Controlling Originality Talk 9 Part C Controlling Video
- Slides: 126
Controlling Originality Talk 9 Part C “Controlling” Video Game Law 2018 UBC Law @ Allard Hall Jon Festinger Q. C. Centre for Digital Media Allard Law of Law, UBC QMUL School of Law (CCLS) Festinger Law & Strategy http: //videogamelaw. allard. ubc. ca/ Twitter: @jonfestinger jon_festinger@thecdm. ca
Today (11. 7) in History 1932 1 st broadcast of "Buck Rogers in the 25 th century" on CBS-radio 1957 Cold War: The Gaither Report calls for more American missiles and fallout shelters. 1981 France performs nuclear test
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http: //videogame. law. ubc. ca
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Yours?
Movie Video Games This photo taken by Roman Bonnefoy
Mad Max (2015)
Star Wars Battlefront (2015)
Alien: Isolation (2014)
Stalker (2007)
10. The Chronicles Of Riddick: Assault On Dark Athena (2009)
9. Aliens versus Predator Classic 2000
8. Middle-Earth: Shadow of Mordor (2014)
7. Star Wars: Knights of the Old Republic (2003)
6. Jurassic Park: Operation Genesis (2003)
5. Blade Runner (1997)
4. Indiana Jones and the Fate of Atlantis (1992)
3. The Thing (1982)
2. Star Wars: TIE Fighter (1994)
1. Tron 2. 0 (2003)
“Part C. Controlling” begins…
Panopticon (Jeremy Bentham)
Which Laws? Layers of Control 11. Internet Governance & Surveillance (International Law) 10. Criminal & Obscenity Laws. 9. Taxation/Currency/Gambling (regulatory; quasi-criminal law) 8. Misleading promises/advertising, physical or psychological harm, unfair competition/anti-trust (consumer protection) 7. Industry self regulation (delegated authority) & medium specific regulation (constitutional) Out of the Creation Norms ------------------------------------------------In the Creation (Magic Circle) Ethics (of Originality, Creativity & Expression) 6. Privacy, Defamation & Personality law (tort, IP) 5. EULA/To. S & Contracts (contractual, private) 4. Trademark, Patents & the IP Business 3. Copyright & Users Rights (statutory) 2. Technology (quasi extra-legal) 1. Community (extra-legal)
Legal Constraints on Digital Creativity: Originalities & Behaviors First 6 layers concern what is “original” in the game. Final 5 concern limiting behaviors outside the game.
Starting at the End A. I. IS POSTSTRUCTURAL
Replacing Author with Reader… Except with Big Data enabled A. I. you are the book being read.
Enabling… MEdia
So is anything original (& therefore IP) in a Video Game? (Hint: not as much as you think. . ) + Should anything be plagiarism? Or will everything be plagiarism OF YOU
The Basics Will be repeated…
STEP 1 – not the “system” “Games and Other Uncopyrightable Systems” Bruce Boyden (2011) http: //www. georgemasonlawreview. org/doc/Boyden_18 -2_2011. pdf “Games are systems in exactly the same way. A game, as sold, is only a game form; the content necessary for an instance of the game comes from the players. That is, the game form establishes the environment for play —the game space—and it defines permissible moves and the conditions for winning or drawing. But the game itself is supplied by the players. Games are systems in the same way that the excluded schemes in the cases above were systems. ” “For systems, the rule against the copyrightability of games demonstrates why systems are generally uncopyrightable and why that term has special significance. The term is not merely a synonym for “idea, ” or “process. ” Systems are shells into which users pour meaning. While they may contain expression themselves, that expression is there merely to facilitate the meaning added by the user. Copyright properly excludes them. ”
Other Steps *Not Ideas or General Concepts *Not Genres; scenes a faire *Not Rules, play methods, common moves *Not stock characters
What’s left that is protectable? ART - look & feel & Atari v. Oman (Breakout) almost denied that + Underlying Code + Sound + Plagiarism (protected against)
WHAT IS AN “ORIGINAL” GAME (In Law)?
STEP 1
First key is the… IDEA/ EXPRESSION DICHOTOMY
STEP 2
THE IP THRESHOLD FOR GAMES
BREAKOUT Issue: The “creativity standard” in copyright.
