Computational Thinking at the Muntpunt library Strategic Goal
Computational Thinking at the Muntpunt library
Strategic Goal 4: Everyone finds a place for lifelong learning, to develop skills and to share knowledge in order to be stronger in society. Actions for working on digital skills, media literacy, coding and computational thinking (as part of 21 st century skills)
Computational thinking • a set of problem-solving methods that involve expressing problems and their solutions in ways that a computer could also execute. It involves the mental skills and practices for 1) designing computations that get computers to do jobs for us, and 2) explaining and interpreting the world as a complex of information processes * Good practice to start: • Age 3 -6: unplugged (with games and robots) • Age 6 -12: unplugged and with apps & software *Wikipedia
Computational thinking games for children 3 -12 years • With an app for tablet or smartphone: • Osmo coding Awbie • Osmo coding duo • Osmo coding Jam • Sphero mini activity set • … Without an app for tablet or smartphone: • Fisher-Price Think & Learn Code-a-Pillar • Learning Resources Code & Go robot mouse activity set • Learning Resources Botley 2. 0 the Coding Robot Activity Set • Thinkfun Code master programming logic • Think. Fun Robot Turtles • Jumbo Ik leer coderen …
Use of these games in Muntpunt: • To borrow for parents • To use in workshops for childeren (during school holidays)
Computational thinking for children 3 -12 years 6+ • With an app for tablet or smartphone: • Osmo coding Awbie • Osmo coding duo
Computational thinking for children 3 -12 years 6+ • With an app for tablet or smartphone: • Osmo coding Jam
Computational thinking for children 3 -12 years 6+ • With an app for tablet or smartphone: • Sphero mini activity set
Computational thinking for children 3 -12 years 3+ • Without an app for tablet or smartphone: • Fisher-Price Think & Learn Code-a-Pillar
Computational thinking for children 3 -12 years 4+ • Without an app for tablet or smartphone: • Learning Resources Code & Go robot mouse activity set • Learning Resources Botley 2. 0 the Coding Robot Activity Set 5+
Computational thinking for children 3 -12 years 4+ • Without an app for tablet or smartphone: • Thinkfun Code master programming logic • Think. Fun Robot Turtles 8+
Computational thinking for children 3 -12 years 5+ • Without an app for tablet or smartphone: • Jumbo Ik leer coderen
- Slides: 12