Managerial Economics of Strategy and Games Economics of

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Managerial Economics of Strategy and Games Economics of Strategy Patrick Mc. Nutt www. patrickmcnutt.

Managerial Economics of Strategy and Games Economics of Strategy Patrick Mc. Nutt www. patrickmcnutt. com Abridged ©

What is game theory? • Observed behaviour in a game dimension. G • Identify

What is game theory? • Observed behaviour in a game dimension. G • Identify the players in the game and the players type • Finding the patterns in rival behaviour • Updating belief systems. • Independent decision making v interdependence; one-shot v repeated play

Game Embedded Strategy and Strategic Analysis • Knowledge of the identity of near rival:

Game Embedded Strategy and Strategic Analysis • Knowledge of the identity of near rival: Actionyou -> Reactionrival -> Nash. Replyyou

Why the focus? At the frontier of economic analysis…. . • Understand management as

Why the focus? At the frontier of economic analysis…. . • Understand management as ‘they are’ not as theory hitherto ‘assumed them’ to be • Management can be ranked (by type) and are faced with indifference trade-offs => something must come ‘top of the menu’: the 3 rd variable or z. Trade off (x, y) to max z. • Firms are conduits of information flows (vertical chain) • Supply chain capacity constraints and technology-lag • Reducing price does not necessarily lead to an increase in revenues (elasticity) • Prices are primarily signals (observed behaviour) • Companies understand the competitive threat as (recognised) interdependence (zero-sum and entropy)

Workshop Lesson plan…. • • • Plan is to follow Besanko’s Economics of Strategy

Workshop Lesson plan…. • • • Plan is to follow Besanko’s Economics of Strategy 6 th Edition Day 1 : Revision of Chapters 3 and 4 (Agency and Co-ordination) and Introduce Chapter 2 (Economies of Scale and Scope) Day 1 Workshop Study Groups & Case Analysis Break-out Sessions at 330 -530 pm Day 1 and Day 2 with group Presentation Day 3 at 2 pm start Day 2 & 3: Focus on Besanko Part II: Chapters 5, 6, 7 and 8 and link into Units 3 and 4 Day 1: Introduction and setting the scene using Mc. Nutt’s Game Embedded Strategy Chapters 1 and 2

Workshop Focus • Management type and relevance of TCE: Unit 1. Besanko Ch 3

Workshop Focus • Management type and relevance of TCE: Unit 1. Besanko Ch 3 & 4 and 5, Mc. Nutt Ch 1 • Cost leadership and economics of capacity: Unit 2. Besanko Ch 2 and Mc. Nutt Ch 5 • Market-as-a-game…market structure, oligopoly, and dynamic games…Units 3 and 4. Besanko Ch 5, 6, 7 and 8 and Mc. Nutt Ch 6, 7, 8 and 9 • Real Time case Analysis…go to Page 45 of colourcoded Storybook

The competitive threat! • Traditional Analysis is biased towards answering this question for Company

The competitive threat! • Traditional Analysis is biased towards answering this question for Company X: what market are we in and how can we do better? • Economics of strategy (GEMS) asks: what market should we be in?

Co-ordination • Coase asked in ‘ The Nature of Firms’ in 1937: Why are

Co-ordination • Coase asked in ‘ The Nature of Firms’ in 1937: Why are not all economic transactions coordinated by markets? • • • When transaction costs are too high, exchange to be coordinated by organisations Transaction costs: costs of negotiating, monitoring and enforcing contracts. Behavioural assumptions: bounded rationality & opportunism. The relative cost of organising transaction through different forms of governance determined by: • Extent to which complete contracts are possible. Where contract refers to agreement between two parties which could be explicit or not. • Extent to which there is a threat of opportunism by parties in the transaction. • Degree of asset specificity in the transaction. • Frequency with which the transaction is repeated. Storybook p. 12

Companies as Players in a Market-as-a-game? • Principal-agent relationship • Shareholders as principals and

Companies as Players in a Market-as-a-game? • Principal-agent relationship • Shareholders as principals and management as agents • Who are decision makers? Management ≈ firms ≈ companies = PLAYERS (key decision makers)

Costs of not being a Player • Agency costs can accrue. . across the

Costs of not being a Player • Agency costs can accrue. . across the shareholders (esp institutional). . changing CEOs • Bounded rationality and opportunity costs with trade-offs • Make or Buy dilemma • First Mover Advantage (FMA) v Second Mover Advantage (SMA) • Play to win v Play not to lose! • Follower status ‘behind the curve’ • Technology lag and failure to differentiate ‘fast enough’ to sustain a competitive advantage

