LIBERTY ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower
LIBERTY ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower d 8 d 6 d 8 d 2 d 4 Life Points 10 Initiative ASSETS Healthy as a Horse Loved COMPLICATIONS Everybody has one Seen better days d 6 d 4 d 6 d 8+d 2 Complexity: Very Low Maintenance Costs: 320 credits / month Tonnage: 2, 400 tons. Speed Class: 4 cruise/6 hard-burn. Fuel Capacity: 60 tons (600 hours). ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower d 8 d 6 d 8 d 2 d 4 Life Points 10 Initiative d 8+d 2 ASSETS Healthy as a Horse Loved COMPLICATIONS Everybody has one Seen better days Cargo Capacity/Maximum deck Load: 400/460 tons in hold #1. d 6 d 4 Passenger Capacity: Two double cabins, two single cabins; aft of hold #2. Gear: Two 20 -ton shuttles. Infirmary in hold #2. Mule. d 4 d 6 Price: 2, 600 credits (+ 50, 000 credits on loan for parts and equipment
LIBERTY Complexity: Very Low Maintenance Costs: 320 credits / month ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower d 8 d 6 d 8 d 2 d 4 Life Points 10 Initiative d 8 + d 2 ASSETS Healthy as a Horse Loved d 8 d 4 COMPLICATIONS Everybody has one Seen better days d 4 d 8 Tonnage: 2, 400 tons. Speed Class: 4 cruise/6 hard-burn. Fuel Capacity: 60 tons (600 hours). Cargo Capacity/Maximum deck Load: 400/460 tons in hold #1. Passenger Capacity: Two double cabins, two single cabins; aft of hold #2. Gear: Two 20 -ton shuttles. Infirmary in hold #2. Mule. Price: 2, 600 credits (+ 50, 000 credits on loan for parts and equipment
THE CREW OF THE LIBERTY Michael Chan Zak Grizzelle Mercedes Wingate Alix Sullivan Sy Granger Riley Etheridge Ping Lu "Lucy" Sealy Olivia Smith
MICHAEL CHAN ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative d 6 d 10 d 8 d 6 d 10 20 d 6+d 8 Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall d 10+d 10 d 8+d 10 d 6+d 8 d 8+d 8 d 10+d 8 d 6+d 10 ASSETS Ain’t got Time to Bleed Born Behind the Wheel Steady Calm Tough as Nails Trustworthy Face d 6 d 4 d 4 d 2 COMPLICATIONS Branded: Syndicate Credo: Protect Women Loyal: Crew of Liberty Phobia: Small Spaces Dark Secret d 4 d 4 d 4 SKILLS Astrogation Brawling Conversation Cooking Empathy Ground Veh Maint/Rep Ground Veh Operation Intimidation Mech Eng Maint/Rep Mid-Bulk Transports Persuasion Pistol Sensors/Comm Systems Short-Range Shuttle Shotgun Space Survival d 4 d 10 d 6 d 2 d 4 d 2 d 12 d 6 d 8 d 2 d 4 d 4
ZACHARIAH “ZAK” GRIZZELLE ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points d 8 d 6 d 8 d 10 d 8 18 Initiative d 8+d 10 Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall d 6+d 6 d 8+d 8 d 8+d 10 d 8+d 8 d 6+d 8 d 8+d 10 d 8+d 8 ASSETS Healthy as a Horse Steady Calm Comp. Tech Tough as Nails Talented: Mech Eng Maint/Rep COMPLICATIONS Branded: Osiris Credo: Robin Hood Loyal: Crew of Liberty Prejudice: Blue Sun Dark Secret d 6 d 4 d 8 d 2 d 4 d 4 d 4 SKILLS Brawling Comp Programming Computer Operation Concentration Create Mech Device Deduction Elec Systems Electronics Ground Veh Maint/Rep Hacking Mech Eng Maint/Rep Mid-Bulk Transports Pistol Plumbing Sensors/Comm Systems Short-Range Shuttle Stealth Tech Eng Maint/Rep d 6 d 4 d 2 d 6 d 2 d 2 d 12* d 4 d 8 d 4 d 2 d 6 d 2
