Chapter 2 2 Process Scheduling Process concept n

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Chapter 2. 2 : Process Scheduling Process concept n Process scheduling n Interprocess communication

Chapter 2. 2 : Process Scheduling Process concept n Process scheduling n Interprocess communication n Deadlocks n Threads n 1

Scheduling n Select process(es) to run on processor(s) n Process state is changed from

Scheduling n Select process(es) to run on processor(s) n Process state is changed from “ready” to “running” n The component of the OS which does the scheduling is called the scheduler 2

Types of Scheduling is divided into various levels. n These levels are defined by

Types of Scheduling is divided into various levels. n These levels are defined by the location of the processes n A process can be n available to be executed by the processor n partially or fully in main memory n in secondary memory n is not started yet n 3

Types of Scheduling n Long Term Scheduling. n The decision to add to the

Types of Scheduling n Long Term Scheduling. n The decision to add to the pool of processes to be executed. n Medium Term Scheduling. n The decision to add to the process in main memory. n Short Term Scheduling. n The decision as to which process will gain the processor. n I/O Scheduling. n The decision as to which process's I/O request shall be handled by a device. 4

Scheduling Criteria Fairness : each process should get a fair share of the CPU

Scheduling Criteria Fairness : each process should get a fair share of the CPU n Efficiency: keep CPU 100% utilized n Response time : should be minimized for interactive users n Turnaround : minimize batch turnaround times n Throughput : maximize number of jobs processed per hour n 5

User-Oriented, Performance Criteria Response Time Turnaround Time Deadlines Aim low response time, maximum number

User-Oriented, Performance Criteria Response Time Turnaround Time Deadlines Aim low response time, maximum number of interactive users time between submission and completion maximise deadlines met 6

System-oriented, Performance Criteria Aim • Throughput allow maximum number of jobs to complete •

System-oriented, Performance Criteria Aim • Throughput allow maximum number of jobs to complete • Processor maximise percentage of time processor is busy utilisation • Overhead minimise time processor busy executing OS 7

System oriented, other criteria Criteria Aim Fairness treat processes the same avoid starvation Enforcing

System oriented, other criteria Criteria Aim Fairness treat processes the same avoid starvation Enforcing Priorities give preference to higher priority processes Balancing Resources keep the system resources busy 8

Important Factors n I/O boundedness of a process n CPU boundedness of a process

Important Factors n I/O boundedness of a process n CPU boundedness of a process n Is the process interactive or batch? n Process priority n Page fault frequency n Preemption frequency n Execution time received n Execution time required to complete 9

Types of Scheduling A scheduling algorithm is non-preemptive (run to completion) if the CPU

Types of Scheduling A scheduling algorithm is non-preemptive (run to completion) if the CPU cannot be taken away by the OS. n A scheduling algorithm is preemptive if the CPU can be taken away by the OS. n Cooperative Scheduling is the scheduling algorithm used by some operating systems (such as Windows versions up to 95 in which processes relinquish the control of CPU for some reason (I/O, waiting for some event etc. ) n 10

The Interrupting Clock n The OS sets the interrupting clock to generate an interrupt

The Interrupting Clock n The OS sets the interrupting clock to generate an interrupt at some specified future time. n This interrupt time is the process quantum. n Provides reasonable response times and prevents the system being held up by processes in infinite loops. 11

Scheduling Algorithms n FCFS n Round Robin n Virtual Round Robin n Priority Classes

Scheduling Algorithms n FCFS n Round Robin n Virtual Round Robin n Priority Classes n Shortest Job First n Shortest Remaining Time n Highest Response Ratio Next n Feedback Queues 12

FCFS (First Come First Serve) n Implementation: n As each process becomes ready, it

FCFS (First Come First Serve) n Implementation: n As each process becomes ready, it joins the ready queue. n When the current process finishes the oldest process is selected next. n Characteristics: n Simple to implement n Nonpremptive n Penalises short and I/O-bound processes 13

Round Robin (RR) n Implementation: n Processes are dispatched FIFO. But are given a

Round Robin (RR) n Implementation: n Processes are dispatched FIFO. But are given a fixed time on the CPU (quantum - time slice). n Characteristics: n Preemptive n Effective in time sharing environments n Penalises I/O bound processes 14

