Computer Graphics 1 Who uses computer graphics 2
- Slides: 24
Computer Graphics 1
Who uses computer graphics? 2
Who uses computer graphics? Movies 3
Who uses computer graphics? Games 4
Who uses computer graphics? Doctors 5
Who uses computer graphics? Scientists 6
Who uses computer graphics? Engineers 7
Who uses computer graphics? You 8
Who uses computer graphics? You 9
What is computer graphics about? 10
What is computer graphics about? Computer graphics, as we will focus on it in this course, is about taking a computer model and producing an image of that model. 11
What is computer graphics about? Computer graphics, as we will focus on it in this course, is about taking a computer model and producing an image of that model. Is that it? Yes, no, maybe … 12
What is computer graphics about? Computer graphics, as we will focus on it in this course, is about taking a computer model and producing an image of that model. Is that it? Yes, no, maybe … Definitely part of the broader area of computer graphics: • We often wish to interact with that model, creating new images on the fly. • Sometimes we want to animate the model in a predetermined way (like a script) or according to a set of rules. • Also, there are issues how best to represent that model. • Of course, all this assumes a way to capture or create the model, then to finally display the images. • We shouldn’t forget the actual computation required to convert from model to image. 13
What kinds of things are modeled? 14
What kinds of things are modeled? Shape What is it? Can we approximate it with simpler shapes? 15
What kinds of things are modeled? Shape What is it? Can we approximate it with simpler shapes? Position Where is it? 16
What kinds of things are modeled? Shape What is it? Can we approximate it with simpler shapes? Position Where is it? Orientation Which way is it facing? 17
What kinds of things are modeled? Shape What is it? Can we approximate it with simpler shapes? Position Where is it? Orientation Which way is it facing? Surface properties What color is it? Is is shinny? Is it smooth? 18
What kinds of things are modeled? Shape What is it? Can we approximate it with simpler shapes? Position Where is it? Orientation Which way is it facing? Surface properties What color is it? Is is shinny? Is it smooth? Volumetric properties Is it dense? How does it scatter light? 19
What kinds of things are modeled? Shape What is it? Can we approximate it with simpler shapes? Position Where is it? Orientation Which way is it facing? Surface properties What color is it? Is is shinny? Is it smooth? Volumetric properties Is it dense? How does it scatter light? Lights How bright? What color? Where? Is it directional? And More … 20
Where do we get the models? 21
How do we display images? 22
What is our model isn’t like the real world? 23
What’s in between modeling and display? 24
- Graphics monitors and workstations and input devices
- 3d viewing devices in computer graphics ppt
- Engineering drawing chapter 1
- Pppe002
- Business applications of computer networks
- Mainframe computer vs supercomputer
- Uses of computer in hospital
- Uses of computers in hospital
- Uses of computer assignment
- Uses of digital computer
- Workstation computer uses
- Path based animation
- Angel
- Types of projection in computer graphics
- Video display devices
- In two dimensional viewing we have?
- Shear transformation in computer graphics
- Shader computer graphics
- Bressenham
- Rigid body transformation in computer graphics
- Region filling can be performed in following approaches
- Dda algorithm advantages and disadvantages
- Boundary fill algorithm
- Raster scan system
- Computer graphics