Atari v. Oman - 1989/1992 USCA DC Cir. * “BREAKOUT's audiovisual display features a wall formed by red, amber, green, and blue layers of rectangles representing bricks. A player maneuvers a control knob that causes a rectangular-shaped representation of a paddle to hit a squareshaped representation of a ball against the brick wall. When the ball hits a brick, that brick disappears from its row, the player scores points, and a brick on a higher row becomes exposed. A "breakout" occurs when the ball penetrates through all rows of bricks and moves into the space between the wall and the top of the screen; the ball then ricochets in a zig-zag pattern off the sides of the screen and the top layer of the wall, removing bricks upon contact and adding more points to the player's score. Various tones sound as the ball touches different objects or places on the screen. The size of the paddle diminishes and the motion of the ball accelerates as the game is played. ” "If Picasso had painted a round object on a canvas, would you say because it depicts a familiar subject--namely, something that's round--it can't be copyrighted? ” District court judge asked counsel for the Register, Atari Games Corp. v. Oman, 979 F. 2 d 242 - 1992 - ourt of Appeals, Dist. of Columbia Circuit Atari Games Corp. v. Oman, 888 F. 2 d 878 - 1989 - ourt of Appeals, Dist. of Columbia Circuit Atari Games Corp. v. Oman, 693 F. Supp. 1204 - 1988 - ist. Court, Dist. of Columbia
STEP 3 Copyright
No protection for: general concepts, plots, themes and genres; scenes a faire, ideas “merged” with expression; content not original to the author
Meaning no protection for: basic game concept, rules, method of play, stock characters, common sports moves, other aspects of games “driven by genre”
STEP 4 What is protectable…
“look and feel”, game progression, graphics, instructions (verbatim), underlying Code, storyline, Sounds, can be protected
STEP 5 Defenses: Copyright invalidity; Independent creation; Fair dealing/use.
Summary of Copyright Analysis Step 1: Identify game’s genre and others that fall into it Step 2: Identify un-protectable aspects of such games Step 3: Compare the games
APPLYING THESE RULES: …
K. C. Munchkin & Pac-Man won on appeal
Dawn of the Dead & Dead Rising Dead-rising wins declaratory judgment
Scrabble & Scrabulous Changed name to “Lexulous” as part of settlement. Delhi High Court found “game” couldn’t be copyrighted
Cityville v. Mega. City Settled with Vostu making changes to it’s games and paying some $ to Zynga
Tetris & Mino Tetris wins case in Summary Judgment
Triple Town & Yeti Town Court denied 6 Waves (Yeti Town) motion to dismiss Spry Fox’s (Triple Town) infringement claim and case settled with transfer of Yeti Town’s copyright to Spry Fox.
Sims Social & The Ville EA sued Zynga. Settled. Both games shut down almost simultaneously.
Farm Heroes Saga & Farm Epic removed by 6 Waves as part of settlement with King.
Pet Rescue Saga & Treasure Epic removed by 6 Waves as part of same settlement with King.
Tiny Tower & Dream Heights Nimblebit (Tiny Tower) shames Zynga (Dream Heights)
STEP 6 Trademark
Blingville & Zynga ? ? ?
The Learning Co. & Zynga renames its game “Pioneer Trail”
ESS Entertainment & Rock Star The Play Pen & The Pig Pen Defendant Rock Star (Pig Pen) WINS
STEP 7 Personality Rights
Personality Rights: PRIVACY ACT [RSBC 1996] Unauthorized use of name or portrait of another 3. (2) It is a tort, actionable without proof of damage, for a person to use the name or portrait of another for the purpose of advertising or promoting the sale of, or other trading in, property or services, unless that other, or a person entitled to consent on his or her behalf, consents to the use for that purpose. Action does not survive death 5. An action or right of action for a violation of privacy or for the unauthorized use of the name or portrait of another for the purposes stated in this Act is extinguished by the death of the person whose privacy is alleged to have been violated or whose name or portrait is alleged to have been used without authority.
