Data Representation in Computer Systems CS 3401 Comp
- Slides: 89
Data Representation in Computer Systems CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 1
Outline • Data Organization – Bits, Nibbles, Bytes, Words, Double Words • Numbering Systems – – – Unsigned Binary System Signed and Magnitude System 1’s Complement System 2’s Complement System Hexadecimal System • Floating Point Representation • BCD Representation • Characters – ASCII Code – UNICODE CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 2
Data Organization Computers use binary number system to store information as 0’s and 1’s Bits – A bit is the fundamental unit of computer storage – A bit can be 0 (off) or 1 (on) – Related bits are grouped to represent different types of information such as numbers, characters, pictures, sound, instructions CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 3
Nibbles • Nibbles – A nibble is a group of 4 bits – A nibble is used to represent a digit in Hex (from 0 -15) and BCD (from 0 -9) numbers CS 3401 Comp. Org. & Assembly BCD Hex 0000 0 0 0001 1 1 0010 2 2 0011 3 3 0100 4 4 0101 5 5 0110 6 6 0111 7 7 1000 8 8 1001 9 9 1010 A 1011 B 1100 C 1101 D 1110 E 1111 F Data Representation in Computer Systems 4
Bytes – A byte is a group of 8 bits that is used to represent numbers and characters – A standard code for representing numbers and characters is ASCII (American Standard Code for Information Interchange ) CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 5
Byte Size Bytes – How many different combinations of 0’s and 1’s with 8 bits can be formed? – In general, how many different combinations of 0’s and 1’s with N bits can be formed? – How many different characters can be represented with a byte (8 bits)? CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 6
Words – A word is a group of 16 bits or 2 bytes – UNICODE is an international standard code for representing characters including non-Latin characters like Asian, Greek, etc. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 7
Double Words – A double word is a group of 32 bits or 4 bytes or 2 words CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 8
Related Bytes – – – – A nibble is a half-byte (4 -bit) - hex representation A word is a 2 -byte (16 -bit) data item A doubleword is a 4 -byte (32 -bit) data item A quadword is an 8 -byte (64 -bit) data item A paragraph is a 16 -byte (128 -bit) area A kilobyte (KB) is 210 = 1, 024 bytes 1, 000 bytes) A megabyte (MB) is 220 = 1, 048, 576 1 Million Bytes A Gigabyte (GB) is 230 = 1, 073, 741, 824 1 Billion CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 9
Numbering Systems • • Unsigned number system Signed binary Systems – – – • Signed and magnitude system 1’s complement system 2’s complement system Hexadecimal system CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 10
Binary Number System • base 10 -- has ten digits: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 – positional notation 2401 = 2 103 + 4 102 + 0 101 + 1 100 • base 2 -- has two digits: 0 and 1 – positional notation 11012 = 1 23 + 1 22 + 0 21 + 1 20 = 8 + 4 + 0 + 1 = 13 CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 11
Binary Positional Notation If N = bn -1 b n -2 b 1 b 0 then N = bn -1 2 n - 1 + bn - 2 2 n -2 + + b 0 20 CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 12
Unsigned Binary Code Use for representing integers without signed (natural numbers) CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 13
Number of Bits Required in Unsigned Binary Code • • What is the range of values that can be represented with n bits in the Unsigned Binary Code? [0, 2 n-1] How many bits are required to represent a given number N in decimal? Min. Number of Bits = log 2(N+1) CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 14
Decimal to Binary Conversion • The binary numbering system is the most important radix system for digital computers. • However, it is difficult to read long strings of binary numbers-- and even a modestly-sized decimal number becomes a very long binary number. – For example: 110101000110112 = 1359510 • For compactness and ease of reading, binary values are usually expressed using the hexadecimal, or base-16, numbering system. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 15
Unsigned Conversion • Convert an unsigned binary number to decimal use positional notation (polynomial expansion) • Convert a decimal number to unsigned Binary use successive division by 2 CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 16
Examples • Represent 2610 in unsigned Binary Code 2610 = 110102 • Represent 2610 in unsigned Binary Code using 8 bits 2610 = 000110102 • Represent (26)10 in Unsigned Binary Code using 4 bits -- not possible CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 17
Signed Binary Codes These are codes used to represent positive and negative numbers. • Sign-Magnitude System • 1’s Complement System • 2’s Complement System CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 18