MERCEDES WINGATE ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall d 6 d 4 d 8 d 4 d 10 18 d 6+d 4 d 4+d 4 d 8+d 10 d 6+d 4 d 8+d 8 d 4+d 8 d 10+d 4 d 10+d 10 ASSETS Allure Highly Educated Light Sleeper Talented: Persuasion Quick Healer d 4 d 4 d 4 COMPLICATIONS Branded: Alliance Hyper-Focused Loyal: Crew of Liberty Prejudice: Alliance Prejudice: Far Yukon d 4 d 4 d 4 SKILLS Negotiation Bureaucracy Computer Operation Deduction General Busuness History Knowledge Law Leadership Literature Mental resistance Morale Oratory Persuasion Pistols Seduction Sensors/Comm Systems Short-Range Shuttle d 6 d 2 d 8 d 4 d 2 d 6 d 4 d 2 d 8 d 6 d 4 d 10* d 2 d 6 d 2
ALIX SULLIVAN ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points d 8 d 4 d 6 d 10 d 6 d 8 14 Initiative d 8+d 10 Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall d 4+d 4 d 6+d 8 d 8+d 10 d 6+d 6 d 4+d 6 d 6+d 10 d 6+d 8 ASSETS Sweet and Cheerful Talented - Hacking Trustworthy Gut Comp. Tech d 4 d 4 COMPLICATIONS Credo: “Good Thief” Combat Paralysis Dark Secret Loyal: Crew of Liberty d 4 d 4 SKILLS Pick Mechanical Lock Seduction Sleight of Hand Stealth Haggle Mech Eng Maint/Repair Intuition Search Singing Stringed Instruments Ground Vehicle Operation Ground Vehicle Maint/Repair Hacking Brawling Sensors/Comm Systems Computer Operation d 6 d 2 d 6 d 8 d 8 d 4 d 6 d 2 d 10* d 2 d 4
Ping Lu Sealy "Lucy" ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower d 8 d 6 d 8 D 6 Life Points 14 Initiative Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall ASSETS Heavy Tolerance Lightenin’ Reflexes Nose for Trouble Tough as Nails COMPLICATIONS Chip on Her Shoulder Credo: Save Others from Reavers Dead Broke Prejudice: Tongs d 8+d 4 d 6+d 6 d 8+d 8 d 8+d 6 d 4 d 4 SKILLS Barter First Aid Grenade Intuition knife Martial Arts Mental Resistance Morale Painting Ride: Horse Stealth Streetwise Submachine Gun Survival: Land Survival: Space Sword Weaponsmithing: Melee d 4 d 2 d 4 d 8 d 4 d 2 d 6 d 4 d 4 d 12 d 4
Sylas Granger ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall ASSETS Fightin’ Type Intimidatin’ Manner Tough as Nails COMPLICATIONS Credo: Protect the Weak Good Samaritan Memorable Prejudice: Alliance Toes the Line d 8 d 10 d 6 d 6 d 8 18 d 8+d 6 d 10+d 10 d 6+d 8 d 8+d 6 d 6+d 6 d 10+d 6 d 6+d 6 d 8+d 8 d 10 d 4 d 8 d 4 d 2 d 4 SKILLS Assault Rifle Brawling Drive: Ground Car Grenade Gunsmithing Intimidation Knife Knowledge Leadership Mental Resistance Pistol Poetry Shotgun Sniper Rifle Survival: Aquatic Survival: Land Tactics d 8 d 6 d 2 d 4 d 8 d 4 d 2 d 4 d 8 d 6 d 4 d 8 d 2 d 6
Reily Ethridge ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall d 4 d 8 d 10 d 8 16 d 4+d 8 d 4+d 4 d 8+d 8 d 4+d 6 d 8+d 8 d 4+d 8 d 10+d 8 ASSETS Cortex Spectre Highly Educated Sawbones Talented: Neurology d 6 d 4 d 2 COMPLICATIONS Amnesia Credo: Hippocratic Oath Deadly Enemy Illness d 4 d 4 SKILLS Acting Computer Operation Cultures Deduction Drive: Ground Vehicles First Aid Forensics Genetics Internal Medicine Life Sciences Morale Neurology Pharmacology Piano Read Lips Religion Singing Surgery d 4 d 2 d 6 d 4 d 4 d 4 d 12* d 6 d 4 d 4 d 6
