COMPUTER ORGANIZATION AND DESIGN The HardwareSoftware Interface The

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COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface The processor 5 th Edition

COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface The processor 5 th Edition

§ 4. 1 Introduction n CPU performance factors n Instruction count n n CPI

§ 4. 1 Introduction n CPU performance factors n Instruction count n n CPI and Cycle time n n Determined by CPU hardware We will examine two MIPS implementations n n n Determined by ISA and compiler A simplified version A more realistic pipelined version Simple subset, shows most aspects n n n Memory reference: lw, sw Arithmetic/logical: add, sub, and, or, slt Control transfer: beq, j Chapter 4 — The Processor — 2

Instruction Execution n PC instruction memory, fetch instruction Register numbers register file, read registers

Instruction Execution n PC instruction memory, fetch instruction Register numbers register file, read registers Depending on instruction class n Use ALU to calculate n n n Arithmetic result Memory address for load/store Branch target address Access data memory for load/store PC target address or PC + 4 Chapter 4 — The Processor — 3

CPU Overview Chapter 4 — The Processor — 4

CPU Overview Chapter 4 — The Processor — 4

Multiplexers n Can’t just join wires together n Use multiplexers Chapter 4 — The

Multiplexers n Can’t just join wires together n Use multiplexers Chapter 4 — The Processor — 5

Control Chapter 4 — The Processor — 6

Control Chapter 4 — The Processor — 6

n Information encoded in binary n n Combinational element n n n Low voltage

n Information encoded in binary n n Combinational element n n n Low voltage = 0, High voltage = 1 One wire per bit Multi-bit data encoded on multi-wire buses § 4. 2 Logic Design Conventions Logic Design Basics Operate on data Output is a function of input State (sequential) elements n Store information Chapter 4 — The Processor — 7

Combinational Elements n AND-gate n Y=A&B A B n Adder n A + Y=A+B

Combinational Elements n AND-gate n Y=A&B A B n Adder n A + Y=A+B Y Multiplexer n n Y = S ? I 1 : I 0 I 1 M u x S n Arithmetic/Logic Unit n Y = F(A, B) A ALU Y Y B F Chapter 4 — The Processor — 8

Sequential Elements n Register: stores data in a circuit n n Uses a clock

Sequential Elements n Register: stores data in a circuit n n Uses a clock signal to determine when to update the stored value Edge-triggered: update when Clk changes from 0 to 1 Clk D Clk Q D Q Chapter 4 — The Processor — 9

Sequential Elements n Register with write control n n Only updates on clock edge

Sequential Elements n Register with write control n n Only updates on clock edge when write control input is 1 Used when stored value is required later Clk D Write Clk Q Write D Q Chapter 4 — The Processor — 10

Clocking Methodology n Combinational logic transforms data during clock cycles n n n Between

Clocking Methodology n Combinational logic transforms data during clock cycles n n n Between clock edges Input from state elements, output to state element Longest delay determines clock period Chapter 4 — The Processor — 11

n Datapath n Elements that process data and addresses in the CPU n n

n Datapath n Elements that process data and addresses in the CPU n n § 4. 3 Building a Datapath Registers, ALUs, mux’s, memories, … We will build a MIPS datapath incrementally n Refining the overview design Chapter 4 — The Processor — 12

Instruction Fetch 32 -bit register Increment by 4 for next instruction Chapter 4 —

Instruction Fetch 32 -bit register Increment by 4 for next instruction Chapter 4 — The Processor — 13

R-Format Instructions n n n Read two register operands Perform arithmetic/logical operation Write register

R-Format Instructions n n n Read two register operands Perform arithmetic/logical operation Write register result Chapter 4 — The Processor — 14

Load/Store Instructions n n Read register operands Calculate address using 16 -bit offset n

Load/Store Instructions n n Read register operands Calculate address using 16 -bit offset n n n Use ALU, but sign-extend offset Load: Read memory and update register Store: Write register value to memory Chapter 4 — The Processor — 15

Branch Instructions n n Read register operands Compare operands n n Use ALU, subtract

Branch Instructions n n Read register operands Compare operands n n Use ALU, subtract and check Zero output Calculate target address n n n Sign-extend displacement Shift left 2 places (word displacement) Add to PC + 4 n Already calculated by instruction fetch Chapter 4 — The Processor — 16

Branch Instructions Just re-routes wires Sign-bit wire replicated Chapter 4 — The Processor —

Branch Instructions Just re-routes wires Sign-bit wire replicated Chapter 4 — The Processor — 17

Composing the Elements n First-cut data path does an instruction in one clock cycle

Composing the Elements n First-cut data path does an instruction in one clock cycle n n n Each datapath element can only do one function at a time Hence, we need separate instruction and data memories Use multiplexers where alternate data sources are used for different instructions Chapter 4 — The Processor — 18