Signed and Magnitude • The most significant (left most) bit represent the sign bit – 0 is positive – 1 is negative • The remaining bits represent the magnitude CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 19
Examples of Signed & Magnitude CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 20
Signed and Magnitude in 4 bits CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 21
Examples CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 22
1’s Complement System • Positive numbers: – same as in unsigned binary system – pad a 0 at the leftmost bit position • Negative numbers: – – – convert the magnitude to unsigned binary system pad a 0 at the leftmost bit position complement every bit CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 23
Examples of 1’s Complement CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 24
1’s Complement in 4 bits CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 25
Examples CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 26
2’s Complement System • Positive numbers: – same as in unsigned binary system – pad a 0 at the leftmost bit position • Negative numbers: – – convert the magnitude to unsigned binary system pad a 0 at the leftmost bit position complement every bit add 1 to the complement number CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 27
Examples of 2’s Complement CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 28
2’s Complement in 4 bits CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 29
Examples CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 30
More Examples • Represent 65 in 2’s complement 65 = 0100 00012 • Represent -65 in 2’s complement -65 = 1011 11112 CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 31
Convert 2’s Complement to decimal Positive 2’s complement numbers – convert the same as in unsigned binary Negative 2’s complement numbers – complement the 2’s complement number – add 1 to the complemented number – convert the same as in unsigned binary CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 32
Examples CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 33
S&M 1 s Comp 2 s Comp CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 34
Mathematical Formula • Formula to convert a decimal number to a 1’s complement -N' = 2 n - N - 1 • Formula to convert a decimal number to a 2’s complement -N' = 2 n - N where N is the binary number representing the decimal with n number of bits CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 35
Hexadecimal Notation • base 16 -- has 16 digits: 0 1 2 3 4 5 6 7 8 9 A B C D E F • each Hex digit represents a group of 4 bits (i. e. half of a byte or a nibble) 0000 to 1111 • used as a shorthand notation for long sequences of binary bits. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 36
Convert Binary CS 3401 Comp. Org. & Assembly Hex Data Representation in Computer Systems 37
Examples – ASCII value of character ‘D’ in Hex D = 0100 b. ASCII = 44 h. ASCII – Represent 37 d in 2’s complement using Hex. 37 d = 0101 b 2’s = 0010 0101 b 2’s = 25 h 2’s – Represent -37 d in 2’s complement using Hex. -37 d = 1011 b 2’s = 1101 1011 b 2’s = DBh 2’s CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 38
Convert Hex Decimal • Convert Hex to decimal – use positional (polynomial expansion) notation 3 BAh = 3 162 + B 161 + A 160 = 3 256 + 11 16 + 10 1 = 954 d • Convert decimal to Hex – Use successive divisions by 16 359/16 22 R 7, 22/16 1 R 6, 1/16 359 d = 167 h CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 0 R 1 39
Covert Large Binary to Decimal Convert 1001 0011 0101 1100 b to decimal Method 1: – Use polynomial expansion methods Method 2: – Convert number to hex, then convert it to decimal. 1001 0011 0101 1100 b = 935 Ch = 37724 d CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 40
Addition and Subtraction in Sign and Magnitude CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 41
Addition and Subtraction in 1’s Complement 1. Add bits as in base 2. 2. Always add carry-out to result 3. overflow: if operands are of the same sign and sum of opposite sign CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 42
Addition and Subtraction in 2’s Complement 1. Add bits as in base 2. 2. Always discard carry-out 3. overflow: if operands are of the same sign and sum of opposite sign CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 43
Overflow Conditions in 2’s Complement Addition • If you add two numbers of the same sign and the result is of opposite sign Overflow 5 0101 -5 1011 + + 3 0011 -4 1100 ----------------8 1000 7 10111 CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 44
Overflow Conditions in 2’s Complement Addition If Carry-in carry-out Overflow 0111 5 0101 +3 +0011 -8 1000 -5 1011 -4 +1100 7 10111 If Carry-in = carry-out no Overflow 0000 +5 0101 +2 +0010 7 0111 CS 3401 Comp. Org. & Assembly 1110 -2 1110 -6 +1010 -8 11000 Data Representation in Computer Systems 45
Addition and Subtraction in Hexadecimal System Addition Subtraction CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 46