Bridging Unit 1 and Unit 3: Game analysis • Binary reaction; Will Player B

Bridging Unit 1 and Unit 3: Game analysis • Binary reaction; Will Player B react? Yes or No? • If YES, decision may be parked • If NO, decision proceeds on error • Surprise • Non-binary reaction: Player B will react. Probability = x% • Decision taking on conjecture of likely reaction • No Surprise

Lets’ begin! Unit 1: Why the emphasis on behaviour (of players)? • • The

Lets’ begin! Unit 1: Why the emphasis on behaviour (of players)? • • The Firm as a ‘nexus of contracts’ Vertical chains and agency costs Shareholders and management-as-agent Make-buy dilemma and incomplete contracting • Type of management and Bounded rationality

Management Models • Understand Penrose effect • Understand Bounded Rationality • Go to Table

Management Models • Understand Penrose effect • Understand Bounded Rationality • Go to Table 1. 2 pp 14 Mc. Nutt Game Embedded Strategy Compare with Next Slide where you add in Williamson/TCE

Behavioural Baumol Marris Williamson Objective Multiple goals TR: Sales Growth: gd Managerial Utility or

Behavioural Baumol Marris Williamson Objective Multiple goals TR: Sales Growth: gd Managerial Utility or Value Approach Satisficing – subject to Profit Constraint Maximisation - subject to Security Constraint Maximisation - subject to Profit Constraint Principal Agent Issue Yes Yes Short v Long Term Varies Short and also dynamic Long Short Reaction & Interaction Yes Partial Decision Making Coalitions Yes Management and zero-sum Relevance of shareholders Yes, . . TCE

Baumol strategy or Maximising Market Share: MMS • Recognise zero sum constaint and entropy

Baumol strategy or Maximising Market Share: MMS • Recognise zero sum constaint and entropy (redistribution within market shares) • Market Shares (before): 40+30+20+10 • Zero-sum (after): 30+40+20+10 • Entropy (after): 30+35+25+10 • Iff {∆qi/∆Q} > 0 market exhibits nonprice competition: • Check {∆q. NOKIA/∆QSmartphones} < 0

Total Cost £ Total Revenue Min Profit Constraint Output Sales driven beyond the point

Total Cost £ Total Revenue Min Profit Constraint Output Sales driven beyond the point of max profit but within the minimum profit constraint Profit/Loss

Precis on a Marris model… • Mc. Nutt Ch 4: Understand balanced equation gc

Precis on a Marris model… • Mc. Nutt Ch 4: Understand balanced equation gc = gd to identify parameters of profitability • Supply of capital: debt v equity • Demand for capital: R&D exp v dividends • Instrumental variables influencing growth – visit Diageo case in Kaelo v 2. 0 • KFIs: profits/output and output/capital • Tobins q and Marris v ratio

Marris equations/dividends paradox • Calculating share price by DCF formula • P = eps/r

Marris equations/dividends paradox • Calculating share price by DCF formula • P = eps/r : Static firm no growth opportunities • P = eps/r + PV(GO): Dynamic firm with growth opportunities…this is a Marris firm • Common denominator is the plough-back ratio (PBR) = 1 – divs/eps…This is a Marris equation • More dividends can signal an absence of R&D growth • But more R&D from G 1 to G 2 can accrue an agency cost as Bayesian shareholders SELL as value falls V 1 to V 2.

Unit 2: Cost leadership [CL] as a type (of player) • Profitabiltiy v scale

Unit 2: Cost leadership [CL] as a type (of player) • Profitabiltiy v scale and (size and scope) • Production as a Cost-volume constraint • Understanding the economcis of productivity as exemplar for incentives • Normalisation equation • Sources of Cost Efficiency [next slide] • Cost leadership checklist. . Mc. Nutt p 61

Sources of cost efficiency • Measure of the level of resources needed to create

Sources of cost efficiency • Measure of the level of resources needed to create given level of value Capacity utilisation How much to produce given capital size? Other Economies of scale X-inefficiencies, location, timing, external environment, organisation discretionary policies How big should the scale of the operation be? Transaction costs Production-cost relationship Which are the vertical boundaries of the firm? Economies of scope What product varieties to produce? Learning and experience factors How long to produce for?