R-Type/Load/Store Datapath Chapter 4 — The Processor — 19

R-Type/Load/Store Datapath Chapter 4 — The Processor — 19

Full Datapath Chapter 4 — The Processor — 20

Full Datapath Chapter 4 — The Processor — 20

n ALU used for n n n Load/Store: F = add Branch: F =

n ALU used for n n n Load/Store: F = add Branch: F = subtract R-type: F depends on funct field ALU control Function 0000 AND 0001 OR 0010 add 0110 subtract 0111 set-on-less-than 1100 NOR § 4. 4 A Simple Implementation Scheme ALU Control Chapter 4 — The Processor — 21

ALU Control n Assume 2 -bit ALUOp derived from opcode n Combinational logic derives

ALU Control n Assume 2 -bit ALUOp derived from opcode n Combinational logic derives ALU control opcode ALUOp Operation funct ALU function ALU control lw 00 load word XXXXXX add 0010 sw 00 store word XXXXXX add 0010 beq 01 branch equal XXXXXX subtract 0110 R-type 10 add 100000 add 0010 subtract 100010 subtract 0110 AND 100100 AND 0000 OR 100101 OR 0001 set-on-less-than 101010 set-on-less-than 0111 Chapter 4 — The Processor — 22

The Main Control Unit n Control signals derived from instruction R-type Load/ Store Branch

The Main Control Unit n Control signals derived from instruction R-type Load/ Store Branch 0 rs rt rd shamt funct 31: 26 25: 21 20: 16 15: 11 10: 6 5: 0 35 or 43 rs rt address 31: 26 25: 21 20: 16 15: 0 4 rs rt address 31: 26 25: 21 20: 16 15: 0 opcode always read, except for load write for R -type and load sign-extend add Chapter 4 — The Processor — 23

Datapath With Control Chapter 4 — The Processor — 24

Datapath With Control Chapter 4 — The Processor — 24

R-Type Instruction Chapter 4 — The Processor — 25

R-Type Instruction Chapter 4 — The Processor — 25

Load Instruction Chapter 4 — The Processor — 26

Load Instruction Chapter 4 — The Processor — 26

Branch-on-Equal Instruction Chapter 4 — The Processor — 27

Branch-on-Equal Instruction Chapter 4 — The Processor — 27

Implementing Jumps Jump n n address 31: 26 25: 0 Jump uses word address

Implementing Jumps Jump n n address 31: 26 25: 0 Jump uses word address Update PC with concatenation of n n 2 Top 4 bits of old PC 26 -bit jump address 00 Need an extra control signal decoded from opcode Chapter 4 — The Processor — 28

Datapath With Jumps Added Chapter 4 — The Processor — 29

Datapath With Jumps Added Chapter 4 — The Processor — 29

Performance Issues n Longest delay determines clock period n n Not feasible to vary

Performance Issues n Longest delay determines clock period n n Not feasible to vary period for different instructions Violates design principle n n Critical path: load instruction Instruction memory register file ALU data memory register file Making the common case fast We will improve performance by pipelining Chapter 4 — The Processor — 30

n Pipelined laundry: overlapping execution n Parallelism improves performance n Four loads: n n

n Pipelined laundry: overlapping execution n Parallelism improves performance n Four loads: n n § 4. 5 An Overview of Pipelining Analogy Speedup = 8/3. 5 = 2. 3 Non-stop: n Speedup = 2 n/0. 5 n + 1. 5 ≈ 4 = number of stages Chapter 4 — The Processor — 31

MIPS Pipeline n Five stages, one step per stage 1. 2. 3. 4. 5.

MIPS Pipeline n Five stages, one step per stage 1. 2. 3. 4. 5. IF: Instruction fetch from memory ID: Instruction decode & register read EX: Execute operation or calculate address MEM: Access memory operand WB: Write result back to register Chapter 4 — The Processor — 32

Pipeline Performance n Assume time for stages is n n n 100 ps for

Pipeline Performance n Assume time for stages is n n n 100 ps for register read or write 200 ps for other stages Compare pipelined datapath with single-cycle datapath Instr fetch Register read ALU op Memory access Register write Total time lw 200 ps 100 ps 800 ps sw 200 ps 100 ps 200 ps R-format 200 ps 100 ps 200 ps beq 200 ps 100 ps 200 ps 700 ps 100 ps 600 ps 500 ps Chapter 4 — The Processor — 33

Pipeline Performance Single-cycle (Tc= 800 ps) Pipelined (Tc= 200 ps) Chapter 4 — The

Pipeline Performance Single-cycle (Tc= 800 ps) Pipelined (Tc= 200 ps) Chapter 4 — The Processor — 34

Pipeline Speedup n If all stages are balanced n n i. e. , all

Pipeline Speedup n If all stages are balanced n n i. e. , all take the same time Time between instructionspipelined = Time between instructionsnonpipelined Number of stages If not balanced, speedup is less Speedup due to increased throughput n Latency (time for each instruction) does not decrease Chapter 4 — The Processor — 35

Pipelining and ISA Design n MIPS ISA designed for pipelining n All instructions are