Representing Real Numbers in Binary – Fractional decimal values have nonzero digits to the right of the decimal point. – Numerals to the right of a radix point represent negative powers of the radix: 65. 4710 = 6 x 10 1 + 5 x 10 0 + 4 10 -1 + 7 10 -2 101. 11 = 1 2 2 + 0 2 1 + 1 2 0 + 1 2 -1 + 1 2 -2 = 4 + 0 + 1 + ½ + ¼ = 5 + 0. 25 = 5. 75 CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 47
Representing Real Numbers in Binary • Using the multiplication method to convert the decimal 0. 8125 to binary, we multiply by the radix 2. – The first product carries into the units place. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 48
Representing Real Numbers in Binary • Converting 0. 8125 to binary. . . – Ignoring the value in the units place at each step, continue multiplying each fractional part by the radix. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 49
Representing Real Numbers in Binary • Converting 0. 8125 to binary. . . – You are finished when the product is zero, or until you have reached the desired number of binary places. – Our result, reading from top to bottom is: 0. 812510 = 0. 11012 CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 50
Representing Real Numbers in Binary 5. 75 = 101. 11 • How to you represent the binary point? • Fixed point notation • Floating point notation CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 51
2. 5 Floating-Point Representation • Floating-point numbers allow an arbitrary number of decimal places to the right of the decimal point. – For example: 0. 5 0. 25 = 0. 125 • They are often expressed in scientific notation. – For example: 0. 125 = 1. 25 10 -1 5, 000 = 5. 0 106 CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 52
Floating-Point Representation • Floating-point numbers allow an arbitrary number of decimal places to the right of the decimal point. – For example: 0. 5 0. 25 = 0. 125 • They are often expressed in scientific notation. – For example: 0. 125 = 1. 25 10 -1 5, 000 = 5. 0 106 CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 53
Floating-Point Representation • Computers use a form of scientific notation for floating-point representation • Numbers written in scientific notation have three components: CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 54
Floating-Point Representation • Computer representation of a floating-point number consists of three fixed-size fields: • This is the standard arrangement of these fields. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 55
Floating-Point Representation • The one-bit sign field is the sign of the stored value. • The size of the exponent field, determines the range of values that can be represented. • The size of the significand determines the precision of the representation. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 56
Floating-Point Representation • The IEEE-754 single precision floating point standard uses an 8 -bit exponent and a 23 -bit significand. • The IEEE-754 double precision standard uses an 11 -bit exponent and a 52 -bit significand. For illustrative purposes, we will use a 14 -bit model with a 5 -bit exponent and an 8 -bit significand. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 57
Floating-Point Representation • The significand of a floating-point number is always preceded by an implied binary point. • Thus, the significand always contains a fractional binary value. • The exponent indicates the power of 2 to which the significand is raised. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 58
Floating-Point Representation • Example: – Express 3210 in the simplified 14 -bit floating-point model. • We know that 32 is 25. So in (binary) scientific notation 32 = 1. 0 x 25 = 0. 1 x 26. • Using this information, we put 110 (= 610) in the exponent field and 1 in the significand as shown. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 59
Floating-Point Representation • The illustrations shown at the right are all equivalent representations for 32 using our simplified model. • Not only do these synonymous representations waste space, but they can also cause confusion. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 60
Floating-Point Representation • Another problem with our system is that we have made no allowances for negative exponents. We have no way to express 0. 5 (=2 -1)! (Notice that there is no sign in the exponent field!) All of these problems can be fixed with no changes to our basic model. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 61
Floating-Point Representation • To resolve the problem of synonymous forms, we will establish a rule that the first digit of the significand must be 1. This results in a unique pattern for each floatingpoint number. – In the IEEE-754 standard, this 1 is implied meaning that a 1 is assumed after the binary point. – By using an implied 1, we increase the precision of the representation by a power of two. (Why? ) In our simple instructional model, we will use no implied bits. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 62
