CO 7206 System Reengineering 4 2 Software Reengineering

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 CO 7206 System Reengineering 4. 2 Software Reengineering Most slides are Slides by

CO 7206 System Reengineering 4. 2 Software Reengineering Most slides are Slides by Ian Sommerville ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 1

Objectives l l l To explain why software re-engineering is a costeffective option for

Objectives l l l To explain why software re-engineering is a costeffective option for system evolution To describe the activities involved in the software re-engineering process To distinguish between software and data reengineering and to explain the problems of data re -engineering ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 2

Software re-engineering l l Reorganising and modifying existing software systems to make them more

Software re-engineering l l Reorganising and modifying existing software systems to make them more maintainable "the examination of a subject system to reconstitute it in a new form and the subsequent implementation of the new form. [Elliot. Chikofsky and James. Cross, Reverse Engineering and Design Recovery: A Taxonomy, IEEE Software 7(1): 13 -17, 1990. ] ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 3

Topics covered l l l Source code translation Reverse engineering Program structure improvement Program

Topics covered l l l Source code translation Reverse engineering Program structure improvement Program modularisation Data re-engineering ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 4

System re-engineering l l l Re-structuring or re-writing part or all of a legacy

System re-engineering l l l Re-structuring or re-writing part or all of a legacy system without changing its functionality Applicable where some but not all sub-systems of a larger system require frequent maintenance Re-engineering involves adding effort to make them easier to maintain. The system may be restructured and re-documented ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 5

When to re-engineer l l When system changes are mostly confined to part of

When to re-engineer l l When system changes are mostly confined to part of the system then re-engineer that part When hardware or software support becomes obsolete When new ways of accessing are needed, but its functionality remains When tool support is are available ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 6

Re-engineering advantages l Reduced risk • l There is a high risk in new

Re-engineering advantages l Reduced risk • l There is a high risk in new software development. There may be development problems, staffing problems and specification problems Reduced cost • The cost of re-engineering is often significantly less than the costs of developing new software ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 7

Business process re-engineering l l l Concerned with re-designing business processes to make them

Business process re-engineering l l l Concerned with re-designing business processes to make them more responsive and more efficient Often reliant on the introduction of new computer systems to support the revised processes May force software re-engineering as the legacy systems are designed to support existing processes ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 8

Forward engineering and re-engineering ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28

Forward engineering and re-engineering ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 9

Forward engineering and re-engineering “Forward engineering is the traditional process of moving from high-level

Forward engineering and re-engineering “Forward engineering is the traditional process of moving from high-level abstractions and logical, implementationindependent designs to the physical implementation of a system. " [Elliot. Chikofsky and James. Cross, Reverse Engineering and Design Recovery: A Taxonomy, IEEE Software 7(1): 13 -17, 1990. ] ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 10

The re-engineering process ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide

The re-engineering process ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 11

Re-engineering cost factors l l The quality of the software to be re-engineered The

Re-engineering cost factors l l The quality of the software to be re-engineered The tool support available for re-engineering The extent of the data conversion which is required The availability of expert staff for re-engineering ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 12

Re-engineering approaches ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 13

Re-engineering approaches ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 13

Source code translation l l Involves converting the code from one language (or language

Source code translation l l Involves converting the code from one language (or language version) to another e. g. FORTRAN to C May be necessary because of: • • • l Hardware platform update Staff skill shortages Organisational policy changes Only realistic if an automatic translator is available ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 14

The program translation process ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28

The program translation process ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 15

Reverse engineering l l Analysing software with a view to understanding its design and

Reverse engineering l l Analysing software with a view to understanding its design and specification May be part of a re-engineering process but may also be used to re-specify a system for reimplementation Builds a program data base and generates information from this Program understanding tools (browsers, crossreference generators, etc. ) may be used in this process ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 16

Reverse engineering l “Reverse engineering is the process of analyzing a subject system with

Reverse engineering l “Reverse engineering is the process of analyzing a subject system with two goals in mind: (1) to identify the system's components and their interrelationships; and, (2) to create representations of the system in another form or at a higher level of abstraction. " [Elliot. Chikofsky and James. Cross, Reverse Engineering and Design Recovery: A Taxonomy, IEEE Software 7(1): 13 -17, 1990. ] ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 17

The reverse engineering process ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28

The reverse engineering process ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 18

Reverse engineering l l l “Design recovery is a subset of reverse engineering in

Reverse engineering l l l “Design recovery is a subset of reverse engineering in which domain knowledge, external information, and deduction or fuzzy reasoning are added to the observations of the subject system. " The objective of design recovery is to identify meaningful higher-level abstractions beyond those obtained directly by examining the system itself. [Elliot. Chikofsky and James. Cross, Reverse Engineering and Design Recovery: A Taxonomy, IEEE Software 7(1): 13 -17, 1990. ] ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 19

Reverse engineering l Reverse engineering often precedes reengineering but is sometimes worthwhile in its

