Econometric Theory for Games Part 1 Introduction to
- Slides: 31
Econometric Theory for Games Part 1: Introduction to Econometrics and Econometrics of Discrete Bayesian Games Vasilis Syrgkanis Microsoft Research New England
Outline of tutorial • Day 1: • Brief Primer on Econometric Theory • Estimation in Static Games of Incomplete Information: two stage estimators • Markovian Dynamic Games of Incomplete Information • Day 2: • Discrete Static Games of Complete Information: multiplicity of equilibria and set inference • Day 3: • Auction games: Identification and estimation in first price auctions with independent private values • Algorithmic game theory and econometrics • Mechanism design for data science • Econometrics for learning agents
A Primer on Econometric Theory Basic Tools and Terminology
Econometric Theory •
Main Goals •
Estimator Properties of Interest •
General Classes of Estimators •
General Classes of Estimators •
Consistency of Extremum Estimators •
Asymptotic Normality • In practice, typically variance is computed via Bootstrap [Efron’ 79]: Re-sample from your samples with replacement and compute empirical variance
Econometric Theory for Games
Econometric Theory for Games •
Why useful? • Scientific: economically meaningful quantities • Perform counter-factual analysis: what would happen if we change the game? • Performance measures: welfare, revenue • Testing game-theoretic models: if theory on estimated quantities predicts different behavior, then in trouble
Incomplete Information Games and Two-Stage Estimators Static Games: [Bajari-Hong-Krainer-Nekipelov’ 12] Dynamic Games: [Bajari-Benkard-Levin’ 07], [Pakes-Ostrovsky. Berry’ 07], [Aguirregabiria-Mira’ 07], [Ackerberg-Benkard-Berry. Pakes’ 07], [Bajari-Hong-Chernozhukov-Nekipelov’ 09]
High level idea • At equilibrium agents have beliefs about other players actions and best respond • If econometrician observes the same information about opponents as the player does then: • Estimate these beliefs from the data in first stage • Use best-response inequalities to these estimated beliefs in the second stage and infer parameters of utility
Static Entry Game with Private Shocks •
Static Entry Game with Private Shocks •
Static Entry Game with Private Shocks •
Simple case: finite discrete states •
• [Newey-Mc. Fadden’ 94: Large Sample Estimation and Hypothesis Testing]
Continuous State Space and Semi. Parametric Efficiency
[Bajari-Hong-Kranier-Nekipelov’ 12] •
Semi-Parametric Two-Stage Estimation [Newey-Mc. Fadden’ 94, Chernozhukov et al ‘ 16]
Semi-Parametric Two-Stage Estimation [Newey-Mc. Fadden’ 94] For detailed exposition see: • [Newey 94, Ai-Chen’ 03] • Section 8. 3 of survey of [Newey-Mc. Fadden’ 94] • Han Hong’s Lecture notes on semi-parametric efficiency [ECO 276 Stanford]
General Dynamic Games [Bajari-Benkard-Levin’ 07], [Pakes-Ostrovsky-Berry’ 07], [Aguirregabiria-Mira’ 07], [Ackerberg-Benkard-Berry-Pakes’ 07], [Bajari-Hong-Chernozhukov-Nekipelov’ 09]
Steady-State Markovian Dynamic Games … … 1. 4. Private shocks i. i. d. , independent of state and private information to each player 2. • State probabilistically transitions to next state, based on prior state and on action profile 3. Each player receives payoff “shockless” discounted expected equilibrium payoff.
Dynamic Games: First Stage [Bajari-Benkard-Levin’ 07] •
Dynamic Games: First Stage [Bajari-Benkard-Levin’ 07] •
Dynamic Games: Second Stage [Bajari-Benkard-Levin’ 07] •
Recap of main idea • At equilibrium agents have beliefs about other players actions and best respond • If econometrician observes the same information about opponents as the player does then: • Estimate these beliefs from the data in first stage • Use best-response inequalities to these estimated beliefs in the second stage and infer parameters of utility
References •
- Methodology of econometrics
- Chapter 7 hunger games questions
- Outdoor games and indoor games
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