Floating-Point Representation • To provide for negative exponents, we will use a biased exponent. • A bias is a number that is approximately midway in the range of values expressible by the exponent. We subtract the bias from the value in the exponent to determine its true value. – In our case, we have a 5 -bit exponent. We will use 16 for our bias. This is called excess-16 representation. • In our model, exponent values less than 16 are negative, representing fractional numbers. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 63
Floating-Point Representation • Example: – Express 3210 in the revised 14 -bit floating-point model. • We know that 32 = 1. 0 x 25 = 0. 1 x 26. • To use our excess 16 biased exponent, we add 16 to 6, giving 2210 (=101102). • Graphically: CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 64
Floating-Point Representation • Example: – Express 0. 062510 in the revised 14 -bit floating-point model. • We know that 0. 0625 is 2 -4. So in (binary) scientific notation 0. 0625 = 1. 0 x 2 -4 = 0. 1 x 2 -3. • To use our excess 16 biased exponent, we add 16 to -3, giving 1310 (=011012). CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 65
Floating-Point Representation • Example: – Express -26. 62510 in the revised 14 -bit floating-point model. • We find 26. 62510 = 11010. 1012. Normalizing, we have: 26. 62510 = 0. 11010101 x 2 5. • To use our excess 16 biased exponent, we add 16 to 5, giving 2110 (=101012). We also need a 1 in the sign bit. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 66
IEEE Floating Point Standards • The IEEE-754 single precision floating point standard uses bias of 127 over its 8 -bit exponent. – An exponent of 255 indicates a special value. • If the significand is zero, the value is infinity. • If the significand is nonzero, the value is Na. N, “not a number, ” often used to flag an error condition. • The double precision standard has a bias of 1023 over its 11 -bit exponent. – The “special” exponent value for a double precision number is 2047, instead of the 255 used by the single precision standard. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 67
IEEE Floating Point Standards • Both the 14 -bit model that we have presented and the IEEE-754 floating point standard allow two representations for zero. – Zero is indicated by all zeros in the exponent and the significand, but the sign bit can be either 0 or 1. • This is why programmers should avoid testing a floating-point value for equality to zero. – Negative zero does not equal positive zero. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 68
Examples: • Represent 51. 875 using the following FP format: – Matissa: 10 bits – Exponent: 5 bits with 16 bias • Convert the following FP number written using the above format, to decimal: 1100111010110010 CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 69
Floating-Point Representation: Addition & Subtraction • Floating-point addition and subtraction are done using methods analogous to how we perform calculations using pencil and paper. • The first thing that we do is express both operands in the same exponential power, then add the numbers, preserving the exponent in the sum. • If the exponent requires adjustment to normalize the mantissa, we do so at the end of the calculation. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 70
Floating-Point Representation: Addition & Subtraction • Example: – Find the sum of 1210 and 1. 2510 using the 14 -bit floating-point model. • We find 1210 = 0. 1100 x 2 4. And 1. 2510 = 0. 101 x 2 1 = 0. 000101 x 2 4. • Thus, our sum is 0. 110101 x 2 4. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 71
Floating-Point Representation: Multiplication • Floating-point multiplication is also carried out in a manner akin to how we perform multiplication using pencil and paper. • We multiply the two operands and add their exponents. • If the exponent requires adjustment, we do so at the end of the calculation. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 72
Floating-Point Representation: Multiplication • Example: – Find the product of 1210 and 1. 2510 using the 14 -bit floatingpoint model. • We find 1210 = 0. 1100 x 2 4. And 1. 2510 = 0. 101 x 2 1. • Thus, our product is 0. 0111100 x 2 5 = 0. 1111 x 2 4. • The normalized product requires an exponent of 2010 = 101102. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 73
Floating-Point Representation: Multiplication • No matter how many bits we use in a floatingpoint representation, our model must be finite. • The real number system is, of course, infinite, so our models can give nothing more than an approximation of a real value. • At some point, every model breaks down, introducing errors into our calculations. • By using a greater number of bits in our model, we can reduce these errors, but we can never totally eliminate them. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 74
