Chapter 8 Engineering Geometry Copyright The Mc GrawHill

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Chapter 8 Engineering Geometry Copyright © The Mc. Graw-Hill Companies, Inc. Permission required for

Chapter 8 Engineering Geometry Copyright © The Mc. Graw-Hill Companies, Inc. Permission required for reproduction or display.

Engineering Geometry Basic geometric elements used in design Why do we care? What geometry

Engineering Geometry Basic geometric elements used in design Why do we care? What geometry was used in the design of these chairs? (Break down to primitive 2 D shapes to sketch then manipulate to get to final design)

What defines our designs? – The position of its component elements in space •

What defines our designs? – The position of its component elements in space • Points (Vertices) • Lines (Edges) • Planes (Faces) What makes a circle instead of a rectangle?

2 D Cartesian Coordinate System What describes where rectangle is? Points and Lines

2 D Cartesian Coordinate System What describes where rectangle is? Points and Lines

What changes in a 3 D coordinate System? Depth is added What defines a

What changes in a 3 D coordinate System? Depth is added What defines a solid vs. a shape?

Easiest way to remember Right hand rule: Point toward yourself Thumb = x axis

Easiest way to remember Right hand rule: Point toward yourself Thumb = x axis Pointer finger = y axis Middle finger = z axis Test Question: Rotate around the y axis clockwise 90º What axis shows depth? What axis shows width?

World Coordinate System Origin does not move from (0, 0, 0) Local Coordinate System

World Coordinate System Origin does not move from (0, 0, 0) Local Coordinate System Origin can be placed anywhere in space with and (x, y, z) coordinates

Points (Node)- Theoretical location (describes exact location in space, but no real geometry is

Points (Node)- Theoretical location (describes exact location in space, but no real geometry is created) Geometric Relationships

Line- has length and direction but no thickness (2 D only) 3 Categories: Straight

Line- has length and direction but no thickness (2 D only) 3 Categories: Straight Curved Combo Regular curved lines- constant radius w/ single center point (Circle, arc) Irregular- Parabolas, hyperbolas, splines

Can you identify all of these line conditions? Parallel Tangent Perpendicular Intersecting Non-Parallel

Can you identify all of these line conditions? Parallel Tangent Perpendicular Intersecting Non-Parallel

Angles- formed by two intersecting lines or planes Can you indentify all of these?

Angles- formed by two intersecting lines or planes Can you indentify all of these? • Straight • Right angle • Acute • Obtuse • Complimentary • Supplementary

Freeform Curves Spline- smooth connecting series of control points Bezier- uses set of control

Freeform Curves Spline- smooth connecting series of control points Bezier- uses set of control points that only approximate the curve B-spline- approximates curve to set of control points Example?

Where do parabolas, hyperbolas, ellipses come from? Called Conics- curve formed by intersection of

Where do parabolas, hyperbolas, ellipses come from? Called Conics- curve formed by intersection of a place with a right circular cone Parabolaplane is parallel to side Hyperbola. Plane is parallel to axis Ellipseplane to axis is greater than the axis and sides

Where are these used in design?

Where are these used in design?

Elements of a Circle- all points are equal distance from on center point

Elements of a Circle- all points are equal distance from on center point

2 D Shapes Quadrilaterals- 4 sided where sum of all angles = 360˚ Parallelogram-

2 D Shapes Quadrilaterals- 4 sided where sum of all angles = 360˚ Parallelogram- opposite sides of quadrilateral are parallel to each other Polygons- multi-sided plane of any # of sides

Involutes- spiral path of a point on a string unwinding from a line, circle,

Involutes- spiral path of a point on a string unwinding from a line, circle, or polygon Where can this possible be used? Gear Teeth

Helix- curve formed by a point moving at an angular and a linear rate

Helix- curve formed by a point moving at an angular and a linear rate around a cylinder or cone Where can this be used?

Planes- two dimensional surface that wholly contains every straight line joining any two points

Planes- two dimensional surface that wholly contains every straight line joining any two points lying on that surface How are planes formed? • 3 points • 2 parallel lines • Line and point • 2 intersecting lines (2 D only/ Same flat Surface)

Surface- a finite portion of a plane, or the outer face of an object

Surface- a finite portion of a plane, or the outer face of an object bounded by a perimeter (2 D or 3 D) Any guess who many different types of surfaces there are? 8

Computer Modeling Techniques Polygonal modeling is an approach for modeling objects by representing or

Computer Modeling Techniques Polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygons. § § The main advantage of polygons is that they are faster than other representations Polygons are incapable of accurately representing curved surfaces, so a large number of them must be used to approximate curves Low Resolution Model High Resolution Model http: //www. wikipedia. org/

Computer Modeling Techniques NURBS, short for non-uniform, rational Bspline, is a mathematical model commonly

Computer Modeling Techniques NURBS, short for non-uniform, rational Bspline, is a mathematical model commonly used for generating and representing curves and surfaces. A NURBS curve is defined by its order, a set of weighted control points, and a knot vector. § § They are invariant under affine as well as perspective transformations. They offer one common mathematical form for both standard analytical shapes (e. g. , conics) and free-form shapes. They provide the flexibility to design a large variety of shapes. They reduce the memory consumption when storing shapes (compared to simpler methods). Source: http: //www. wikipedia. org/

3 D Surfaces- restricted or unrestricted by data sets Coon’s patch

3 D Surfaces- restricted or unrestricted by data sets Coon’s patch

Homework: Sketch all 4 views of figure 8. 141 (Use. 5” for depth) (Scale

Homework: Sketch all 4 views of figure 8. 141 (Use. 5” for depth) (Scale 1: 2)