Lecture 3 Uninformed Search ICS 270 a Winter

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Lecture 3: Uninformed Search ICS 270 a Winter 2003 ICS-270 a: Notes 3: 1

Lecture 3: Uninformed Search ICS 270 a Winter 2003 ICS-270 a: Notes 3: 1

Summary • • • Uninformed Blind search – Breadth-first – uniform first – depth-first

Summary • • • Uninformed Blind search – Breadth-first – uniform first – depth-first – Iterative deepening depth-first – Bidirectional – Branch and Bound Informed Heuristic search (next class) – Greedy search, hill climbing, Heuristics Important concepts: – Completeness – Time complexity – Space complexity – Quality of solution ICS-270 a: Notes 3: 2

Graph and Tree notations ICS-270 a: Notes 3: 3

Graph and Tree notations ICS-270 a: Notes 3: 3

Search Tree Notation • • Branching degree, b – b is the number of

Search Tree Notation • • Branching degree, b – b is the number of children of a node Depth of a node, d – number of branches from root to a node Arc weight, Cost of a path n n’ , n parent node of n’, a child node Node generation Node expansion Search policy: – determines the order of nodes expansion Two kinds of nodes in the tree – Open Nodes (Fringe) • nodes which are not expanded (i. e. , the leaves of the tree) – Closed Nodes • nodes which have already been expanded (internal nodes) d = Depth S 0 b=2 1 G 2 ICS-270 a: Notes 3: 4

Example: Map Navigation A B C G S D E F S = start,

Example: Map Navigation A B C G S D E F S = start, G = goal, other nodes = intermediate states, links = legal transitions ICS-270 a: Notes 3: 5

Example of a Search Tree S D A D B C E E Note:

Example of a Search Tree S D A D B C E E Note: this is the search tree at some particular point in in the search. ICS-270 a: Notes 3: 6

Search Method 1: Breadth First Search S D A B C A D E

Search Method 1: Breadth First Search S D A B C A D E E S B F (Use the simple heuristic of not generating a child node if that node is a parent to avoid “obvious” loops: this clearly does not avoid all loops and there are other ways to do this) ICS-270 a: Notes 3: 7

Breadth-First Search ICS-270 a: Notes 3: 8

Breadth-First Search ICS-270 a: Notes 3: 8

Breadth-First-Search (*) 1. Put the start node s on OPEN 2. If OPEN is

Breadth-First-Search (*) 1. Put the start node s on OPEN 2. If OPEN is empty exit with failure. 3. Remove the first node n from OPEN and place it on CLOSED. 4. If n is a goal node, exit successfully with the solution obtained by tracing back pointers from n to s. 5. Otherwise, expand n, generating all its successors attach to them pointers back to n, and put them at the end of OPEN in some order. 6. Go to step 2. For Shortest path or uniform cost: 5’ Otherwise, expand n, generating all its successors attach to them pointers back to n, and put them in OPEN in order of shortest cost path. * This simplified version does not check for loops ICS-270 a: Notes 3: 9

What is the Complexity of Breadth-First Search? • Time Complexity – assume (worst case)

What is the Complexity of Breadth-First Search? • Time Complexity – assume (worst case) that there is 1 goal leaf at the RHS – so BFS will expand all nodes d=0 d=1 = 1 + b 2+ = O (bd) . . + bd d=2 G • Space Complexity – how many nodes can be in the queue (worst-case)? – at depth d-1 there are bd unexpanded nodes in the Q = O (bd) d=0 d=1 d=2 G ICS-270 a: Notes 3: 10

Examples of Time and Memory Requirements for Breadth-First Search Depth of Solution Nodes Expanded.

