Essential Guide to User Interface Design PART 1

















- Slides: 17
Essential Guide to User Interface Design PART 1 The User Interface – Introduction and Overview Chapter 1 – Importance of the User Interface
Chapter 1 – Importance of the UI § Amount of programming code devoted to UI > 50% § Defining the UI (subset of HCI) § I/O § Importance of Good Design What is “good design”? Is there time? § Benefits of Good Design
Chapter 1 – Importance of the UI § History of HCI Punch cards, Line printers Early computers (1950 s-60 s) Keyboards, Monitors Command language based (1970 s-1980 s) Mouse, trackball, touch pad, touch screens Graphical User Interfaces (GUIs) (1990 s - ) Multitouch screen, Voice, “Intelligent” interfaces (2000 s synthesized speech, gesture - )
18 th Century: Jacquard’s Loom London Museum of Science 9/18/2020 Columbus State University
19 th Century – Difference Engine
1940 s British Computers § Collusus – Bletchley Park § Manchester Baby – University of Manchester (reproduction)
RAND’s vision of the future From Image. Shack web site //www. imageshack. us ; original source unknown
Eniac (1943) ENIAC, the world's first all electronic numerical integrator and computer. From IBM Archives.
Punch card, keypunch and then VDUs Slide 1 - 9
PLATO (computer system) § Programmed Logic for Automated Teaching Operations -first (ca. 1960, on ILLIAC I) generalized computer assisted instruction system.
Ivan Sutherland’s Sketch. Pad-1963 Sophisticated drawing package hierarchical structures defined pictures and sub-pictures § § object-oriented programming Icons input techniques (light pen) separation of screen from drawing coordinates From http: //accad. osu. edu/~waynec/history/images/ivan-sutherland. jpg
The First Computer Mouse (about 1964) Designed by Douglas Engelbart and Bill Inglés at the Stanford Research Institute (improved at Xerox PARC).
Dynabook vision - Alan Kay (1969) § prototype of a notebook computer: § “Imagine having your own self-contained knowledge manipulator in a portable package the size and shape of an ordinary notebook. Suppose it had enough power to out-race your senses of sight and hearing, enough capacity to store for later retrieval thousands of pageequivalents of reference materials, poems, letters, recipes, records, drawings, animations, musical scores. . . ”
Xerox Alto (1974) & Star (1981)
MITS Altair 8800 - 1975
Apple Lisa (1983)
REFERENCES • A Brief History of Human Computer Interaction Technology by Brad A. Myers – 1996 • Dealers of Lightning XEROX parc and the dawn of the computer age by Michael A. Hiltzik – 1999 • http: //oldcomputers. net/