Reverse engineering l Reverse engineering often precedes reengineering but is sometimes worthwhile in its own right • The design and specification of a system may be reverse engineered so that they can be an input to the requirements specification process for the system’s replacement • The design and specification may be reverse engineered to support program maintenance and reengineering ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 20

Program structure improvement l l l Maintenance tends to corrupt the structure of a

Program structure improvement l l l Maintenance tends to corrupt the structure of a program. It becomes harder and harder to understand The program may be automatically restructured to remove unconditional branches Conditions may be simplified to make them more readable ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 21

Program Restructuring l “Restructuring is a transformation from one form of representation to another

Program Restructuring l “Restructuring is a transformation from one form of representation to another at the same relative level of abstraction. " The new representation is meant to preserve the semantics and external behaviour of the original. [Elliot. Chikofsky and James. Cross, Reverse Engineering and Design Recovery: A Taxonomy, IEEE Software 7(1): 13 -17, 1990. ] ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 22

Spaghetti logic ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 23

Spaghetti logic ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 23

Structured control logic ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide

Structured control logic ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 24

Another Spaghetti logic START: GOTO MAMMALS DOG: WALK THE DOG GOTO CAT MAMMALS: GOTO

Another Spaghetti logic START: GOTO MAMMALS DOG: WALK THE DOG GOTO CAT MAMMALS: GOTO DOG FISH: FEED THE FISH COVER THE BIRD GOTO FROG CAT: PUT OUT THE CAT GOTO FISH-AND-FOWL: GOTO FISH FROG: SING TO THE FROG EXIT. ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 25

Another structured control logic START: CALL FUNCTION CALL FUNCTION EXIT. DOG CAT FISH BIRD

Another structured control logic START: CALL FUNCTION CALL FUNCTION EXIT. DOG CAT FISH BIRD FROG DOG: WALK THE DOG RETURN CAT: PUT OUT THE CAT RETURN FISH: FEED THE FISH RETURN BIRD: COVER BIRD CAGE RETURN FROG: SING TO THE FROG RETURN ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 26

Condition simplification -- Complex condition if not (A > B and (C < D

Condition simplification -- Complex condition if not (A > B and (C < D or not ( E > F) ) ). . . -- Simplified condition if (A <= B and (C>= D or E > F). . . ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 27

Automatic program restructuring ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide

Automatic program restructuring ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 28

Restructuring problems l Problems with re-structuring are: • • • l l Loss of

Restructuring problems l Problems with re-structuring are: • • • l l Loss of comments Loss of documentation Heavy computational demands Restructuring doesn’t help with poor modularisation where related components are dispersed throughout the code The understandability of data-driven programs may not be improved by re-structuring ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 29

Program modularisation l l The process of re-organising a program so that related program

Program modularisation l l The process of re-organising a program so that related program parts are collected together in a single module Usually a manual process that is carried out by program inspection and re-organisation ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 30

Data re-engineering l l l Involves analysing and reorganising the data structures (and sometimes

Data re-engineering l l l Involves analysing and reorganising the data structures (and sometimes the data values) in a program May be part of the process of migrating from a file-based system to a DBMS-based system or changing from one DBMS to another Objective is to create a managed data environment ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 31

Approaches to data re-engineering ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28

Approaches to data re-engineering ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 32

Data problems l l l End-users want data on their desktop machines rather than

Data problems l l l End-users want data on their desktop machines rather than in a file system. They need to be able to download this data from a DBMS Systems may have to process much more data than was originally intended by their designers Redundant data may be stored in different formats in different places in the system ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 33

Data migration

Data migration

Data problems l Data naming problems • l Field length problems • l l

Data problems l Data naming problems • l Field length problems • l l The same item may be assigned different lengths in different programs Record organisation problems • l Names may be hard to understand. The same data may have different names in different programs Records representing the same entity may be organised differently in different programs Hard-coded literals No data dictionary ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 35

Data value inconsistencies ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide

Data value inconsistencies ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 36

Data conversion l l Data re-engineering may involve changing the data structure organisation without

Data conversion l l Data re-engineering may involve changing the data structure organisation without changing the data values Data value conversion is very expensive. Specialpurpose programs have to be written to carry out the conversion ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 37

The data re-engineering process ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28

The data re-engineering process ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 38

Key points l l l The objective of re-engineering is to improve the system

Key points l l l The objective of re-engineering is to improve the system structure to make it easier to understand maintain The re-engineering process involves source code translation, reverse engineering, program structure improvement, program modularisation and data re-engineering Source code translation is the automatic conversion of of program in one language to another ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 39

Key points l l Reverse engineering is the process of deriving the system design

Key points l l Reverse engineering is the process of deriving the system design and specification from its source code Program structure improvement replaces unstructured control constructs with while loops and simple conditionals Program modularisation involves reorganisation to group related items Data re-engineering may be necessary because of inconsistent data management ©Ian Sommerville 2000 Software Engineering, 6 th edition. Chapter 28 Slide 40