Developing Technology Glencoe Chapter 2 Section 3 Pages

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Developing Technology Glencoe Chapter 2 Section 3 Pages 52 -57

Developing Technology Glencoe Chapter 2 Section 3 Pages 52 -57

A. Scientists and Engineers • Scientists have knowledge of scientific principles. • Scientists often

A. Scientists and Engineers • Scientists have knowledge of scientific principles. • Scientists often work in research laboratories doing research. • Engineer - A researcher who is responsible for bringing technology to the consumer

B. Solving Technological Problems • Technological problems often create a demand for new scientific

B. Solving Technological Problems • Technological problems often create a demand for new scientific knowledge.

B. Solving Technological Problems 1. Finding Solutions and Identifying the Problem • The first

B. Solving Technological Problems 1. Finding Solutions and Identifying the Problem • The first step in finding a technical solution is to define clearly the problem that you are trying to solve.

B. Solving Technological Problems 2. Proposing Solutions • Once the problem is clearly defined,

B. Solving Technological Problems 2. Proposing Solutions • Once the problem is clearly defined, the search for the solution can begin.

B. Solving Technological Problems 3. Constraints • Design restrictions for products from outside factors

B. Solving Technological Problems 3. Constraints • Design restrictions for products from outside factors are known as constraints.

B. Solving Technological Problems 4. Performance Testing • The type of performance test used

B. Solving Technological Problems 4. Performance Testing • The type of performance test used depends upon the design. • A computer simulation uses a computer to imitate the process to collect data or to test a process or procedure.

B. Solving Technological Problems 5. Complying with Laws and Regulations • Local communities, states,

B. Solving Technological Problems 5. Complying with Laws and Regulations • Local communities, states, and the federal government have laws and regulations regarding manufacturing processes, products, or buildings.

B. Solving Technological Problems 6. Prototypes and Pilot Plants • A prototype is a

B. Solving Technological Problems 6. Prototypes and Pilot Plants • A prototype is a full-scale model that is used to test a new product such as a new car design or a new airplane product. • A pilot plant is a smaller version of the real production equipment that closely models actual manufacturing conditions.

B. Solving Technological Problems 7. Limiting System Failure • Performance testing is one way

B. Solving Technological Problems 7. Limiting System Failure • Performance testing is one way to limit system failures. • Other ways to limit system failures are to put redundant systems within a design. • A control system is a device or collection of devices that monitors a system.

C. Intellectual Property • Intellectual property is any type of creative work that has

C. Intellectual Property • Intellectual property is any type of creative work that has financial value and is protected by law. • A patent is a legal document granted by the government giving an inventor the exclusive right to make, use, and sell an invention for a specific number of years.

C. Intellectual Property • Copyright laws protect literary and artistic works such as music,

C. Intellectual Property • Copyright laws protect literary and artistic works such as music, plays, poetry, and novels.

C. Intellectual Property • Trademark laws protect words or symbols that identify brands, goods,

C. Intellectual Property • Trademark laws protect words or symbols that identify brands, goods, or services in the marketplace.