classic Goods E. g. Automobiles, haircuts, food GDP ↑, Consumer Surplus ↑ 6

ΔProduction vs. ΔConsumer Surplus Case 2: Digital Goods E. g. Increased use of free

ΔProduction vs. ΔConsumer Surplus Case 2: Digital Goods E. g. Increased use of free maps on smart phones or more digital photos; Special case: Free digital apps that never existed before GDP no change, Consumer Surplus ↑ 7

ΔProduction vs. ΔConsumer Surplus Case 3: Transition Goods E. g. Encyclopedia (Wikipedia vs. Britannica)

ΔProduction vs. ΔConsumer Surplus Case 3: Transition Goods E. g. Encyclopedia (Wikipedia vs. Britannica) Chemical photography to digital photography GDP ↓, Consumer Surplus ↑ 8

Using Massive Online Choice Experiments to Measure Changes in Well-being with Erik Brynjolfsson, Felix

Using Massive Online Choice Experiments to Measure Changes in Well-being with Erik Brynjolfsson, Felix Eggers 9

Our Approach • Estimate Consumer Welfare Directly • Key techniques: Online Choice Experiments and

Our Approach • Estimate Consumer Welfare Directly • Key techniques: Online Choice Experiments and Lotteries 1. Single Binary Discrete Choice Experiments 2. Becker-De. Groot-Marschak Lotteries 3. Best-Worst Scaling • Both with and without incentive compatibility • At Massive scale 10

Key Findings 1. Choice experiments generate plausible demand curves • Valuations are consistent across

Key Findings 1. Choice experiments generate plausible demand curves • Valuations are consistent across BDM lotteries, best-worst scaling and SBDC experiments • Incentive compatible experiments often imply higher valuations 2. Median valuations Search > email > maps > video > e-commerce > social media > messaging > music 3. Consumer surplus from Facebook in USA: $450/year for median consumer 4. This approach could be scaled up to numerous goods and services 11

Discrete Choice Experiments • Common in marketing, transportation, price-setting, damages calculations, etc. • Widely

Discrete Choice Experiments • Common in marketing, transportation, price-setting, damages calculations, etc. • Widely used in industry for new product introductions and pricings • Accepted as evidence in legal cases • BP oil spill (Carson, List et al, Science 2017) • Samsung vs. Apple (Hauser vs Mc. Fadden), etc. • Three variants 1. Single Binary Discrete Choice Experiments 2. Best-worst scaling 3. Becker-De. Groot-Marschak (BDM) lotteries • Each can be done with or without incentive compatibility 12

Our Platforms for Choice Experiments 1. Lab in a University • Includes incentive compatible

Our Platforms for Choice Experiments 1. Lab in a University • Includes incentive compatible studies (where we enforce choices) • N = 500 2. Professional Survey Panel (Research Now) • 3 million active verified panelists, user quotas selected to represent internet users in US, good for longer surveys (BWS) • N = 5000 3. Google Consumer Surveys • Market research platform, good for short surveys (SBDC) • N = 200, 000 13

Single Binary Discrete Choice (SBDC) Experiments • Ask consumers to make a single choice

Single Binary Discrete Choice (SBDC) Experiments • Ask consumers to make a single choice among two options: q Keeping the good q Give up the good and receive $W in return • Prices $W systematically varied between consumers • Seek to reduce error by increasing quantity of responses • Aggregation of data leads to demand curves • Can be done with or without incentive compatible design 14

Incentive Compatible SBDC Experiments • Randomly pick some respondents and fulfill their selection •

Incentive Compatible SBDC Experiments • Randomly pick some respondents and fulfill their selection • E. g. for Facebook • If user chose to keep Facebook, do nothing • If user chose to give up Facebook, then 1. Ask them to give it up for 1 month 2. After 1 month, verify whether they have used Facebook in the past month and reward them with $W • This can be done remotely: Facebook reports when user was last online • Random application to 1 in 200 users suffices for Incentive compatibility 15

Facebook study with Incentive Compatibility n = 1497, n = 1388 2016 2017 Median

Facebook study with Incentive Compatibility n = 1497, n = 1388 2016 2017 Median WTA: 2017 $37. 76 / month [$27. 19, $51. 97] Heterogeneity in valuation Higher valuations for people with • More time spent on Facebook • More friends they have • More frequent posting • More videos watched • Female • Older • Less use of Instagram or Youtube 16

Incentive Compatible Lab Studies Facebook, Instagram, Snapchat, Skype, Whats. App, Linked. In, Twitter, mobile

Incentive Compatible Lab Studies Facebook, Instagram, Snapchat, Skype, Whats. App, Linked. In, Twitter, mobile Maps • ~ 600 subjects in Netherlands • WTA IC for 1 month 1/50 chance to get selected Twitter Skype Maps on Phone Linked. In Snapchat Instagram € 0. 02 € 0. 39 € 46. 03 € 1. 98 € 2. 28 € 6. 50 Facebook Whatsapp € 105. 79 € 709. 19 17

Scale up using Google Consumer Surveys 18

Scale up using Google Consumer Surveys 18

Some Implied Demand Curves and WTA Wikipedia: WTAmedian = $150/year 19

Some Implied Demand Curves and WTA Wikipedia: WTAmedian = $150/year 19

Most widely used categories of digital goods Email Maps Search Video 20

Most widely used categories of digital goods Email Maps Search Video 20

Most widely used categories of digital goods E-Commerce Messaging Social Media Music 21

Most widely used categories of digital goods E-Commerce Messaging Social Media Music 21

Most widely used categories of digital goods 23

Most widely used categories of digital goods 23

Non-digital goods: Breakfast Cereal WTAmedian = $48. 46/year [$42. 01, $55. 60] Implied Consumer

