Journeys Copyright Valiant Technology Ltd 1122022 Copyright Valiant

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Journeys Copyright Valiant Technology Ltd 1/12/2022

Journeys Copyright Valiant Technology Ltd 1/12/2022

 Copyright Valiant Technology Ltd 1/12/2022

Copyright Valiant Technology Ltd 1/12/2022

Journeys Introduction Due to its mobile nature, Roamer is ideally suited for activities on

Journeys Introduction Due to its mobile nature, Roamer is ideally suited for activities on theme of journeys. Four areas that may be considered are: 1. Journeys for a purpose 2. Journeys in literature. 3. Journeys for fun or recreation 4. Journeys in history Copyright Valiant Technology Ltd 1/12/2022

Journeys Creating the context Throughout a child's school career they will constantly come into

Journeys Creating the context Throughout a child's school career they will constantly come into contact with stories that involve journeys. • At Key Stage 1 stories such as Postman Pat, The Jolly Postman and The Owl and the Pussycat all offer excellent starting points. • At Key Stage 2 stories such as Badjelly the Witch, Charlie and the Chocolate Factory, Jason and the Argonauts, Albeson and the Germans all offer a wide range of themes for development. Some of these stories involve journeys which are purely fantastic in nature whilst others reflect journeys that are within the everyday experience of most children. Copyright Valiant Technology Ltd 1/12/2022

Journeys Resources As well as using Roamer as the integral part of the journey,

Journeys Resources As well as using Roamer as the integral part of the journey, teachers may also wish to consider the use of other equipment. Within these stories are a myriad of characters and the Roamer jackets and design pack may form an invaluable part in the recreation of these individuals. If a vehicle is to be developed, then the addition of the control box, lights motors and sensors could add an exciting dimension to the topic. Copyright Valiant Technology Ltd 1/12/2022

Journeys Progression A suggested hierarchy of application for Roamer in the Postman Pat story:

Journeys Progression A suggested hierarchy of application for Roamer in the Postman Pat story: Step 1. . . A simple activity delivering letters to houses in turn. Step 2. . . Delivering to only selected houses involving strategies for the shortest route. Step 3. . . Changing Roamer into Postman Pat's van with indicators that flash when Roamer turns. Copyright Valiant Technology Ltd 1/12/2022

Individual Work Make a list of all the people that regularly make a "journey"

Individual Work Make a list of all the people that regularly make a "journey" round the area that you live. Draw a Roamer design for each. Think of all the journeys that you make. They can be ones that you do every day (eg. to school) or ones that you do less frequently (eg. going on holiday) Develop some designs for Roamer to become a police Roamer: • a police car • a policeman/woman • a member of the anti-terrorist squad • a police helicopter Copyright Valiant Technology Ltd 1/12/2022

Group Work JOURNEYS FOR A PURPOSE Design a Roamer who serves the community eg.

Group Work JOURNEYS FOR A PURPOSE Design a Roamer who serves the community eg. • a street cleaner/rubbish collector • a milk delivery Roamer • a post man/woman • a newspaper girl/boy Copyright Valiant Technology Ltd 1/12/2022

Group Work JOURNEYS FOR A PURPOSE Create a Roamer for the emergency services eg.

Group Work JOURNEYS FOR A PURPOSE Create a Roamer for the emergency services eg. • a fire engine • an ambulance • a police car Copyright Valiant Technology Ltd 1/12/2022

Group Work JOURNEYS THROUGH BOOKS Create a character from a book you have read

Group Work JOURNEYS THROUGH BOOKS Create a character from a book you have read eg. • Postman Pat • Stig of the dump • Badjelly the Witch • a character or mechanism from "Charlie and the Chocolate Factory" Copyright Valiant Technology Ltd 1/12/2022

Group Work JOURNEYS THROUGH BOOKS Write your own story and turn Roamer into a

Group Work JOURNEYS THROUGH BOOKS Write your own story and turn Roamer into a character from it. Perform the story for your friends. Turn Roamer into a character from a myth or legend eg. • King Arthur • St George and the dragon • Theseus and the Minotaur Copyright Valiant Technology Ltd 1/12/2022

Group Work JOURNEYS FOR FUN/RECREATION Prepare Roamer for a holiday abroad eg. • skiing

Group Work JOURNEYS FOR FUN/RECREATION Prepare Roamer for a holiday abroad eg. • skiing • adventure • sunbathing • sightseeing Design a Roamer equipped for outdoor pursuits eg. • fell walking • pot holing • cycling • bird watching Copyright Valiant Technology Ltd 1/12/2022

Group Work JOURNEYS FOR FUN/RECREATION Turn Roamer into a character or mechanism from an

Group Work JOURNEYS FOR FUN/RECREATION Turn Roamer into a character or mechanism from an amusement park eg. • a ghost train • a cable car • a strong man • a juggler/clown Copyright Valiant Technology Ltd 1/12/2022

Group Work JOURNEYS IN HISTORY Turn Roamer into a character from a famous historical

Group Work JOURNEYS IN HISTORY Turn Roamer into a character from a famous historical journey eg. • Viking • Roman soldier • Crusader Change Roamer into a historical character famous for his/her journey eg. • Christopher Columbus • Gladys Aylward • Hannibal • Edmund Hillary • Ffyona Campbell Copyright Valiant Technology Ltd 1/12/2022

Group Work JOURNEYS IN HISTORY Create a Roamer character from a famous mythological or

Group Work JOURNEYS IN HISTORY Create a Roamer character from a famous mythological or legendary journey eg. • Jason and the Argonauts • Icarus • a knight of the Round Table • Sinbad Copyright Valiant Technology Ltd 1/12/2022