Examples of Time and Memory Requirements for Breadth-First Search Depth of Solution Nodes Expanded. Time 0 1 1 millisecond 100 bytes 2 111 0. 1 seconds 11 kbytes 4 11, 111 11 seconds 1 megabyte 8 108 31 hours 11 giabytes 12 1012 35 years 111 terabytes Memory Assuming b=10, 1000 nodes/sec, 100 bytes/node ICS-270 a: Notes 3: 11

Breadth-First Search (BFS) Properties • • • Solution Length: optimal Generates every node just

Breadth-First Search (BFS) Properties • • • Solution Length: optimal Generates every node just once Search Time: O(Bd) Memory Required: O(Bd) Drawback: require exponential space 1 2 3 4 8 9 10 11 7 6 5 12 13 14 15 ICS-270 a: Notes 3: 13

Search Method 2: Depth First Search (DFS) S D A B D E C

Search Method 2: Depth First Search (DFS) S D A B D E C D Here, to avoid repeated states assume we don’t expand any child node which appears already in the path from the root S to the parent. (Again, one could use other strategies) F G ICS-270 a: Notes 3: 14

Depth-First Search ICS-270 a: Notes 3: 15

Depth-First Search ICS-270 a: Notes 3: 15

ICS-270 a: Notes 3: 16

ICS-270 a: Notes 3: 16

Depth-First-Search (*) 1. Put the start node s on OPEN 2. If OPEN is

Depth-First-Search (*) 1. Put the start node s on OPEN 2. If OPEN is empty exit with failure. 3. Remove the first node n from OPEN and place it on CLOSED. 4. If n is a goal node, exit successfully with the solution obtained by tracing back pointers from n to s. 5. Otherwise, expand n, generating all its successors attach to them pointers back to n, and put them at the top of OPEN in some order. 6. Go to step 2. ICS-270 a: Notes 3: 17

What is the Complexity of Depth-First Search? • Time Complexity – assume (worst case)

What is the Complexity of Depth-First Search? • Time Complexity – assume (worst case) that there is 1 goal leaf at the RHS – so DFS will expand all nodes =1 + b 2+ = O (bd) • . . + bd Space Complexity – how many nodes can be in the queue (worst-case)? – at depth l < d we have b-1 nodes – at depth d we have b nodes – total = (d-1)*(b-1) + b = O(bd) d=0 d=1 d=2 G d=0 d=1 d=2 d=3 d=4 ICS-270 a: Notes 3: 18

Techniques for Avoiding Repeated States S B C State Space • • • C

Techniques for Avoiding Repeated States S B C State Space • • • C C S B S Example of a Search Tree Method 1 – do not create paths containing cycles (loops) Method 2 – never generate a state generated before • must keep track of all possible states (uses a lot of memory) • e. g. , 8 -puzzle problem, we have 9! = 362, 880 states Method 1 is most practical, work well on most problems ICS-270 a: Notes 3: 19

Example, diamond networks ICS-270 a: Notes 3: 20

Example, diamond networks ICS-270 a: Notes 3: 20

Depth-First Search (DFS) Properties • • • Non-optimal solution path Incomplete unless there is

Depth-First Search (DFS) Properties • • • Non-optimal solution path Incomplete unless there is a depth bound Reexpansion of nodes, Exponential time Linear space ICS-270 a: Notes 3: 21

Comparing DFS and BFS • • • Same worst-case time Complexity, but – In

Comparing DFS and BFS • • • Same worst-case time Complexity, but – In the worst-case BFS is always better than DFS – Sometime, on the average DFS is better if: • many goals, no loops and no infinite paths BFS is much worse memory-wise • DFS is linear space • BFS may store the whole search space. In general • BFS is better if goal is not deep, if infinite paths, if many loops, if small search space • DFS is better if many goals, not many loops, • DFS is much better in terms of memory ICS-270 a: Notes 3: 22

Iterative Deepening (DFS) • Every iteration is a DFS with a depth cutoff. Iterative

Iterative Deepening (DFS) • Every iteration is a DFS with a depth cutoff. Iterative deepening (ID) 1. 2. 3. 4. i=1 While no solution, do DFS from initial state S 0 with cutoff i If found goal, stop and return solution, else, increment cutoff Comments: • ID implements BFS with DFS • Only one path in memory • BFS at step i may need to keep 2 i nodes in OPEN ICS-270 a: Notes 3: 24