Noriega v. Call of Duty
http: //www. latimes. com/opinion/op-ed/la-oe-raustiala-video-games-lohan-noriega-20141031 -story. html
Karen Gravano v. GTA V Gravano loses 9. 1. 16
Lindsay Lohan v. GTA V Lohan loses in same decision 9. 1. 16
But…
Lady Miss Kier v. Space Channel 5 SEGA (Space Channel) 5 WINS
Justin Bieber v. ‘Joustin Beaver’ ? ? ? – Who cares
? ? ? http: //www. allyourlawarebelongtous. com/justin-biebers-joustin-beaver-lawsuit/
No Doubt v. Activision Publishing, Inc. (No Doubt & Band Hero) SETTLED
Dillinger v. Electronic Arts John Dillinger & “Dillinger Tommy Gun”
http: //volokh. com/2011/06/24/electronic-arts-prevails-over-dillinger-heirs/
STEP 8 Patent Rights
Crazy Taxi v. Simpsons Road Rage SETTLED
Golden Tee v. PGA Tour Golf Defendant PGA Tour Golf WINS
STEP 9 What do YOU think?
& just to confuse your feelings. . .
Don’t forget FREEDOM TO MOD/CREAt. E ?
Some Other Original-ism cases * “IGT v. Alliance Gaming Corp” (wheel of Fortune http: //www. bakerlaw. com/alerts/patent-watch-igt-v-alliance-gaming-corp-1220 -2012/ * “Washington v. Take-two Interactive Software, Inc. , et al. ” (misappropriation of likeness in GTA) http: //www. loeb. com/news/Case. List. aspx? Type=ip&case=1907 * “GSC Game World Claims Ownership of S. T. A. L. K. E. R. Game Rights”http: //gamepolitics. com/2012/12/13/gsc-gameworld-claims-ownership-stalker-game-rights#. UTb 246 XR 2 k. U * “SEGA Takes Legal Action Against Level-5 Over Nintendo DS Patent Dispute”http: //www. nintendolife. com/news/2012/12/sega_takes_legal_action_against_level_5_over_nintendo_ds_patent_dispute * “Court Tackles Copyright Issue of "Throwback" NFL Uniforms in Video Games” http: //www. manatt. com/Sports. Law/Court_Tackles_Copyright_Issue_of_Throwback_NFL_Uniforms_in_Video_Games. aspx * “Tweeria Struggles With Copyright Problems”http: //www. gamepolitics. com/2012/12/27/tweeria-struggles-copyrightproblems#. UTb 6 Ua. XR 2 k. U * “Tetricide” http: //uttresl. wordpress. com/2013/02/01/tetricide-2/ * “Wizards of the Coast Sued for Magic: The Gathering Online Patent Infringement Claims”http: //gamepolitics. com/2012/11/02/wizards-coast-sued-magic-gathering-online-patent-infringement-claims#. UTb 8 KKXR 2 k. U * “Scrabble 3 D tile held to be invalid by High Court - JW Spear & Sons Ltd and Mattel Inc v Zynga” http: //www. lexology. com/library/detail. aspx? g=c 918285 f-f 721 -4 a 1 a-8 b 70 -80 dce 5 b 422 ba * “British games company says it owns the idea of space marines”http: //www. theregister. co. uk/2013/02/07/games_workshop_in_spurious_space_marines_claim/ * “Infringing World of Warcraft theme park built in China”http: //the 1709 blogspot. ca/2013/01/infringing-world-of-warcrafttheme-park. html * “Tolkien estate unleashes legal Uruk-hai on Lo. TR online slot machines” http: //arstechnica. com/tech-policy/2012/11/tolkien-estate-unleashes-legal-uruk-hai-on-lotr-online-slot-machines/ * “Keller v. EA: visual elements mean game isn’t protected by First Amendment” http: //tushnet. blogspot. ca/2013/08/keller-v-ea-visual-elements-mean-game. html * ”The First Amendment in play: Brown v. EAhttp: //tushnet. blogspot. ca/2013/08/the-first-amendment-in-play-brown-v-ea. html
Next Class: “Mass Effect-s” The Assault on Video gaming The Assault by Video gaming REMIXING VIOLENCE, MISOGYNY & CIVIL SOCIETY
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