Chapter 7 Touch Gestures Figure 07 01 Common

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Chapter 7 Touch Gestures

Chapter 7 Touch Gestures

Figure 07. 01: Common touch gestures for Android devices

Figure 07. 01: Common touch gestures for Android devices

Figure 07. 02: A Touch Gesture application for exploring basic touch events

Figure 07. 02: A Touch Gesture application for exploring basic touch events

Figure 07. 03: Final project structure for the Touch Experiment application

Figure 07. 03: Final project structure for the Touch Experiment application

Figure 07. 04: The hierarchical structure for the user interface screen, activity_my. xml

Figure 07. 04: The hierarchical structure for the user interface screen, activity_my. xml

Figure 07. 05: The Touch Experiment application is shown after a fling gesture is

Figure 07. 05: The Touch Experiment application is shown after a fling gesture is produced

Figure 07. 06: An experiment for touch gestures associated with a View

Figure 07. 06: An experiment for touch gestures associated with a View

Figure 07. 07: The project structure for the Touch Gestures Experiment 2 application

Figure 07. 07: The project structure for the Touch Gestures Experiment 2 application

Figure 07. 08: The bee chases after the finger

Figure 07. 08: The bee chases after the finger

Figure 07. 09: The Bee Finds Finger application project structure

Figure 07. 09: The Bee Finds Finger application project structure

Figure 07. 10: The Bee is built as an XML Layout with an Image.

Figure 07. 10: The Bee is built as an XML Layout with an Image. View

Figure 07. 11: The Flower is built as an XML Layout with an Image.

Figure 07. 11: The Flower is built as an XML Layout with an Image. View

Figure 07. 12: The layout design shown in the Graphical Layout Editor

Figure 07. 12: The layout design shown in the Graphical Layout Editor

Figure 07. 13: Source and target containers for a chess piece to be dragged

Figure 07. 13: Source and target containers for a chess piece to be dragged

Figure 07. 14: A drag-and-drop operation produces a drag shadow

Figure 07. 14: A drag-and-drop operation produces a drag shadow

Figure 07. 15: The Stylist. App relies on drag-and-drop operations

Figure 07. 15: The Stylist. App relies on drag-and-drop operations

Figure 07. 16: The structure of the Catherine Stylist application

Figure 07. 16: The structure of the Catherine Stylist application

Figure 07. 17: The interface design for activity_my. xml of the Stylist application

Figure 07. 17: The interface design for activity_my. xml of the Stylist application

Figure 07. 18: The user moves the butterfly with a swiping motion

Figure 07. 18: The user moves the butterfly with a swiping motion

Figure 07. 19: The project structure for the “Escape the Catcher” application

Figure 07. 19: The project structure for the “Escape the Catcher” application

Figure 07. 20: The layout design for activity_my. xml

Figure 07. 20: The layout design for activity_my. xml

Figure 07. 21: The Butterfly application is a turn-based board game that uses coded

Figure 07. 21: The Butterfly application is a turn-based board game that uses coded blocks

Figure 07. 22: A fling motion used to propel the billiard ball

Figure 07. 22: A fling motion used to propel the billiard ball

Figure 07. 23: The Billiard Ball project structure

Figure 07. 23: The Billiard Ball project structure

Figure 07. 24: A Frame. Layout is used as a container in activity_my. xml

Figure 07. 24: A Frame. Layout is used as a container in activity_my. xml

Figure 07. 25: ball_layout. xml uses an Image. View as its root element

Figure 07. 25: ball_layout. xml uses an Image. View as its root element

Figure 07. 26: The velocity vector of a billiard ball

Figure 07. 26: The velocity vector of a billiard ball

Figure 07. 27: The primary and secondary pointers in a multitouch gesture

Figure 07. 27: The primary and secondary pointers in a multitouch gesture

Figure 07. 28: The Touch Gestures Experiment 3 application illustrates multitouch gestures

Figure 07. 28: The Touch Gestures Experiment 3 application illustrates multitouch gestures

Figure 07. 29: The Touch Gestures Experiment 3 application project structure

Figure 07. 29: The Touch Gestures Experiment 3 application project structure