CLASSIFICATION OF XR ARVR LEARNING SCENARIOS A consulting










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CLASSIFICATION OF XR (AR/VR) LEARNING SCENARIOS A consulting tool for orientation Thomas Hagenhofer, ver. di/ZFA, Germany 28. 05. 21, EGIN webinar
XR has left Gartner Hype Cycle in 2019 – many years before predicted – but: Lack of knowledge in didactic issues concerning XR learning Former project partners of „Social Virtual Learning“ were funded by Federal Ministry of Education and Research (Germany) to classify and value didactic scenarios of XR learning Realised 2020/7 – 2021/3 BACKGROUND
Research together with a Community of practice on 50 XR projects, mostly funded by German government Two guides have been published „COPLAR-Leitfaden“ as pdf with descriptions of scenario clusters in detail (http: //www. social-augmented-learning. de/wpcontent/downloads/210225 -Coplar-Leitfaden_final. pdf) and Digital consulting tool to orientate people starting with their concepts of learning (https: //mediencommunity. de/coplar-leitfaden) OUTCOMES
7. understanding nature and physics Explanation of scientific facts 8. acquisition of social skills Training to improve communication and interaction skills 1. Interaction with special machines better understanding of complex equipment 2. motor skills training train specific movement sequences 3. work with dummies Simulation with virtual human dummies 9. 4. dealing with unfamiliar situations Behavioural training to prepare for emergencies assistance systems Use of systems that support one in various actions 10. safety/accident prevention Training to prevent hazards and to learning safety measures acting and evaluating ethically Training to reflect on the consequences of one's actions 11. using authoring tools Using design environments to create VR/AR learning scenarios 5. 6. acquisition of professional skills Activity-based training for different subject areas 11 CLUSTERS OF SCENARIOS
TOOL PRESENTATION https: //mediencommunity. de/coplar-leitfaden
COPLAR will most probably be part of a Digital roadshow of Federal Institute for Vocational Education and Training (BIBB) and UNESCO-UNEVOC in December 2021 Therefor the tool will be enlarged by international projects and be translated in English Outcomes will be transferred and enhanced in a new project MORPH-IT (together with Fraunhofer institute and University Duisburg-Essen) PERSPECTIVE
LEARNING APP EINFACH– SUPPORTS THEORY REDUCED VOCATIONAL TRAINING IN PRINT AND POST PRESS IN GERMANY Thomas Hagenhofer, ver. di/ZFA
Learning app includes 180 articles and 200 exercises for learning in print and finishing Glossary with mouse over functionality Target group: students in theory reduced VET All content in Simple Language: Simple language is a stylistic level of the German language that is characterised by its focus on clarity and comprehensibility without limiting the complexity of the content of the texts. The unlimited range of content marks the decisive difference to “Easy Language”. CONTENT
Browser app for Chrome, Firefox and Edge Responsive design for smart phone and tablet use App is built in Word. Press, so it can easily be transferred to other languages and countries 50 % of pictures are in SVG format and can also be translated easily TECHNIQUE
APP PRESENTATION https: //einfach. zfamedien. de