Java Seminar Chapter 2 GUI Programing CUI GUI
- Slides: 35
Java Seminar Chapter 2
GUI Programing CUI GUI
GUI Programing Java로 가능한 GUI 프로그래밍 목 록 • • AWT Swing SWT : https: //www. eclipse. org/swt/ Swing. X : https: //mvnrepository. com/artifact/org. swi nglabs/swingx • wx 4 j : http: //wx 4 j. sourceforge. net/
GUI Programing Swing이란?
Swing Programing Frame Content Pane Content. Pane은 JPanel로 만든다. 우리는이 Content. Pane을 꾸미면 된다.
Swing Programing import javax. swing. JFrame; import javax. swing. JPanel; import javax. swing. JText. Field; public class Hello. Swing { public static void main(String[] args) { JFrame fr = new JFrame("This 프레임 "); JPanel pn = new JPanel(); JText. Field tf = new JText. Field(); pn. add(tf); fr. set. Content. Pane(pn); tf. set. Text("This is 텍스트"); fr. set. Size(300, 200); fr. set. Visible(true); } }
Swing Programing Java문법 – package와 import package는 class를 담는 그릇 package를 만들지 않았다면 default package에 담긴다.
Swing Programing Java문법 – package 만들기
Swing Programing Java문법 – package 만들기
Swing Programing Java문법 – package 만들기
Swing Programing Java문법 – package간 java파일 이동 package com. juharu. main; import javax. swing. JFrame; import javax. swing. JPanel; import javax. swing. JText. Field; public class Hello. Swing { public static void main(String[] args) { JFrame fr = new JFrame("This 프레임"); JPanel pn = new JPanel(); JText. Field tf = new JText. Field(); pn. add(tf); fr. set. Content. Pane(pn); tf. set. Text("This is 텍스트"); fr. set. Size(300, 200); fr. set. Visible(true); } } 어느 패키지 소속인지 알려준다.
Swing Programing Java문법 – package와 import package com. jiharu. test; public class Person { String name; String gender; public Person(String name, String gender) { this. name = name; this. gender = gender; } public String print() { return "Person [name=" + name + ", gender=" + gender + "]"; } }
Swing Programing Java문법 – package와 import package com. juharu. main; import javax. swing. JFrame; import javax. swing. JPanel; import javax. swing. JText. Field; import com. jiharu. test. Person; public class Hello. Swing { public static void main(String[] args) { JFrame fr = new JFrame("This 프레임"); JPanel pn = new JPanel(); JText. Field tf = new JText. Field(); Person p = new Person("김태정", "남자"); pn. add(tf); fr. set. Content. Pane(pn); tf. set. Text(p. print()); fr. set. Size(300, 200); fr. set. Visible(true); } } Person이 어디 소속인지 알 려준다.
Swing Programing Java문법 – package와 import package com. juharu. main; import javax. swing. JFrame; import javax. swing. JPanel; import javax. swing. JText. Field; import com. jiharu. test. *; public class Hello. Swing { public static void main(String[] args) { JFrame fr = new JFrame("This 프레임"); JPanel pn = new JPanel(); JText. Field tf = new JText. Field(); Person p = new Person("김태정", "남자"); pn. add(tf); fr. set. Content. Pane(pn); tf. set. Text(p. print()); fr. set. Size(300, 200); fr. set. Visible(true); } } com. jiharu. test내의 모든 클래스를 사용가능하게 함. c
Swing Programing Java문법 – package와 import package com. juharu. main; import javax. swing. JFrame; import javax. swing. JPanel; import javax. swing. JText. Field; public class Hello. Swing { public static void main(String[] args) { JFrame fr = new JFrame("This 프레임"); JPanel pn = new JPanel(); JText. Field tf = new JText. Field(); com. jiharu. test. Person p = new com. jiharu. test. Person("김태정", "남자"); pn. add(tf); fr. set. Content. Pane(pn); tf. set. Text(p. print()); fr. set. Size(300, 200); fr. set. Visible(true); } }
Swing Programing Java문법 – 접근제한자 package com. jiharu. test; public class Avengers { Person[] p; public Avengers() { p = new Person[4]; p[0] = new Person("이현영", p[1] = new Person("강창훈", p[2] = new Person("임진하", p[3] = new Person("김두수", } public void print. Avenger() { for (int i = 0; i < 4; i++) { p[i]. print(); } } } "여자"); "남자");
Swing Programing Java문법 – 접근제한자 package com. jiharu. test; public class Person { private String name; private String gender; private Person(String name, String gender) { this. name = name; this. gender = gender; } private String print() { return "Person [name=" + name + ", gender=" + gender + "]"; } }
Swing Programing Java문법 – 접근제한자 package com. jiharu. test; public class Person { private String name; private String gender; public Person(String name, String gender) { this. name = name; this. gender = gender; } String print() { return "Person [name=" + name + ", gender=" + gender + "]"; } }
Swing Component Label Component Frame Content Pane List Component
Swing Component import javax. swing. JFrame; import javax. swing. JPanel; import javax. swing. JText. Field; public class Hello. Swing { public static void main(String[] args) { JFrame fr = new JFrame("This 프레임 "); JPanel pn = new JPanel(); JText. Field tf = new JText. Field(); pn. add(tf); fr. set. Content. Pane(pn); tf. set. Text("This is 텍스트"); fr. set. Size(300, 200); fr. set. Visible(true); } } JText. Field역시 Component이다.
