CSE 3322 Computer Architecture Dr John Patterson 614
- Slides: 34
CSE 3322 Computer Architecture Dr. John Patterson 614 NH Office Hours: M , W 11 – 12 noon 817 -272 -3679 john. patterson@uta. edu Grading Policy: Project 25% Exam III 25% Homework 5% add on Turn in start of class – no late homework
CSE 3322 Computer Architecture Course WEB SITE crystal. uta. edu/~jpatters Read Chapter 1 Computer Organization and Design
“If we don’t succeed, we run the risk of failure. ” Bill Clinton
CSE 3322 Computer Architecture The Low Level knowledge needed by High Level Programmers and Systems Designers
Five Components of Computers Control Datapath Processor Memory Input Output
Input Instructions Control Memory Input C=A+B Datapath A B C Output
Fetch Instructions Control Memory Input ADD A, B C=A+B Datapath A B C Output
Fetch Operands Control Memory Input ADD A, B C=A+B Datapath A B C A, B Output
Execute Command Control Memory Input ADD A, B C=A+B Datapath A B C A+B Output
Store Results & Output Control Memory Input ADD A, B C=A+B Datapath A B A+B Output
Some Architecture Considerations • Integer or Floating Point • Number of Operands Control Memory Input ADD A, B C=A+B Datapath A B A+B Output
Architecture Design Criteria • Performance
Architecture Design Criteria • Performance • Hardware Costs
Architecture Design Criteria • Performance • Hardware Costs Performance
Architecture Design Criteria • Performance • Hardware Costs Performance • Instruction Complexity
Architecture Design Criteria • Performance • Hardware Costs Performance • Instruction Complexity • Hardware Software Trade-Offs
Architecture Design Criteria • Performance • Hardware Costs Performance • Instruction Complexity • Hardware Software Trade-Offs • Etc. , Etc.
Evolution of Registers in Datapath Accumulator Ex: 32 Flip-Flops A ADD 300 Add the contents of memory location 300 to the Accumulator A + Memory[300] A
Evolution of Registers in Datapath Accumulator Ex: 32 Flip-Flops A ADD 300 A + Memory[300] A Special Registers were added with special functions
Evolution of Registers in Datapath Accumulator Ex: 32 Flip-Flops A ADD 300 A + Memory[300] Models or Abstractions A Special Registers were added with special functions
Evolution of Registers in Datapath • 32 General Purpose Registers
Evolution of Registers in Datapath • 32 General Purpose Registers • Called a Load-Store or Register-Register machine
Evolution of Registers in Datapath • 32 General Purpose Registers • Called a Load-Store or Register-Register machine • All Registers can be used for any purpose
Evolution of Registers in Datapath • 32 General Purpose Registers • Called a Load-Store or Register-Register machine • All Registers can be used for any purpose • Ex: Add any two Registers and put the result in a third Register
Instruction Set Architecture • Consists of All of the Instructions and How Each Works
Instruction Set Architecture • Consists of All of the Instructions and How Each Works Models or Abstractions
Instruction Set Architecture • Consists of All of the Instructions and How Each Works • Is the Interface Between Hardware and Software
Instruction Set Architecture • Consists of All of the Instructions and How Each Works • Is the Interface Between Hardware and Software • Defines the Functionality
Instruction Set Architecture • Consists of All of the Instructions and How Each Works • Is the Interface Between Hardware and Software • Defines the Functionality • Determines the Inherent Performance
Instruction Set Architecture • Consists of All of the Instructions and How Each Works • Is the Interface Between Hardware and Software • Defines the Functionality • Determines the Inherent Performance • Determines the Software Compatibility
Software Hierarchical Layers Machine Instruction 1011100010000001
Software Hierarchical Layers Assembly Language add $2, $5, $2 Assembler Machine Instruction 1011100010000001
Software Hierarchical Layers High Level Language g = h + A[8] Compiler Assembly Language add $2, $5, $2 Assembler Machine Instruction 1011100010000001
Software Hierarchical Layers High Level Language Compiler Assembly Language g = h + A[8] Models or Abstractions add $2, $5, $2 Assembler Machine Instruction 1011100010000001
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