OLIVIA SMITH ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points d 6 d 4 d 8 d 10 d 8 D 6 14 Initiative d 8+d 10 Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall d 4+d 4 d 8+d 6 d 6+d 10 d 8+d 8 d 4+d 8 d 8+d 10 d 8+d 6 ASSETS Allure Damsel in Distress Heavy tolerance Quick Healer d 4 d 4 COMPLICATIONS Hooked: Gambling Loyal: Crew of Liberty Memorable Prejudice: Alliance d 4 d 4 SKILLS Agriculture Animal Training Barter Carpentry Cooking Drive: Horse-Drawn First Aid Gambling General Business Intuition Morale Pistol Ride: Horse Rifle Seduction Sewing Veterinary Medicine d 4 d 4 d 4 d 2 d 12 d 4 d 6 d 4
LIBERTY ATTRIBUTES: Agi d 8, Str d 6, Vit d 8, Ale d 2, Int d 2, Wil d 4 DERIVED ATTRIBUTES: Life Points: 10, Initiative: d 8 + d 2 ASSETS: Loved (Major) Healthy as a Horse (Minor) description: Like many of her class, Liberty has been through a lot and has also been heavily modified and customized. Recently purchased off of the scrapheap in Boros by Mercedes Wingate, Michael Chan, and Zach Grizzelle, Liberty has been overhauled and is back in service as a cargo transport. She has an infirmary and some hidden cargo spaces, so if nothing else, Liberty is versatile. Her shuttles are balky, and the pulse drive can be a bit tetchy. But she’s a good ship and she’s a good place to call home. COMPLICATIONS: Everybody Has One (Minor) Seen Better days (Major) SKILLS: Aerial Transport Operations/Firefly d 2 Space Transport Operations/Firefly d 2 Complexity: Very Low Maintenance Costs: 320 credits / month Tonnage: 2, 400 tons. Speed Class: 4 cruise/6 hard-burn. Fuel Capacity: 60 tons (600 hours). Cargo Capacity/Maximum deck Load: 400/460 tons in hold #1. Passenger Capacity: Two double cabins, two single cabins; aft of hold #2. Gear: Two 20 -ton shuttles. Infirmary in hold #2. Mule. Price: 2, 600 credits (+ 50, 000 credits on loan for parts and equipment)
Michael Chan Customer Service / Pilot ATTRIBUTES: Agi d 6, Str d 10, Vit d 8, Ale d 8, Int d 6, Wil d 10 DERIVED ATTRIBUTES: Life Points 20; Initiative d 6 + d 8 ASSETS: Talented – Conversation d 2 Steady Calm d 4 Tough as Nails d 8 Ain’t Got Time to Bleed d 6 Born Behind the Wheel d 4 description: At 18, Michael left the family farm to seek his fortune in the big city. The chance meeting of a Syndicate leader’s daughter kicked off his career as Syndicate “muscle” where he learned to fight bare-handed and with a gun. Ironically it was his ability to talk that was his greatest asset to his bosses. during a meet that had gone very badly – several dead and more wounded, Michael persuaded his opponents of the benefits of joining his side. Owing to the fact that the pilot was one of the wounded, that was also the day Michael began his piloting career. Michael continued his new duties flying and negotiating for the Syndicate until an Alliance inspector confiscated both the ship and cargo with which he had been entrusted. Michael escaped consequences with the Alliance, but not the Syndicate. Banished, Michael headed for safer fields away from Syndicate control. Currently Michael is lead pilot on the Liberty. COMPLICATIONS: Credo: Protective of women d 4 Branded: Syndicate d 4 Things don’t Go Smooth d 4 Phobia: Confined Spaces d 4 Loyal: Crew of Liberty d 4 SKILLS: Artistry / Cooking d 6 Guns / Pistol d 6, Shotgun d 6 Influence / Conversation d 10*, Intimidation d 4, Persuasion d 6 Knowledge d 2 Mechanical Engineering / Machinery Maintenance d 2 Perception / Empathy d 6 Pilot / Astrogation d 4, Mid-Bulk Transports d 10, Short Range Shuttles d 6, Space Survival d 4 Planetary Vehicles / Industrial Vehicles d 4, Ground Vehicle Repairs d 4 Unarmed Combat / Brawling d 10