MES Point: Production - demand - production to attain cost leadership £ SAC 1

MES Point: Production - demand - production to attain cost leadership £ SAC 1 SAC 2 Lower per unit cost for more units sold SAC 3 LAC Av. Cost = marginal cost 0, 0 q 1 qt Current plan of plant closures to lower cost base not completed q 2 Q

Why? Capacity Constraints: • Case A: Unexhausted economies of scale due to product differentiation

Why? Capacity Constraints: • Case A: Unexhausted economies of scale due to product differentiation • Case B: Firm-as-a-player does not produce large enough output to reach MES • Case C: Firm-as-a-player restraints production (deliberate intent). . Mc. Nutt’s dilemma as production drives demand…(Veblen monopoly type) • Convergence of technology increases the firmspecific risk of Case C: • Strategic Choice A or B or C?

Bridge Unit 1 and Unit 2 • • Shareholder as principals expect max value

Bridge Unit 1 and Unit 2 • • Shareholder as principals expect max value Management to minimise the agency costs Positive Learning Transfer, PLT Nomenclature on type: Baumol type (signal = price), Marris type (signal = dividends). • Cost leadership type (link into Besanko Ch 11 & 13 on strategic cost advantage)

Unit 3: Game type and signalling • Decisions are interpreted as signals • Observed

Unit 3: Game type and signalling • Decisions are interpreted as signals • Observed patterns and Critical Time Line. see Nissan example pp 20 in Mc. Nutt • Recognition of market interdependence (zero-sum and entropy) • Price as a signal v Baumol model of TR max • Scale and size: cost leadership • Dividends as signals in a Marris model

Oligopoly and Game Theory T 3 + GEMS • • Study of strategic interactions:

Oligopoly and Game Theory T 3 + GEMS • • Study of strategic interactions: how firms adopt alternative strategies by taking into account rival behaviour Structured and logical method of considering strategic situations. It makes possible breaking down a competitive situation into its key elements and analysing the dynamics between the players. • Key elements: • Players. Company or manager. • Strategies. • Payoffs • Equilibrium. Every player plays her best strategy given the strategies of the other players. Objective. To explore oligopolistic industries from a game embedded strategy (GEMS) perspective. The use of T 3 framework, which considers 3 key dimensions (Type, Technology & Time), will allow oligopolists to better predict the likely strategic response of competitors when analysing competition from game embedded strategy perspective. • •

Describe (prices as signals) game dimension • Players and type of players • Prices

Describe (prices as signals) game dimension • Players and type of players • Prices interpreted as signals • Understand (price) elasticity of demand cross -price elasticity • Patterns of observed behaviour • Leader-follower as knowledge • Accommodation v entry deterrence • Reaction, signalling and ‘best you can do, given reaction of competitor’

Link Units 3 and 4: Game Dimension • • • What is a game

Link Units 3 and 4: Game Dimension • • • What is a game – loss of independence? Nash premise: Action, Reaction and Reply Non-cooperative sequential (dynamic) games Introduce oligopoly and players (companies) n < 5 TR Test and Elasticity Mc. Nutt pp 36 Single shot price reduction: (i) fail TR test and revenues fall; (ii) near rival misreads the price as a signal. • Limit price [to avoid entry] and predatory pricing to force exit.

Type of Players • Incumbent type v entrant type • Dominant type v predatory

Type of Players • Incumbent type v entrant type • Dominant type v predatory incumbent • De novo entrant type and geography of the market • Potential entrant type and the threat of entry as a credible threat • Contestable markets, newborn players and extant (incumbent) type

Entry Deterrent Strategy & Barriers to entry • • • Reputation of the incumbents

Entry Deterrent Strategy & Barriers to entry • • • Reputation of the incumbents Capacity building Entry function of the entrant De novo and entry at time period t Potential entrant - forces reaction at time period t from incumbent • Coogans bluff strategy (classic poker strategy) and enter the game.

