Engineering Design in a Mobile Makerspace Connections Engineering
Engineering Design in a Mobile Makerspace Connections Engineering Outreach, Faculty of Engineering and Applied Science Desuree De. Gagne and Scott Compeau www. queensconnections. ca @QEng. Connections - Queen's Engineering Experience Program
Connections Engineering Outreach • Educational outreach program • Experiential opportunities for pre-university students to learn about engineering • Develop and share engineering-based educational activities that align with the Ontario curriculum • Support and professional development opportunities for educators
Connections Engineering Outreach
What is Engineering Design? Communicate Iterate Define Identify K-12 context Test Brainstorm Select Prototype
Engineering Design: Guiding Questions Define What is the problem we’re trying to solve? Identify What are the constraints on your solution? What are your criteria for success? Brainstorm Select Prototype Test Iterate Communicate What are the possible solutions for the problem? Choose the most promising solution. Build your prototype. Evaluate your prototype. Does it work? Improve. Can we make it better? Explain your solution.
Mobile Makerspace: Tech ‘n’ Tinker Trailer Tour of Tech ‘n’ Tinker Trailer https: //goo. gl/Y 271 Ta
What does making look like in the TNT Trailer? Through problem-based projects rooted in engineering design students… • • Collaborate Explore Think critically Think Creatively Reflect Take initiative Communicate Have fun! Tools found in the TNT Trailer include: • Laptops (coding and designing) • 3 D printers • Makeys • micro: bits • Little. Bits
Engineering Design using micro: bit • Design challenge: wearable Rock, Paper, Scissors game (pg. 1) – Your challenge is to design a wearable technology, incorporating the use of a micro: bit (microcontroller), to reimagine the time-honoured game of “Rock, Paper, Scissors”. To complete this task you will be using elastics, cardboard and other various materials to build a durable, costeffective and environmentally friendly product.
Engineering Design using micro: bit What is the problem we’re trying to solve? Explain your solution. Communicate Define Identify What are the possible solutions for the problem? Improve. Can we make it better? Iterate Wearable RPS Brainstorm Choose the most promising solution. Evaluate your prototype. Does it work? Test What are the constraints on your solution? What are your criteria for success? Select Prototype Build your prototype.
Thank you and Questions? www. queensconnection. ca @QEng. Connections - Queen's Engineering Experience Program
- Slides: 10