Data and Computer Communications The Data Link Layer
- Slides: 46
Data and Computer Communications The Data Link Layer
Data Link Layer Design Issues • • Network layer services Framing Error control Flow control
Data Link Layer Algorithms for achieving: l Reliable l Efficient communication of a whole units – frames (as opposed to bits – Physical Layer) between two machines. Ø Two machines are connected by a communication channel that acts conceptually like a wire (e. g. , telephone line, coaxial cable, or wireless channel). Ø Essential property of a channel that makes it “wirelike” – bits are delivered in exactly the same order in which they are sent. Ø
Data Link Layer Ø For ideal channel (no distortion, unlimited bandwidth and no delay) the job of data link layer would be trivial. Ø However, limited bandwidth, distortions and delay makes this job very difficult.
Data Link Layer Design Issues Physical layer delivers bits of information to and from data link layer. The functions of Data Link Layer are: 1. Providing a well-defined service interface to the network layer. 2. Dealing with transmission errors. 3. Regulating the flow of data so that slow receivers are not swamped by fast senders. Ø Data Link layer l Takes the packets from Physical layer, and l Encapsulates them into frames Ø
Data Link Layer Design Issues Ø Each frame has a l frame header – a field for holding the packet, and l frame trailer. Ø Frame Management is what Data Link Layer does.
Packets and Frames Relationship between packets and frames.
Ø Check. Sum included in the Frame Ø Byte count. Ø 2. Flag bytes with byte stuffing. Ø 3. Flag bits with bit stuffing. Ø 4. Physical layer coding violations.
(2. 1) Framing Ø A character stream. (a) Without errors. (b) With one error.
(2. 2) Framing (a) A frame delimited by flag bytes. Ø (b) Four examples of byte sequences before and after stuffing. Ø
(2. 3) Framing Bit stuffing Ø (a) The original data. Ø (b) The data as they appear on the line. Ø (c) The data as they are stored in receiver’s memory after destuffing. Ø
Ethernet Packet
Services Provided to the Network Layer Ø Principal Service Function of the data link layer is to transfer the data from the network layer on the source machine to the network layer on the destination machine. l l Process in the network layer that hands some bits to the data link layer for transmission. Job of data link layer is to transmit the bits to the destination machine so they can be handed over to the network layer there.
Network Layer Services (a) Virtual communication. (b) Actual communication.
Possible Services Offered 1. Unacknowledged connectionless service. 2. Acknowledged connectionless service. 3. Acknowledged connection-oriented service.
Unacknowledged Connectionless Service Ø It consists of having the source machine send independent frames to the destination machine without having the destination machine acknowledge them. Ø Example: Ethernet, Voice over IP, etc. in all the communication channel were real time operation is more important that quality of transmission.
Acknowledged Connectionless Service Ø Ø Each frame sent by the Data Link layer is acknowledged and the sender knows if a specific frame has been received or lost. Typically the protocol uses a specific time period that if has passed without getting acknowledgment it will resend the frame. This service is useful for commutation when an unreliable channel is being utilized (e. g. , 802. 11 Wi. Fi). Network layer does not know frame size of the packets and other restriction of the data link layer. Hence it becomes necessary for data link layer to have some mechanism to optimize the transmission.
Acknowledged Connection Oriented Service Ø Source and Destination establish a connection first. Ø Each frame sent is numbered l Data link layer guarantees that each frame sent is indeed received. l It guarantees that each frame is received only once and that all frames are received in the correct order. Ø Examples: l Satellite channel communication, l Long-distance telephone communication, etc.
Acknowledged Connection Oriented Service Ø Three distinct phases: 1. Connection is established by having both side initialize variables and counters needed to keep track of which frames have been received and which ones have not. 2. One or more frames are transmitted. 3. Finally, the connection is released – freeing up the variables, buffers, and other resources used to maintain the connection.
Asynchronous and Synchronous Transmission Ø Timing problems require a mechanism to synchronize the transmitter and receiver l receiver samples stream at bit intervals l if clocks not aligned, drifting will sample at wrong time after sufficient bits are sent Ø Two techniques to synchronize l asynchronous transmission l synchronous transmission
Asynchronous Transmission
Asynchronous - Behavior Ø Simple Ø Cheap Ø Overhead of 2 or 3 bits per char (~20%) Ø Stop element 1. 5 time unit Ø Good for data with large gaps (keyboard) Ø 6% error Ø Framing error – in picture the last (8 th) bit can be mistaken as a start bit
Synchronous Transmission Block of data transmitted, sent as a frame Ø Clocks must be synchronized Ø l l Ø Need to indicate start and end of block l Ø can use separate clock line or embed clock signal in data use preamble and post-amble More efficient (lower overhead) than asynchronous
Types of Error Ø An error occurs when a bit is altered between transmission and reception. Ø Single bit errors l l Ø only one bit altered caused by white noise Burst errors l l l contiguous sequence of B bits in which first, last and any number of intermediate bits are in error caused by impulse noise or by fading in wireless effect is greater at higher data rates
Error Detection Ø Will have errors Ø Detect using error-detecting code Ø Added by transmitter Ø Recalculated and checked by receiver Ø Still chance of undetected error Ø Parity l l Parity bit set so frame has even number of ones (even parity) or odd number of ones (odd parity) Even number of bit errors goes undetected
Error Detection Process
Error Detection Ø Pb= Probability a bit is received in error, Bit Error Rate (BER) Ø P 1= Probability a frame is received with no error Ø P 2= Probability a frame is received with undetected error Ø F = number of bits / frame Ø Then, P 1= (1 - Pb)F , P 2= (1 - P 1) Ø Assuming no error-detecting algorithm is
Error Detection # ISDN has 64 Kbps channel, 1 frame with undetected error per day is expected, (1 frame = 1000 bits), Calculate the number of Frames / day and P 2. Ø If actual Pb= 10 -6, can we achieve the above P 2?