Zachariah “Zak” Grizzelle Mechanic / Hacker ATTRIBUTES: Agi d 8, Str d 6, Vit d 8, Ale d 10, Int d 8, Wil d 8 DERIVED TRAITS: Life Points 18; Initiative d 8 + d 10 ASSETS: Healthy as a Horse d 6 Steady Calm d 4 Comp. Tech d 4 Talented: Mechanical Repair d 2 Tough as Nails d 8 description: Zak has come along way from his comfortable upbringing on the core world of Osiris. While working as an office drone intern in one of Blue Sun Corporation’s myriad of offices, Zak stumbled across some suspicious data. Before long, he had hacked into their system and uncovered corporate secrets that changed his life. disillusioned with wealth and the Alliance, Zak found a new life in the Osiris underground. This way of life was exciting and dangerous, and, inevitably, Zak was caught. His parents pulled strings to spare him from prison or being sent into the Alliance infantry, but with the condition that he no longer could call Osiris home. Zak moved to Hera, the heartland of the Independents, and learned a new trade – mechanic. He has spent the past few years toiling in relative anonymity, helping the Independents by fixing their ships and diverting Blue Sun funds to Independent causes. The recent turn of events has Zak now employed as the full-time mechanic of Firefly-class scavenger ship Liberty, with new friends and adventures ahead. Zak is in his late 20’s, usually wears jeans and Blue Sun t-shirts (he enjoys the sense of irony). COMPLICATIONS: Branded: Osiris d 4 Credo: ‘Robin Hood mentality’ d 4 dark Secret d 4 Loyal: Crew of Liberty d 4 Prejudice: Blue Sun d 4 SKILLS: Covert d 2 /Stealth d 6 discipline / Concentration d 4 Guns / Pistols d 8, Shotguns d 2 Knowledge d 2 Mechanical Engineering / Maintenance d 10, Repair d 12*, Plumbing d 4 Perception / deduction d 6 Pilot / Mid-Bulk Transports d 4, Short-range Shuttles d 2 Planetary Vehicles / Ground Vehicle Repair d 4 Technical Engineering*/ Communication Systems d 4, Computer Programming d 4, Hacking d 12, Repair d 4 Unarmed Combat / Brawling d 6
Alix Sullivan Acquisitions ATTRIBUTES: Agi d 8, Str d 4, Vit d 6, Ale d 10, Int d 6, Wil d 8 DERIVED TRAITS: Life Points 14; Initiative d 8 + d 10 ASSETS: Sweet and Cheerful d 4 Talented - Hacking d 4 Trustworthy Gut d 4 COMPLICATIONS: Credo-Only Steal from Those Who Can Afford to Lose It d 4 Combat Paralysis d 4 Things Don’t Go Smooth d 4 description: Quirky, geeky, sarcastic. Witty, pretty, cool. These are all good descriptions of Alix Sullivan. She is above average height and has a wispy frame. She has a stylish short haircut, and likes to keep one strand of her dyed a different color than her natural autumn tone. She typically dresses very casually, and trendy by Border planet standards. On Boros, Alix lived and worked with her father at his salvage yard. In order to stave off boredom, Alix took up thievery. Never anything that most folk would miss, and never anything that would get her into too much trouble. If she was ever caught, that is. She is pretty handy with machinery and electronics, too. About to turn 20, Alix has moved away from home and is ready for adventure. And if anyone can keep others around her from getting too grumpy during the downtime of space travel, it’s Alix and her shiny disposition SKILLS: Covert / Disable Device d 6, Open Locks d 6, Sleight of Hand d 6, Stealth d 8 Influence / Barter d 8 Knowledge d 2/ Appraisal d 4 Mechanical Engineering / Mechanical Repair d 4 Perception / Intuition d 8, Search d 8 Performance / Singing d 4, Guitar d 6 Planetary Vehicles / Cars d 2, Ground Vehicle Repair d 2 Technical Engineering / Hacking d 10 Unarmed Combat / Brawling d 2
