King of Fighters 2006 Developed by SNK Playmore
King of Fighters 2006 Developed by SNK Playmore For the PS 2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation
General Info • Sequel to King of Fighters Maximum Impact. • Features new counter system and mini games • Retails at 29. 99
Storyline • Takes place after the events of Maximum Impact. • The main storyline continues the storylines of Duke, Lien, Alba, and Soiree. • The storyline also adds new characters such as Nagase, Jivatma, and Luise.
User Interface • Similar to many other fighting games • Menus Appears to be outdated compared to other games. • Extremely Simple
Gameplay • Mixes 2 D fighting controls with 3 D controls • Adds Counterstrikes, and rising attacks, but this is in almost every fighting game. • Game is simple enough for any player. • Balance Issues
Special Features • • 100+ Missions, Plus extra missions 38 different characters English/Japanese Voiceovers Lack of online play
Bugs • Not very noticeable • Arena flaws such as invisible walls • Replay function not fully removed
KOF vs. Others • Lesser Graphics • Bigger Roster • Stuck in the past
Improvements • Better Graphics • Bring back previous modes and implement them in 3 D • Build on previous characters personalities. • Stop adding new characters and use the huge library of old ones.
- Slides: 9