Pipelining and ISA Design n MIPS ISA designed for pipelining n All instructions are 32 -bits n n n Few and regular instruction formats n n Can decode and read registers in one step Load/store addressing n n Easier to fetch and decode in one cycle c. f. x 86: 1 - to 17 -byte instructions Can calculate address in 3 rd stage, access memory in 4 th stage Alignment of memory operands n Memory access takes only one cycle Chapter 4 — The Processor — 36

Hazards n n Situations that prevent starting the next instruction in the next cycle

Hazards n n Situations that prevent starting the next instruction in the next cycle Structure hazards n n Data hazard n n A required resource is busy Need to wait for previous instruction to complete its data read/write Control hazard n Deciding on control action depends on previous instruction Chapter 4 — The Processor — 37

Structure Hazards n n Conflict for use of a resource In MIPS pipeline with

Structure Hazards n n Conflict for use of a resource In MIPS pipeline with a single memory n n Load/store requires data access Instruction fetch would have to stall for that cycle n n Would cause a pipeline “bubble” Hence, pipelined datapaths require separate instruction/data memories n Or separate instruction/data caches Chapter 4 — The Processor — 38

Data Hazards n An instruction depends on completion of data access by a previous

Data Hazards n An instruction depends on completion of data access by a previous instruction n add sub $s 0, $t 1 $t 2, $s 0, $t 3 Chapter 4 — The Processor — 39

Forwarding (aka Bypassing) n Use result when it is computed n n Don’t wait

Forwarding (aka Bypassing) n Use result when it is computed n n Don’t wait for it to be stored in a register Requires extra connections in the datapath Chapter 4 — The Processor — 40

Load-Use Data Hazard n Can’t always avoid stalls by forwarding n n If value

Load-Use Data Hazard n Can’t always avoid stalls by forwarding n n If value not computed when needed Can’t forward backward in time! Chapter 4 — The Processor — 41

Code Scheduling to Avoid Stalls n n Reorder code to avoid use of load

Code Scheduling to Avoid Stalls n n Reorder code to avoid use of load result in the next instruction C code for A = B + E; C = B + F; stall lw lw add sw $t 1, $t 2, $t 3, $t 4, $t 5, 0($t 0) 4($t 0) $t 1, $t 2 12($t 0) 8($t 0) $t 1, $t 4 16($t 0) 13 cycles lw lw lw add sw $t 1, $t 2, $t 4, $t 3, $t 5, 0($t 0) 4($t 0) 8($t 0) $t 1, $t 2 12($t 0) $t 1, $t 4 16($t 0) 11 cycles Chapter 4 — The Processor — 42

Control Hazards n Branch determines flow of control n n Fetching next instruction depends

Control Hazards n Branch determines flow of control n n Fetching next instruction depends on branch outcome Pipeline can’t always fetch correct instruction n n Still working on ID stage of branch In MIPS pipeline n n Need to compare registers and compute target early in the pipeline Add hardware to do it in ID stage Chapter 4 — The Processor — 43

Stall on Branch n Wait until branch outcome determined before fetching next instruction Chapter

Stall on Branch n Wait until branch outcome determined before fetching next instruction Chapter 4 — The Processor — 44

Branch Prediction n Longer pipelines can’t readily determine branch outcome early n n Predict

Branch Prediction n Longer pipelines can’t readily determine branch outcome early n n Predict outcome of branch n n Stall penalty becomes unacceptable Only stall if prediction is wrong In MIPS pipeline n n Can predict branches not taken Fetch instruction after branch, with no delay Chapter 4 — The Processor — 45

MIPS with Predict Not Taken Prediction correct Prediction incorrect Chapter 4 — The Processor

MIPS with Predict Not Taken Prediction correct Prediction incorrect Chapter 4 — The Processor — 46

More-Realistic Branch Prediction n Static branch prediction n n Based on typical branch behavior

More-Realistic Branch Prediction n Static branch prediction n n Based on typical branch behavior Example: loop and if-statement branches n n n Predict backward branches taken Predict forward branches not taken Dynamic branch prediction n Hardware measures actual branch behavior n n e. g. , record recent history of each branch Assume future behavior will continue the trend n When wrong, stall while re-fetching, and update history Chapter 4 — The Processor — 47

Pipeline Summary The BIG Picture n Pipelining improves performance by increasing instruction throughput n

Pipeline Summary The BIG Picture n Pipelining improves performance by increasing instruction throughput n n n Subject to hazards n n Executes multiple instructions in parallel Each instruction has the same latency Structure, data, control Instruction set design affects complexity of pipeline implementation Chapter 4 — The Processor — 48

§ 4. 6 Pipelined Datapath and Control MIPS Pipelined Datapath MEM Right-to-left flow leads

§ 4. 6 Pipelined Datapath and Control MIPS Pipelined Datapath MEM Right-to-left flow leads to hazards WB Chapter 4 — The Processor — 49

Pipeline registers n Need registers between stages n To hold information produced in previous

Pipeline registers n Need registers between stages n To hold information produced in previous cycle Chapter 4 — The Processor — 50