Contra Costa Football Officials Association New Officials Training
Contra Costa Football Officials Association New Officials Training Session No. 2 Basic Definitions / Live Ball / Dead Ball June 23, 2012 Anatomy of a Play
Player Safety is Your Number One Concern June 23, 2012 Anatomy of a Play 2
Welcome ßSign In ßPay Dues; Pick-up Books ßIntroductions ®Trainers ®CCFOA Board Members who are present ®Attendees June 23, 2012 Anatomy of a Play 3
Today’s Agenda ßSession 1 Quiz, Discussion and Review ßBasic Definitions for a New Official (Rule 2) Rich & Bert ßFundamentals – The Scrimmage Formation Pre-Snap (Rule 7 -1 and 7 -2) Rich ® Line Up, Encroachment, False Start, Motion/Shifts ® Rules, Mechanics, Keys, Signals ® Film ßFundamentals - the Live Ball / Dead Ball (Rule 4) Bert ® When is the ball dead / When is it alive? ? ® Rules, Mechanics, Keys, Signals ßStay after if you missed Orientation Bert & Rich June 23, 2012 Anatomy of a Play 4
BASIC DEFINITIONS Rule 2 Bert June 23, 2012 Anatomy of a Play 5
Basic Definitions 1. 2. 3. 4. 5. 6. 7. 8. 9. Neutral Zone, Line of Scrimmage Dead Ball, Live Ball Catch, Recovery, Touching Fumble, Muff Scrimmage Kick, Free Kick Passing, Handing, Batting Player Possession, Team Possession Ready for Play Rules, Mechanics, Keys, Signals June 23, 2012 Anatomy of a Play 6
Neutral Zone , Lines of Scrimmage ßNeutral Zone (2 -28) ® 10 yard separation between R and K on free kick ®“Width of the ball” and across the field during a scrimmage down ßLines of Scrimmage (2 -25) ®Vertical planes on either side of the neutral zone during a scrimmage down ®A Player is “on the line” essentially if he is within one yard of the line of scrimmage June 23, 2012 Anatomy of a Play 7
The Neutral Zone in Pictures June 23, 2012 Anatomy of a Play 8
Dead Ball, Live Ball ßDead Ball (2 -1 -1) ®A ball not in play; essentially the interval between downs ®Seldom does the official’s whistle kill the ball – it is already dead by rule when the whistle blows ®No live ball foul causes the ball to become dead ßLive ball (2 -1 -2) ®A ball that is in play ®Becomes live when it is legally snapped ®Becomes live at the moment it is legally free kicked June 23, 2012 Anatomy of a Play 9
Catch, Recovery, Touching ßCatch (2 -4) ® Gaining possession of a live ball in flight AND ® First contacting the ground in bounds while maintaining possession of the ball ßRecovery (2 -36) ® Gaining possession of a live ball after it strikes the ground AND ® First contacting the ground in bounds while maintaining possession of the ball ßTouching (2 -44) ® Any contact with a live ball ® Either touching it or being touched by it ® Touching always precedes possession June 23, 2012 Anatomy of a Play 10
Fumble, Muff ßFumble (2 -18) ®Loss of Player Possession other than by handing, passing or a legal kick ßMuff (2 -27) ®Touching of a loose ball in an unsuccessful attempt to secure possession June 23, 2012 Anatomy of a Play 11
Scrimmage Kick, Free Kick ßScrimmage Kick (2 -24 -4) ® Legal Kick from in or behind the neutral zone ® Can be place kick, punt or drop kick ßFree Kick (2 -24 -3) ® A “Kickoff” putting ball in play: • To start the half • After a score (TD, FG, Safety) • After a fair catch (don’t worry about that) ® Must be a place kick or drop kick (free kick after a safety may be a punt) ß“A kick is a kick” until a player secures possession (catch or recovery) June 23, 2012 Anatomy of a Play 12
Passing, Handing, Batting ßPassing (2 -31) ®Throwing a ball ®The ball MUST travel in flight ®Forward vs. Backward Passes ßHanding (2 -19) ®Transferring possession to a teammate WITHOUT ball traveling in flight ®Forward vs. Backward handing ßBatting (2 -2) ®Intentionally slapping or striking the ball with the arm or hand June 23, 2012 Anatomy of a Play 13
Player vs. Team Possession ßPlayer Possession (2 -34 -1) ®A live ball held or controlled by a player ®Player in possession of the ball is the “Runner” ßTeam Possession (2 -34 -2) ®Ball in player possession ®One that is loose following loss of player possession ®In possession of K until free kick is possessed by R or until ball is declared dead ®A live ball is always in possession of one of the teams June 23, 2012 Anatomy of a Play 14
Ready for Play (2 -35) ßOccurs when the Referee signals (chop / whistle) that the ball may now be put in play ßStart of the 25 second count ßStart of various restrictions on position and movement of the players June 23, 2012 Anatomy of a Play 15
BREAK June 23, 2012 Anatomy of a Play 16
Fundamentals The Scrimmage Formation – Pre. Snap Rule 7 -1 & 7 -2 Encroachment False Start Getting Set, Shifts & Motion Rich June 23, 2012 Anatomy of a Play
The Fundamentals of the Scrimmage Formation; Pre-Snap ßEveryone ®Verify Correct Down • Hand up until Ready for Play showing down • Move to other finger at RFP ßUmpire ®Stand over ball facing R ®When he nods or when there is no chance of quick snap move off ball ®Opposite Referee most times ßFlanks ®Position yourself outside the sideline ®Mark Offensive Scrimmage Line “my foot is the line” ®Widest Receiver – On or Off? / Signal to other flank • If both off; count backfield – no more than 4 June 23, 2012 Anatomy of a Play 18