Quantum Size n Some Options: n Large or small quantum n Fixed or variable

Quantum Size n Some Options: n Large or small quantum n Fixed or variable quantum n Same for everyone or different n If quantum is to large RR degenerates into FCFS n If quantum is to small context switching becomes the primary job being executed n A good guide is quantum should be slightly larger than the time required for a typical interaction 15

Virtual Round Robin (VRR) n A modification to the RR algorithm to remove the

Virtual Round Robin (VRR) n A modification to the RR algorithm to remove the bias towards CPU bound processes. n Implementation: n Two “ready” queues, one called an AUX queue for storing “completed” IO processes n AUX queue has priority over READY queue n IO processes only runs for remaining time n Characteristics: n Performance studies indicate fairer than RR 16

Priority n Implementation: n n Each process is assigned a priority and the scheduler

Priority n Implementation: n n Each process is assigned a priority and the scheduler always selects the highest priority process first Characteristics: High priority processes may run indefinitely, so decrease the priority of these processes at regular intervals n Assign high priority to system processes with known characteristics such as being I/O bound n 17

Priority Classes Priority Class 4 Highest Priority Class 3 Priority Class 2 Priority Class

Priority Classes Priority Class 4 Highest Priority Class 3 Priority Class 2 Priority Class 1 Lowest 18

n Implementation: Processes are grouped into priority classes n Round Robin is used within

n Implementation: Processes are grouped into priority classes n Round Robin is used within a class n When selecting process start with the highest class. If the class is empty, use a lower class n n Characteristics: n If priorities are not adjusted from time to time, lower classes may starve to death 19

Shortest-Job-First (SJF) n Sometimes known as Shortest Process Next (SPN) n Implementation: n The

Shortest-Job-First (SJF) n Sometimes known as Shortest Process Next (SPN) n Implementation: n The process with the shortest expected execution time is given priority on the processor 20

n Characteristics: Nonpremptive n Reduces average waiting time over FIFO n Always produces the

n Characteristics: Nonpremptive n Reduces average waiting time over FIFO n Always produces the minimum average turnaround time n Must know how long a process will run n Possible user abuse n Suitable for batch environments. Not useful in a timesharing environment n 21

Shortest Remaining Time (SRT) n Preemptive counterpart of SPN n Implementation: n Process with

Shortest Remaining Time (SRT) n Preemptive counterpart of SPN n Implementation: n Process with the smallest estimated runtime to completion is run next n A running process may be preempted by a new process with a shorter estimate runtime 22

n Characteristics: n Still requires estimates of the future n Higher overhead than SJF

n Characteristics: n Still requires estimates of the future n Higher overhead than SJF n No additional interrupts are generated as in RR n Elapsed service times must be recorded 23

Highest Response Ratio Next (HRRN) n How do you get around the problem of

Highest Response Ratio Next (HRRN) n How do you get around the problem of Indefinite postponement? n Implementation: n Once a job gets the CPU it runs it to completion n The priority of a job is a function of the job's service time and the time it has been waiting for service priority = (time waiting + service time) / service time 24

n Characteristics: n Nonpremptive n Shorter jobs still get preference over longer jobs n

n Characteristics: n Nonpremptive n Shorter jobs still get preference over longer jobs n However aging ensures long jobs will eventually gain the processor n Estimation still involved 25

Feedback Queues n Sometimes called multi-level feedback queues n Implementation: n. There is a

Feedback Queues n Sometimes called multi-level feedback queues n Implementation: n. There is a network of ready queues n. A new process enters at the top queue n. Moves through the queue FIFO 26

n I/O processes: n If the job requires I/O before quantum expiration it leaves

n I/O processes: n If the job requires I/O before quantum expiration it leaves the network and comes back at the same level queue n CPU bound processes: n If the quantum expires first, the process is placed on the next lower queue n This continues until it reaches the bottom queue 27

n Dispatching: n. A process is only placed on the CPU if all higher

n Dispatching: n. A process is only placed on the CPU if all higher level queues are empty n A running process is preempted by a process arriving in a higher queue n Processes from lower level queues receive a larger quantum n Modifications: n In some systems processes can proceed back up the network by becoming I/O bound 28

A Scheduling Mechanism Should: n Favour short jobs n Favour I/O bound jobs to

A Scheduling Mechanism Should: n Favour short jobs n Favour I/O bound jobs to get good I/O device utilisation n Determine the nature of a job and schedule accordingly 29