Iterative deepening search ICS-270 a: Notes 3: 25

Iterative deepening search ICS-270 a: Notes 3: 25

Comments on Iterative Deepening Search • Complexity – Space complexity = O(bd) • (since

Comments on Iterative Deepening Search • Complexity – Space complexity = O(bd) • (since its like depth first search run different times) – Time Complexity • 1 + (1+b) + (1 +b+b 2) +. . . . (1 +b+. . bd) • = O(bd) (i. e. , asymptotically the same as BFS or DFS in the worst case) • The overhead in repeated searching of the same subtrees is small relative to the overall time – e. g. , for b=10, only takes about 11% more time than DFS • A useful practical method – combines • guarantee of finding an optimal solution if one exists (as in BFS) • space efficiency, O(bd) of DFS • But still has problems with loops like DFS ICS-270 a: Notes 3: 26

Iterative Deepening (DFS) • Time: ¢ ¢ ¢ ¢ BFS time is O(bn) B

Iterative Deepening (DFS) • Time: ¢ ¢ ¢ ¢ BFS time is O(bn) B is the branching degree ID is asymptotically like BFS For b=10 d=5 d=cut-off DFS = 1+10+100, …, =111, 111 IDS = 123, 456 Ratio is ICS-270 a: Notes 3: 27

Bidirectional Search • Idea – simultaneously search forward from S and backwards from G

Bidirectional Search • Idea – simultaneously search forward from S and backwards from G – stop when both “meet in the middle” – need to keep track of the intersection of 2 open sets of nodes • What does searching backwards from G mean – need a way to specify the predecessors of G • this can be difficult, • e. g. , predecessors of checkmate in chess? – what if there are multiple goal states? – what if there is only a goal test, no explicit list? • Complexity – time complexity is best: O(2 b(d/2)) = O(b (d/2)), worst: O(bd+1) – memory complexity is the same ICS-270 a: Notes 3: 28

Bi-Directional Search ICS-270 a: Notes 3: 29

Bi-Directional Search ICS-270 a: Notes 3: 29

Bi-Directional Search (continued) ICS-270 a: Notes 3: 30

Bi-Directional Search (continued) ICS-270 a: Notes 3: 30

Uniform Cost Search • • Expand lowest-cost OPEN node (g(n)) In BFS g(n) =

Uniform Cost Search • • Expand lowest-cost OPEN node (g(n)) In BFS g(n) = depth(n) ¢ Requirement ¢ g(successor)(n)) g(n) ICS-270 a: Notes 3: 31

Uniform cost search 1. Put the start node s on OPEN 2. If OPEN

Uniform cost search 1. Put the start node s on OPEN 2. If OPEN is empty exit with failure. 3. Remove the first node n from OPEN and place it on CLOSED. 4. If n is a goal node, exit successfully with the solution obtained by tracing back pointers from n to s. 5. Otherwise, expand n, generating all its successors attach to them pointers back to n, and put them at the end of OPEN in order of shortest cost 6. Go to step 2. DFS Branch and Bound At step 4: compute the cost of the solution found and update the upper bound U. at step 5: expand n, generating all its successors attach to them pointers back to n, and put in OPEN in order of shortest cost. Compute cost of paretial path to node and prune if larger than U. ICS-270 a: Notes 3: 32.

Comparison of Algorithms ICS-270 a: Notes 3: 33

Comparison of Algorithms ICS-270 a: Notes 3: 33

Summary • A review of search – a search space consists of states and

Summary • A review of search – a search space consists of states and operators: it is a graph – a search tree represents a particular exploration of search space • There are various strategies for “uninformed search” – breadth-first – depth-first – iterative deepening – bidirectional search – Uniform cost search – Depth-first branch and bound • Repeated states can lead to infinitely large search trees – we looked at methods for detecting repeated states • All of the search techniques so far are “blind” in that they do not look at how far away the goal may be: next we will look at informed or heuristic search, which directly tries to minimize the distance to the goal. Example we saw: greedy search ICS-270 a: Notes 3: 34