e-Science for the Arts Dr. Gregory Sporton, Director, Visualisation Research Unit
Background • • VRU Workshops, November 2006 What is e-Science? What opportunities in the Arts? Support/Infrastructure/Benefits/Issues
e-Science and Creative Practice • • • Neglected potential Cost? Training? Uninformed/Misinformed Dissemination through networked technologies
Technologies in Creative Practice • Digitised analogues • Supporting existing workflows • Computer as tool • Individual practice
e-Science Practice • • • Pooling of computing power Functionality Distribution Shared resources Human Network
e-Science & Creativity • Relationship? • Locus of Creativity? • Dependence on technology?
Concerns • Development of specific software/platforms for Arts applications • Security • Intellectual property rights • Lessons from science use of e-Science • Real & “Virtual”
Starting Point… • • • e-Science as an environment Technology or creativity? Art as a craft practice Interdisciplinary/Collaborative models Digital generations
Information • Visualisation Research Unit – www. biad. uce. ac. uk/vru • Workshop resources – http: //www. biad. uce. ac. uk/vru/collaborativeart/index. p hp – http: //www. artshumanities. net/forum/real_time_collaborative_art_ma king/196 • Gregory Sporton – gregory. sporton@uce. ac. uk