Swing Component package com. jiharu. main; import javax. swing. JButton; javax. swing. JFrame; javax. swing. JPanel; javax. swing. JText. Field; public class Main { public static void main(String[] args) { JFrame fr = new JFrame("This 프레임"); JPanel pn = new JPanel(); JText. Field tf = new JText. Field(); JButton btn = new JButton(); pn. add(tf); pn. add(btn); fr. set. Content. Pane(pn); tf. set. Text("텍스트"); btn. set. Text("버튼"); fr. set. Size(300, 200); fr. set. Visible(true); } }
Swing Layout 해당 component들을 contentpane에 어 떻게 부착했을까?
Swing Layout은 Component를 Container(Paner)에 배치하는 방법
Swing Layout – Flow Layout import java. awt. Flow. Layout; import javax. swing. JButton; import javax. swing. JFrame; import javax. swing. JPanel; public class Test. Swing { public static void main(String[] args) { JFrame fr = new JFrame("This 프레임"); JPanel pn = new JPanel(); JButton[] bt = new JButton[10]; Flow. Layout fl = new Flow. Layout(); fl. set. Alignment(Flow. Layout. CENTER); pn. set. Layout(fl); for (int i = 0; i < bt. length; i++) { bt[i] = new JButton("Button" + i); pn. add(bt[i]); } fr. set. Content. Pane(pn); fr. set. Size(400, 300); fr. set. Visible(true); } }
Swing Programing Java문법 – 배열 초기화 기본 타입의 경우 int num[10] = new int[10]; for(int i=0; i<10; i++){ num[i] = I; } 참조(객체, 클래스) 타입의 경우 Object obj[10] = new Object[10]; for(int i=0; i<10; i++){ Object = new Object(i); -> 각각의 생성자를 호출한다. }
Swing Layout – Border Layout import java. awt. Border. Layout; import javax. swing. JButton; import javax. swing. JFrame; import javax. swing. JPanel; public class Test. Swing { public static void main(String[] args) { JFrame fr = new JFrame("This 프레임"); JPanel pn = new JPanel(); JButton[] bt = new JButton[5]; Border. Layout fl = new Border. Layout(); pn. set. Layout(fl); for (int i = 0; i < bt. length; i++) { bt[i] = new JButton("Button" + i); pn. add(bt[i]); } pn. add(bt[0], Border. Layout. NORTH); pn. add(bt[1], Border. Layout. EAST); pn. add(bt[2], Border. Layout. CENTER); pn. add(bt[3], Border. Layout. WEST); pn. add(bt[4], Border. Layout. SOUTH); fr. set. Content. Pane(pn); fr. set. Size(400, 300); fr. set. Visible(true); } }
Swing Layout 내용이 매우 길어져서 블로그 참조: http: //kamang-it. tistory. com/118
Swing Layout – Grid Layout import java. awt. Grid. Layout; import javax. swing. JButton; import javax. swing. JFrame; import javax. swing. JPanel; public class Test. Swing { public static void main(String[] args) { JFrame fr = new JFrame("This 프레임"); JPanel pn = new JPanel(); JButton[] bt = new JButton[4]; Grid. Layout gl = new Grid. Layout(2, 2); pn. set. Layout(gl); for (int i = 0; i < bt. length; i++) { bt[i] = new JButton("Button" + i); pn. add(bt[i]); } pn. add(bt[0]); pn. add(bt[1]); pn. add(bt[2]); pn. add(bt[3]); fr. set. Content. Pane(pn); fr. set. Size(400, 300); fr. set. Visible(true); } }
Finish
- Java cui
- Gui pui
- Programing
- Programacion xtreme
- My programming lab
- Definisi integer
- System programming definition
- Dynamic programming steps
- Dynamic programing
- Dynamic programming algorithm
- Computer programing basics
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- Programming language definition
- Programing ci
- Ge gi gue gui güe güi
- Softwareentwicklung
- Java swing components library
- Java gui awt
- Java gui basics
- Common gui event types and listener interfaces in java
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