Problem
Cyclic Redundancy Check Ø One of most common and powerful checks Ø For block of k bits, transmitter generates an n-k bit frame check sequence (FCS) Ø Transmits n bits which is exactly divisible by some number Ø Receiver divides frame by that number l if no remainder, assume no error
Cyclic Redundancy Check Ø Basis: Modulo-2 arithmetic (X-or for + or -) Ø Message, M = 1010001101 Ø Pattern, P = 110101 (MSB & LSB = ‘ 1’) Ø FCS = ? (5 bits) (01110) Ø Multiply the Message by 25, then divide by the Pattern. Remainder is added with the Message and transmitted. Ø P is one bit longer than FCS.
Cyclic Redundancy Check Selection of polynomial P: - Should not be divisible by X - Should be divisible by X+1
Cyclic Redundancy Check Benefits: - Detects all burst errors that affect odd number of bits - Detects all burst errors of length less than or equal to degree of the polynomial (FCS) - Detects, with high probability, all burst errors of length greater than the degree of the polynomial
Cyclic Redundancy Check # CRC-12 (X 12+ X 11+X 3+X+1) Degree: 12 Detects all burst errors that affects odd number of bits Detects all burst errors of length less than or equal to 12 Detects (99. 97 percent of) all burst errors of length more than or equal to 12.
Error Correction Ø Correction of detected errors usually requires correct data block to be retransmitted Ø Not appropriate for wireless applications l l Bit error rate is high causing lots of retransmissions When propagation delay long (satellite) compared with frame transmission time, resulting in retransmission of frame in error plus many subsequent frames Ø Instead need to correct errors on basis of bits received Ø Error correction provides this
Error Correction Process
Error Correction Ø 2 -dimensional Parity: Ø “Data is arranged in 2 -dimensional array and parity bit is added for each row and column” Ø PV Ø 0 1 1 0 0 “Detects and Corrects all single 10100 bit errors” Ø 1 1 1 0 1 “Detects all odd number of 01111 bit errors and some even 0 1 0 PH number of bit errors”
How Error Correction Works Ø Adds redundancy to transmitted message Ø Can deduce original despite some errors Ø E. g. block error correction code l l l Map k bit input onto an n bit codeword Each distinctly different If get error, assume codeword sent was closest to that received Ø Much reduced effective data rate
Block Code Principles Ø Hamming distance = difference in # of bits, Ø p = 011011, q = 110001, d (p, q) = ? Ø Data Code Ø 00 00000 Ø 01 00111 Ø 10 11001 Ø 11 11110 Ø # Find the distance between all the valid codes (in pairs) on this slide.
Block Code Principles Ø Received 00100, valid? Can it be corrected? Ø Find distances and the minimum. Ø ‘Select the valid code at the minimum distance’ Ø Received 00100, correct word? Ø More than one minimum distance! Ø 01010 (Invalid) => valid 00000 and 11110 Ø ‘Equidistance of 2’ => can detect, not correct
Hamming ECC Ø ‘Use of extra parity bits to allow the position identification of a single error’ Mark all bit positions that are powers of 2 as parity bits. (positions 1, 2, 4, 8, 16, etc. ) 2. All other bit positions are for the data to be encoded. (positions 3, 5, 6, 7, 9, 10, 11, 12, 13, 14, 15, etc. ) 3. Each parity bit calculates the parity for some of the bits in the code word. The position of the parity bit determines the sequence of bits that it checks. 1.
Hamming ECC Position 1: checks bits (1, 3, 5, 7, 9, 11, . . . ) – Alternate Position 2: checks bits (2, 3, 6, 7, 10, 11, 14, 15, . . . ) – Alternate 2 -bits Position 4: checks bits (4, 5, 6, 7, 12, 13, 14, 15, 20, 21, 22, 23, . . . ) Alternate 4 -bits
Hamming ECC Position 8: checks bits (8 -15, 24 -31, 40 -47, . . . ) – Alternate 8 -bits 4. Set the parity bit to create even parity. ØA byte of data: 10011010 ØPlace the data word, leaving spaces for the parity bits: _ _ 1 _ 0 0 1 _ 1 0 Calculate the parity bits.
Hamming ECC Ø Position 1 checks bits 1, 3, 5, 7, 9, 11: ? _ 1 _ 0 0 1 _ 1 0. set position 1 to a 0: 0 _ 1 _ 0 0 1 _ 1 0 Ø Position 2 checks bits 2, 3, 6, 7, 10, 11: 0 ? 1 _ 0 0 1 _ 1 0. set position 2 to a 1: 0 1 1 _ 0 0 1 _ 1 0 Ø Position 4 checks bits 4, 5, 6, 7, 12: 0 1 1 ? 0 0 1 _ 1 0. set position 4 to a 1: 0 1 1 1 0 0 1 _ 1 0
Hamming ECC Ø Position 8 checks bits 8, 9, 10, 11, 12: 0 1 1 1 0 0 1 ? 1 0. set position 8 to a 0: 0 1 1 1 0 0 1 0 1 0 Ø Final code word: 011100101010. Ø Finding and fixing a corrupted bit: Ø Suppose that the word was received as 011100101110 instead. Ø The method is to verify each check bit.
Hamming ECC Ø Parity bits 2 and 8 are incorrect. It is 2 + 8 = 10; bit position 10 is the location of the bad bit and needs to be inverted. # Test if these Hamming-code words are correct. If one is incorrect, indicate the correct code word. Also, indicate what the original data was. Ø 010101100011 Ø 111110001100 Ø 00001010
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