ELearning Principles Jin Young Chang Dr Ali Rezaei

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E-Learning Principles Jin Young Chang Dr. Ali Rezaei ETEC 570, Fall 2011

E-Learning Principles Jin Young Chang Dr. Ali Rezaei ETEC 570, Fall 2011

Good Learner Interface • Places user in real-life situations making it more meaningful. •

Good Learner Interface • Places user in real-life situations making it more meaningful. • User makes choices making it memorable.

Two good examples • • Link: http: //www. elearningforkids. org/Courses/Liquid_Animation/Feelings_and_Worries/Bullying/bully. html Link: http: //e-learningforkids.

Two good examples • • Link: http: //www. elearningforkids. org/Courses/Liquid_Animation/Feelings_and_Worries/Bullying/bully. html Link: http: //e-learningforkids. org/Courses/EN/Shopping_Spree/launch. html

Content-Centric Design • Quickly lose interest going through the Planets • No interactivity •

Content-Centric Design • Quickly lose interest going through the Planets • No interactivity • Link: http: //e-learningforkids. org/Courses/EN/S 1001/login. htm

Content-Centric Design • No Next or Back button to pause between instruction bubbles •

Content-Centric Design • No Next or Back button to pause between instruction bubbles • Forcing learner to digest contents at the pace of the animation. • Link: http: //e-learningforkids. org/Courses/EN/Shopping_Spree/launch. html

Interactivity • Highly Interactive • Immediate feedback – Positive – Negative • Link: http:

Interactivity • Highly Interactive • Immediate feedback – Positive – Negative • Link: http: //e-learningforkids. org/Courses/EN/Planets/index. html

Interactivity • Ability to back up and review • Ability to jump around •

Interactivity • Ability to back up and review • Ability to jump around • Link: http: //www. elearningforkids. org/Courses/Liquid_Animation/Body_Parts/Heart_and_Circulation /index. html

Interactivity • Annoying repeat loop of animation An example of “appeal of new delivery

Interactivity • Annoying repeat loop of animation An example of “appeal of new delivery technologies for good e-learning design” Link: http: //www. elearningforkids. org/Courses/Liquid_Animation/Keeping_Healthy/Health y_Eating/index. html

Interactivity • Starts off promising interactivity • Long loadtime makes User quickly lose interest

Interactivity • Starts off promising interactivity • Long loadtime makes User quickly lose interest • Link: http: //e-learningforkids. org/Courses/EN/Plantcell/launch. html