Floating-Point Representation • Our job becomes one of reducing error, or at least being aware of the possible magnitude of error in our calculations. • We must also be aware that errors can compound through repetitive arithmetic operations. • For example, our 14 -bit model cannot exactly represent the decimal value 128. 5. In binary, it is 9 bits wide: 10000000. 12 = 128. 510 CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 75
Floating-Point Representation • When we try to express 128. 510 in our 14 -bit model, we lose the low-order bit, giving a relative error of: 128. 5 - 128 0. 39% 128 • If we had a procedure that repetitively added 0. 5 to 128. 5, we would have an error of nearly 2% after only four iterations. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 76
Floating-Point Representation • Floating-point errors can be reduced when we use operands that are similar in magnitude. • If we were repetitively adding 0. 5 to 128. 5, it would have been better to iteratively add 0. 5 to itself and then add 128. 5 to this sum. • In this example, the error was caused by loss of the low-order bit. • Loss of the high-order bit is more problematic. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 77
Floating-Point Representation • Floating-point overflow and underflow can cause programs to crash. • Overflow occurs when there is no room to store the high-order bits resulting from a calculation. • Underflow occurs when a value is too small to store, possibly resulting in division by zero. Experienced programmers know that it’s better for a program to crash than to have it produce incorrect, but plausible, results. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 78
Character Representations • BCD & EBCDIC • ASCII • UNICODE CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 79
Character Codes • Calculations aren’t useful until their results can be displayed in a manner that is meaningful to people. • We also need to store the results of calculations, and provide a means for data input. • Thus, human-understandable characters must be converted to computer-understandable bit patterns using some sort of character encoding scheme. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 80
Character Codes • As computers have evolved, character codes have evolved. • Larger computer memories and storage devices permit richer character codes. • The earliest computer coding systems used six bits. • Binary-coded decimal (BCD) was one of these early codes. It was used by IBM mainframes in the 1950 s and 1960 s. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 81
Character Codes • In 1964, BCD was extended to an 8 -bit code, Extended Binary-Coded Decimal Interchange Code (EBCDIC). • EBCDIC was one of the first widely-used computer codes that supported upper and lowercase alphabetic characters, in addition to special characters, such as punctuation and control characters. • EBCDIC and BCD are still in use by IBM mainframes today. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 82
Character Codes • Other computer manufacturers chose the 7 bit ASCII (American Standard Code for Information Interchange) as a replacement for 6 -bit codes. • While BCD and EBCDIC were based upon punched card codes, ASCII was based upon telecommunications (Telex) codes. • Until recently, ASCII was the dominant character code outside the IBM mainframe world. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 83
Character Codes – – – ASCII: American Standard Code for Information Interchange. Used to represent characters and control information Each character is represented with 1 byte • • • upper and lower case letters: a. . . z and A. . . Z decimal digits -- 0, 1, …, 9 punctuation characters -- ; , . : special characters --$ & @ / { control characters -- carriage return (CR) , line feed (LF), beep CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 84
Examples of ASCII Code Bit contents (S): 01010011 Bit position: 76543210 S 83 (decimal) , 53 (hex) Bit contents (8): 00111000 Bit position: 76543210 8 56 (decimal) , 38 (hex) CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 85
ASCII Code in Binary and Hex CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 86
ASCII Groups Bit 6 Bit 5 0 0 Control Character 0 1 Digits & Punctuation 1 0 Upper Case & Special 1 1 Lower Case & Special CS 3401 Comp. Org. & Assembly Group Data Representation in Computer Systems 87
Character Codes • Many of today’s systems embrace Unicode, a 16 -bit system that can encode the characters of every language in the world. – The Java programming language, and some operating systems now use Unicode as their default character code. • The Unicodespace is divided into six parts. The first part is for Western alphabet codes, including English, Greek, and Russian. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 88
Character Codes • The Unicodespace allocation is shown at the right. • The lowestnumbered Unicode characters comprise the ASCII code. • The highest provide for user-defined codes. CS 3401 Comp. Org. & Assembly Data Representation in Computer Systems 89
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