Limit Pricing Model in Besanko pp 207 -211 and Mc. Nutt pp 71 -76

Limit Pricing Model in Besanko pp 207 -211 and Mc. Nutt pp 71 -76 • Outline the game dimension: dominant incumbents v camouflaged entrant type • Define strategy set for incumbents • Allow entry and define the equilibrium • Preference - entry deterrent strategy v accommodation [next slide]

Continuing with Unit 4: Define a price war • Determine the Bertrand reaction function:

Continuing with Unit 4: Define a price war • Determine the Bertrand reaction function: • Besanko Fig 5. 3 pp 190 • Compute a Critical Time Line (CTL)from observed signals. . Examples of CTL in Mc. Nutt pp 20 Figure 2. 1 and pp 94 Fig 7. 4 • Find a price point of intersection • Case Analysis of Sony v Microsoft at Mc. Nutt pp 114 -116 and also in Kaelo v 2. 0

Nash Equilibria • Define the Nash equilibria [next slide] • Analyse the Payoff matrix

Nash Equilibria • Define the Nash equilibria [next slide] • Analyse the Payoff matrix (B, Y) > (A, X) • Commitment and chat: one-shot and repeated play • Punishment ‘grim’ strategy • Strategic Tool. Box in terms of credible mechanisms

Prisoners’ Dilemma Player 2 Confess Player 1 Confess 8 Don’t confess 20 Don’t Confess

Prisoners’ Dilemma Player 2 Confess Player 1 Confess 8 Don’t confess 20 Don’t Confess 8 0 0 20 3 3 • Would outcome change if the game is repeated? • Apply Prisoners’ Dilemma to Pricing Policy: Independent v Interdependent Firm 2 Firm 1 High Price Low Price High Price 8 8 0 20 Low Price 20 0 3 3

Visit Kaelo v 2. 0 and Games/Signalling • Example: Critical Time Line in Sony

Visit Kaelo v 2. 0 and Games/Signalling • Example: Critical Time Line in Sony v Microsoft in Kaelo v 2. 0, Apple v Nokia game dimension Mc. Nutt pp 92 • Play a PD game and investment game in Kaelo v 2. 0 • Selfish gene [one-shot], dominant strategy to cheat. • Altruism, fairness – repeated play/learning. • Understand the ‘no signalling’ payoff matrices [next slide]

The ‘no signalling’ payoffs • Simultaneous game between A & B who must decide

The ‘no signalling’ payoffs • Simultaneous game between A & B who must decide on how to spend the evening . B A • • • in out in 10, 5 2, 4 out 0, 1 4, 8 Problem of coordination where players have different preferences but common interest in coordinating strategies. One key application includes the battles for standards: • VHS by JVC vs Betamax by Sony in the 1980 s • Blue. Ray DVD by Sony vs HD DVD by Toshiba in 2008 Effect of sequentialisation? Solution. Commitment? Signalling?

Application of ‘no signalling’ game • Two pharmaceutical companies must simultaneously decide which products

Application of ‘no signalling’ game • Two pharmaceutical companies must simultaneously decide which products to research. A O A -2, -2 20, 10 O 10, 20 -1, -1 • Does this example illustrate the concept of ‘first mover advantage[FMA]? • How could companies signal? Signing contracts with leading universities, hiring expert.

Games as Strategy: Strategic Tool. Box • Segmentation strategy to obtain FMA • Relevance

Games as Strategy: Strategic Tool. Box • Segmentation strategy to obtain FMA • Relevance of chain-store paradox • Dark Strategy and 3 Mistakes in Mc. Nutt pp 95 -97 • Second Mover Advantage, SMA v FMA • Strategic Tool. Box in terms of identifying the competitive threat v cartel coordination on (High). . Cheating

Absence of price wars? Link into the HBR articles • Hypothesis: Bertrand Price Wars

Absence of price wars? Link into the HBR articles • Hypothesis: Bertrand Price Wars occur due to a mis-match in price signals. • Mismatch can occur due to (i) declining volumes ∆qi/∆Q < 0; (ii) uncompetitive cost structure; (iii) decreasing productivity; (iv) management type (predator); (v) calling-my-bluff

Locate Your Company’S game dimension Scenario A? Scenario B? Scenario C? GEMS & T

Locate Your Company’S game dimension Scenario A? Scenario B? Scenario C? GEMS & T 3 Framework pp 130 -132 in Mc. Nutt

Final Scenarios for YOUR Company…… • The Rationale • The Strategy Markets evolve Non-binary

Final Scenarios for YOUR Company…… • The Rationale • The Strategy Markets evolve Non-binary • The Rationale • The Strategy Type, Technology and Game metrics, Time feedback & analytics • The Rationale Know your near-rival • The Strategy GEMS

Thank you for participating……… Sapere aude ‘That which one can know, one should dare

Thank you for participating……… Sapere aude ‘That which one can know, one should dare to know’