Sylas Granger Bodyguard / Laborer ATTRIBUTES: Agi d 8, Str d 10, Vit d 6, Ale d 6, Int d 6, Wil d 8 DERIVED TRAITS: Life Points 18; Initiative d 8 + d 6 ASSETS: Fightin’ Type d 10 Intimidatin’ Manner d 4 Tough as Nails d 8 COMPLICATIONS: Credo-Protect the Weak d 8 Good Samaritan d 4 Memorable d 2 Prejudice - Alliance d 4 Toes The Line d 4 description: Sy is an imposing black man and big in stature (nearly 6'3"). He's tough, and obviously has military training. Truth is, he was drafted into the U-War by the Alliance, and was really good at soldiering. Sy had no trouble fighting an enemy that was armed and fighting back. But when the Alliance sent him on a strange mission to raze a villiage of civilians, Sy turned his back on the Alliance. He spent five years in military prison before being granted his release. Since then, he resurfaced on Hera, the planet that was basically the heart of the Independents. He has toiled in relative anonymity as a laborer for Far Yukon Company. His reputation as a tough guy landed him an assignment as the bodyguard of Mercedes Wingate, so Sy now travels as part of the crew of her ship, Liberty. While he might seem like the type you don't want to run into, Sy is actually pretty easygoing - as long as you're not Alliance and as long as you're not picking on someone who can't defend themselves. SKILLS: Artistry / Poetry d 6 discipline / Intimidation d 8, Leadership d 4, Mental Resistance d 8 Guns / Assault Rifle d 8, Gunsmithing d 4, Pistol d 6, Shotgun d 4, Sniper Rifle d 8 Knowledge d 2 Melee Weapon Combat / Knives d 4 Perception / Tactics d 6 Ranged Weapons / Grenade d 4 Survival / Aquatic Survival d 2, General Navigation d 2, Land Survival d 2 Unarmed Combat / Brawling d 6
Riley Ethridge doctor ATTRIBUTES: Agi d 4, Str d 4, Vit d 8, Ale d 8, Int d 10, Wil d 8 DERIVED TRAITS: Life Points 16; Initiative d 4 + d 8 ASSETS: Cortex Specter d 6 Highly Educated d 4 Sawbones d 4 Talented: Neurology d 2 description: Riley was born on Osiris and raised by his parents in a nice neighborhood with excellent schools. At puberty, he developed Reiger’s Syndrome, a neurological ailment that affects the brain’s ability to control the muscles in the body. Riley’s muscles don’t respond quickly to impulses - gross motor skills are affected, but not fine motor skills. Riley turned his focus to finding a cure. He completed med school and began a career as a doctor, focusing on neurology. Eight months ago, Riley woke up in a trash dumpster on Beylix with a devastating headache. When he sought answers as to why, he discover two very frightening things: 1) his record in the Cortex had been scrubbed, and 2) he had lost three years of his life. Riley is looking for people he can trust to help him find what happened to his life. COMPLICATIONS: Amnesia d 4 Credo: Hippocratic Oath d 4 Deadly Enemy d 4 Illness d 4 SKILLS: Discipline / Concentrate d 8, Morale d 4 Knowledge d 2/ Cultures d 4, Medicine d 8, Religion d 4 Medical Expertise / General Practice d 6, Genetics d 4, Internal Medicine d 4, Neurology d 8, Pharmaceuticals d 6, Surgery d 10 Perception / Deduction d 4, Read Lips d 4 Performance / Keyboard Instruments d 4 Scientific Expertise / Life Sciences d 4
