Instructional Technology Using Gaming Gaming Technology in Todays
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Instructional Technology Using Gaming
Gaming Technology in Today’s world Digital Gaming Theory • the digital game theory is that learners are different because of the technology they have grown up with. Technology Itself • technology itself and how it is used that may inspire learners to be creative and facilitated in the learning experience.
My Story • Cliff Accident – Short and long term memory loss 5972949010 Castle…what do I need to enter 1. 2. 3. 4. 5. Rehab Brainwave Bio Feedback Mentally challenged Workforce scenarios…warfighter, firemen. Etc.
Many different forms of Gaming and learning facilitate opportunities for the learner : • • • Immediate Feedback Ability to move to advanced levels regardless of classroom challenges Ability to anticipate risks for proposed solutions Accountability and analysis to standard vs. new training Simulation for
Differentiating Instruction Through Interactive Games (Tech 2 Learn Series) https: //www. youtube. com/watch? v=XZ 0 BGXMf 83 U
Fire Department Safety Simulation to Train on Safety http: //www. designingdigitally. com/portfolio/training-simulations/firefighter-trainingsimulation-revas-process#axzz 405 t. Th 1 W 7 __________
Benefits of Gaming & Learning 1. 2. 3. 4. 5. 6. 7. 8. 9. Research Crosses demographic and educational boundaries Provides IT skills Offers Immediate feedback and reinforcement Helps setting goals Opportunity to take challenges to next level regardless of grade…based on competency Does not hold advanced back, enables those who need focus from instructor to get direct support Mitigates technical phobia Simulation and role play demonstrate they enhance the outcome of the learning experience