Counting Players ßUmpire Count Offense (4 Man) Defense (3) ßFlanks (4) count Defense ßEvery Down & Signal to Referee ®If 11 – Fist outward ®If 10 – spread fingers; hands on chest ®If 12 – count again; then penalty ßVERY STRONG PREFERENCE to flag this before the play (5 yard dead ball penalty – illegal substitution rather than 15 yard live ball penalty illegal participation) June 23, 2012 Anatomy of a Play 19
Encroachment ßRule ® After RFP no A or B player may be in neutral zone ® Immediate foul no “getting back” ® Youth and early in season – Use some judgment ßMechanic ® Throw flag, blow whistle, signal timeout, come down line to report to Referee ® Primarily Flanks’ call; U has wrong perspective ßKey = Snapper to your sideline Off & Def ßSignal & Subtleties ® Throw flag up and slightly towards side of line of team that fouled June 23, 2012 Anatomy of a Play 20
False Start ß Rule ® ® Applies only to A After a player Is set he can make no motion simulating a snap A “down lineman” once down is “locked down” Don’t be fooled – sometimes everyone goes except the snapper = false start ß Mechanic ® Throw flag, blow whistle, signal time out, come down line to report to Referee ß Keys ® Flanks (snapper to sideline, wideouts) ® U (Interior line, primarily snapper to opposite tackle) ß Signal & Subtleties ® Flank - Throw flag up and slightly towards A side of line ® Umpire – Toss flag underhand to feet of player who fouled June 23, 2012 Anatomy of a Play 21
Snap Infraction ßSnap must be single, continuous backward motion ®No ball “jerks” pre-snap to draw defensive ®Ball must leave hands of snapper ®Ball must touch a player not on the line or the ground before it touches a lineman June 23, 2012 Anatomy of a Play 22
Is it Encroachment or a False Start? ßCome in to center to discuss with crew ßMust establish which happened first – that is what it is June 23, 2012 Anatomy of a Play 23
Getting Set, Shift, Motion ßRule: ® After RFP and after each shift at some point prior to the snap all A players must be simultaneously motionless for 1 second ® Shift = two players moving at same time ® At snap only one player can be in motion and that motion must not be forward ßMechanic ® NOT a foul until the snap (what you might hear) ßKey ® R, HL, LJ all can call illegal shift ® Illegal motion – HL, LJ take motion away from them ® NOT the umpire’s call ßSubtlety ® Throw flag up, let play go and continue to officiate June 23, 2012 Anatomy of a Play 24
Film June 23, 2012 Anatomy of a Play 25
Fundamentals - the Dead Ball Rule 4 When is the ball dead? Where is the ball dead? Keys for dead ball coverage Mechanics of the dead ball June 23, 2012 Bert Anatomy of a Play
When is the Ball Dead? 14 Reasons (see Rule 4 -2) ß Running the ball 1. 2. 3. 4. Runner goes out of bounds Runner touches the ground with other than a hand or a foot Runner’s forward progress is stopped When helmet comes off runner ß Passing the ball 4. Forward pass is incomplete 5. Forward pass is simultaneously caught ß Kicking the ball 6. Legal kick breaks the plane of R’s goal 7. Kick is recovered or caught by K 8. After a fair catch signal if kick caught or recovered by R June 23, 2012 Anatomy of a Play 27
When is the Ball Dead? Continued ß Loose balls 9. Ball goes out of bounds 10. Ball is motionless and no one attempting to gain possession 11. Touches anything in bounds except a player or official who is in bounds ß Scoring 12. Upon a score 13. When a kick try is obviously no good 14. When B secures possession on a try ß Other 14. Inadvertent whistle June 23, 2012 Anatomy of a Play 28
Where is the ball dead? ßAt the spot of the ball when in player possession in bounds ßAt the spot the ball crosses the sideline when a player goes out of bounds ßAt the spot the ball crosses the sideline when a loose ball goes out of bounds ßProgress is the forward point of the ball June 23, 2012 Anatomy of a Play 29
Keys for the Dead Ball Rule on dead ball in your coverage area ßFlanks ®Your third of the field for tackled runner ®Your half of the field forward progress ®Your sideline ®Downfield on passes on your half of field ßUmpire ®Only if you clearly see runner on ground with ball in possession in middle third of field June 23, 2012 Anatomy of a Play 30
Mechanics of the Dead Ball ßIn-bounds – if you rule the ball is dead: ® Blow whistle (Do not echo other’s whistles) ® Mark progress with feet - together – downfield edge of down field foot at downfield tip of ball ßOut of bounds - if you rule the ball is dead: ® Blow whistle (Do not echo other’s whistles) ® Give time out signal (two times) ® Get to out of bounds spot ® Mark with foot ßObserving action of players in and out of bounds ßDo not move or retrieve ball until someone releases you from your spot June 23, 2012 Anatomy of a Play 31
Wrap up ßGeneral Questions? ßNext Meeting ®Time ®Date / Day ®Venue ßAdjourn ßIf you missed 1 st Session (Orientation) Please stay around June 23, 2012 Anatomy of a Play 32
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