Ping Lu Sealy "Lucy" Security / Bartender ATTRIBUTES: Agi d 8, Str d 6, Vit d 6, Ale d 8, Int d 8, Wil d 6 DERIVED TRAITS: Life Points 14; Initiative d 8 + d 4 ASSETS: Heavy Tolerance d 4 Lightnin' Reflexes d 4 Nose for Trouble d 4 Tough as Nails d 4 COMPLICATIONS: Chip on the Shoulder d 4 Credo: Save others from Reavers d 4 Dead Broke d 4 Prejudice: Tongs d 4 description: Lucy was raised in the rim world of Hei Ban (Black Rock), where the 14 K Tongs are in control. Her SKILLS: family tried to resist the Tongs, and the inevitable Tong Artistry / Painting d 4 response resulted in a bloody ambush, that became a Covert / Stealth d 6, Streetwise d 4 massacre when Reavers arrived on Hei Ban. Lucy barely discipline / Concentration d 8, Mental Resistance d 8, Morale d 4 survived the harrowing experience, having saved several Guns / Pistols d 2, Submachine Guns d 2 innocents, including a few of the Tong in the process. Since Knowledge d 2 then, she has survived as a bartender, bouncer, and Medical Expertise / General Practice d 2 mercenary. She is 5’ 3”, athletic, and extremely skilled with Melee Weapon Combat / Knives d 4, Swords d 12 her sword. When she’s not busy fighting, Lucy can clean up Perception / Intuition d 4 well. However, she rarely has time or interest in any real Ranged Weapons / Grenades d 2, Throwing Knives d 4 social life. Survival / Land Survival d 4, Space Survival d 4 Unarmed Combat / Kung Fu d 8
Mercedes Wingate Negotiator / Captain ATTRIBUTES: Agi d 6, Str d 4, Vit d 8, Ale d 4, Int d 10, Wil d 10 DERIVED TRAITS: Life Points 18; Initiative d 6 + d 4 ASSETS: Allure d 4 Friends in High Places d 2 Friends in Low Places d 2 Highly Educated d 2 Talented: Persuasion d 4 description: A willowy woman in her late 20’s, Mercedes stands out in the rugged crowd typically found on most Border planets. She ties her deep brown hair up neatly and wears glasses of the latest fashion. Her precise walk, impeccable business suit, and fine leather briefcase give her an air of professional austerity inconsistent with her engaging smile and rich voice. One minute of conversation tells you she’s both articulate and intelligent. Her perspicacity (hey, we know big words, too!) and magnetism are her chief assets as a labor advocate (now former labor advocate). Unfortunately, Mercedes has more smarts than sense. She’s consumed by her compulsion to rebel against her conservative father. She really does love him and she’s secretly saddened by their split, but she buries those feelings. Seems she’s also got a weakness for big damn hero types … COMPLICATIONS: Loyal/crew of Liberty d 4 Prejudice: Alliance d 4 Prejudice: Far Yukon Corporation d 4 Straight Shooter d 4 SKILLS: discipline /Leadership d 4, Mental Resistance d 8, Morale d 6 Guns / Pistols d 2 Influence / Administration d 6, Barter d 6, Bureaucracy d 4, Persuasion d 10, Seduction d 6 Knowledge d 2 / History d 4, Law d 8, Literature d 4 Perception / Deduction d 8 Performance / Oratory d 4 Pilot / Short Range Shuttles d 2
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