Integrating Computer Science and the Learning Sciences Data

























- Slides: 25
Integrating Computer Science and the Learning Sciences Data Collection Methods Jessica O. Sugay 14 January 2012
Outline § Field Observations § Behavior and Affective Categories § Data Collection Sheet § Driver Anxiety Parallel Video Capture 2
Outline § Field Observations § Behavior and Affective Categories § Data Collection Sheet § Driver Anxiety Parallel Video Capture 3
Field Observations § Based on quantitative field observation method in (Baker et al, 2004; Rodrigo et al, 2007) § Students used the software in groups of 10, one computer per student § Two coders observed each student for 20 seconds, moved on to the next student, circled back to the first student § Observers were synchronized by a common timekeeper 4
Field Observations § Observers coded only one behavior and affective state per time slice § Only the first behavior and affective state were coded § Observers stood diagonally behind the subjects § Observers stood still or moved, depending on the better vantage point 5
Field Observations 6
Field Observations 7
Outline § Field Observations § Behavior and Affective Categories § Data Collection Sheet § Parallel Video Capture and Affect Coding 8
Behavior Categories § On-task conversation § Off-task solitary behavior § Inactivity § Gaming the system § Observation guide discussed in Baker, et al. , 2004 and Rodrigo et al. , 2007 9
Affective Categories § Boredom § Confusion § Delight § Frustration § Engaged Concentration a. k. a. Flow (Csikszentmihalyi, 1990) § Surprise § Neutral 10
Boredom 11
Confusion 12
Delight 13
Frustration 14
Engaged Concentration (Flow) 15
Other Affective States § Surprise § Neutral 16
Outline § Field Observations § Behavior and Affective Categories § Data Collection Sheet § Parallel Video Capture and Affect Coding 17
Data Collection Sheet 18
Outline § Field Observations § Behavior and Affective Categories § Data Collection Sheet § Driver Anxiety Parallel Video Capture 19
Driver Anxiety Setup § Need For Speed Hot Pursuit Racing Game for Wii § Wii Balance Boards, Modified Wii. Mote 2 § Neural Impulse Actuator (NIA), Brainfingers Access § Video Cameras § Elan Linguistic Annotator 20
Parallel Video Capture § Speakers § LCD Projector § Wii Console w/ steering wheel § Wii Balance Boards § HD video Camera § Laptop w/ HD video camera § Laptop to run Brainfingers § NIA Headset 21
User's Field of View 22
Parallel Synchronized Video 23
Data Streams § Video of Subject's Field of View § Video of Subject's Facial Expressions § Data from NIA & Brainfingers § Data from Wii Balance Boards § Affect Observations from Human Coder of synchronized video streams 24
Questions? Thank you!