Non-digital goods: Breakfast Cereal WTAmedian = $48. 46/year [$42. 01, $55. 60] Implied Consumer Surplus = $15 billion Compare: US Cereal Revenue = $10 billion

Another approach: Best-Worst Scaling vs. E-Commerce Maps vs. + Earn $100 less/ year Music

Another approach: Best-Worst Scaling vs. E-Commerce Maps vs. + Earn $100 less/ year Music Streaming No Maps + Earn same as now

Another approach: Best-Worst Scaling • • • All Internet Smartphone Email Search Engines E-Commerce

Another approach: Best-Worst Scaling • • • All Internet Smartphone Email Search Engines E-Commerce Music Video Social Media Maps • • • Facebook Twitter Instagram Linked. In Skype Snapchat Uber Whats. App Wikipedia • • • Toilets at home TV Meeting friends in person Breakfast cereal Airline Travel Public Transport • • • Earn $10 less /yr Earn $100 less /yr Earn $500 less /yr Earn $1000 less /yr Earn $5000 less /yr Earn $10, 000 less /yr

BWS Results: Disutility from losing access to goods for 1 year 27

BWS Results: Disutility from losing access to goods for 1 year 27

What about inferring welfare changes for normal goods with prices? • In theory, changes

What about inferring welfare changes for normal goods with prices? • In theory, changes in GDP would be equivalent to changes in welfare for goods with prices. • However this requires that proper quality adjustment is done • In practice, really hard to do quality adjustments, especially for tech products which are improving constantly 28

Quality adjustments in smartphones Smartphones substituted • Camera • Alarm Clock • Music Player

Quality adjustments in smartphones Smartphones substituted • Camera • Alarm Clock • Music Player • Calculator • Computer • Land Line • Game Machine • Movie Player • Recording Device • Video Camera Plus: • Data plan • GPS Map and directions • Web Browser • E-book reader • Fitness monitor • Instant messaging 29

Example: Smartphones and Cameras • Photos taken worldwide • 2000: 80 billion photos •

Example: Smartphones and Cameras • Photos taken worldwide • 2000: 80 billion photos • 2015: 1. 6 trillion photos [20 times as many] • Price per photo has gone from 50 cents to 0 cents. • Increase doesn’t show up in GDP measures since. . . • Price index for photography includes price of (film, developing, cameras) all of which are vanishing • Photos are mostly shared, not sold (non-monetary transaction) • GDP went down when cameras were absorbed into smartphones Ref: Varian 2017 30

Importance of adjusting for quality changes: The case of smartphone cameras • CPI for

Importance of adjusting for quality changes: The case of smartphone cameras • CPI for telephones fell to 91. 06 in 2017 relative to 100 in base year 1997 • Incentive compatible study measuring value created by smartphone cameras (front and back) 31

Smartphone camera lab study • N = 200 • BDM Lottery • Median WTA/month

Smartphone camera lab study • N = 200 • BDM Lottery • Median WTA/month = € 68. 13 (95%-CI = [€ 33. 53; € 136. 78]) • Cost to manufacture smartphone cameras = $20 -$35 • Cost to buy just the smartphone camera (modular phone) = € 70 32

Integrating GDP growth accounting for new and free goods The digital economy, GDP and

Integrating GDP growth accounting for new and free goods The digital economy, GDP and consumer welfare: theory and evidence with Erik Brynjolfsson, Erwin Diewert, Felix Eggers, Kevin Fox

The digital economy, GDP and consumer welfare: theory and evidence Develop a new framework

The digital economy, GDP and consumer welfare: theory and evidence Develop a new framework for measuring welfare change • This is the foundation for a new measure we call GDP-B – An extension of traditional GDP 1. Derive an explicit term for the welfare change from new goods • • Welfare change is mismeasured if this term is omitted by statistical agencies Derive a lower bound for the addition to real GDP growth from a new good 2. Further extend theory allowing free goods 3. Directly estimate consumer welfare by running massive online choice experiments • Apply techniques developed by Brynjolfsson, Collis and Eggers (2018) 34

The digital economy, GDP and consumer welfare: theory and evidence GDP-B = QF +

The digital economy, GDP and consumer welfare: theory and evidence GDP-B = QF + (γp 00* p 01)q 01/[γp 0 q 0 (1+ PF)] + [2γw 0 (z 1 z 0) + (w 1 γw 0) (z 1 z 0) + 2γw 01 z 01] /[γp 0 q 0 (1+ PF)] + (γw 00* w 01)z 01/[γp 0 q 0 (1+ PF)] where the highlighted term is the contribution from new free goods. This will be our focus in what follows. 35

GDP-B Contributions for Different Reservation Prices of Facebook

GDP-B Contributions for Different Reservation Prices of Facebook

Conclusion 1. GDP, developed in 1930 s, remains the de facto metric of economic

Conclusion 1. GDP, developed in 1930 s, remains the de facto metric of economic growth. 2. Conceptually, consumer surplus is a better metric of well-being. 3. Massive online choice experiments have the potential to reinvent and significantly supplement the measurement of economic welfare. • • • Can be used for goods whether they have zero price or positive price Highly scalable Can be run in near real time to track changes in well-being 4. This approach can be incorporated into the national accounts 37

References 1. Brynjolfsson, Collis & Eggers (2018). Using Massive Online Choice Experiments to measure

References 1. Brynjolfsson, Collis & Eggers (2018). Using Massive Online Choice Experiments to measure changes in Well-being. NBER Working Paper No. 24514. 2. Brynjolfsson, Collis, Diewert, Eggers & Fox (2018). The digital economy, GDP and Consumer Welfare: Theory and Evidence. Working Paper. 38

More Information MIT Measuring the Economy Project www. Measuring. The. Economy. org

More Information MIT Measuring the Economy Project www. Measuring. The. Economy. org