CPSC 581 Human Computer Interaction II Interaction Design













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CPSC 581 Human Computer Interaction II Interaction Design
Your Hosts Saul Greenberg & Nic Marquardt • human computer interaction • ubiquitous comuting • computer supported cooperative work with help from various others
Your Hosts contact information • saul. greenberg@ucalgary. ca or nicolai. marquardt@ucalgary. ca • MS 680 – Interactions Laboratory office hours • by appointment: o email to arrange one • usually one hour before class • by email any time • drop in for urgent requests o but no guarantees!
Course Description Advanced topics and applications in HCI • emphasis on developing design skills for highly interactive human -computer interfaces
Course Description Advanced topics and applications in HCI • emphasis on developing design skills for highly interactive human -computer interfaces • work within research GUI topics • challenge you to search for creative interaction design
Course Description Advanced topics and applications in HCI • emphasis on developing design skills for highly interactive human -computer interfaces likely topics selected from: • novel input devices • single display groupware • physical user interfaces… other things you will learn • sketching and portfolio methods • C# / WPF / Visual Studio
Course Description Advanced topics and applications in HCI • emphasis on developing design skills for highly interactive human -computer interfaces incorporate ‘best practices’ of interface design into your everyday skills • • • creativity via applied exercises idea brainstorming via visual sketches sketch and prototype development implementation portfolio summaries critical analysis of interface designs
How you will be evaluated projects and exercises- 80% • 3 major projects and many sketching exercises sketchbook - 10% • progressive descriptions of visual ideas • habitual use – quantity! portfolio - 10% • • learning and professional portfolios professional-looking visual summaries of designs archives of code and supporting documents summary of accomplishments. participation • class discussions and critiques • presentations of own work
How you will be evaluated projects and exercises- 80% • 3 major projects o sketches o implementations o demonstrations o portfolio • Series of sketching exercises o replicate sketching method o apply sketching method
Structure merged class and labs • lectures • in-class practicum on exercises • on-going design critiques o by myself o the TA o class members • ‘spontaneous’ sketch-based design exercises
Resources & materials course site • www. cpsc. ucalgary. ca/~saul/ lecture materials. • slides and readings your supplies • Sketching User Experiences, Bill Buxton (2007, Morgan Kaufmann) • sketchbook • portfolio materials • prototyping supplies optional C# / WPF manuals • your choice
You are a Designer, not a Technician • Sketchbook • carry one constantly • collect / generate / develop a multitude of ideas • Tools • see what is out there • your media choice affects what you create • Aesthetics • they matter – being a ‘dweeb’ is no excuse • Critique • challenge all designs you see • present yours – don’t be shy! • Portfolio • collect your works • be proud