Bottles A Transparent Interface as a Tribute to
Bottles : A Transparent Interface as a Tribute to Mark Weiser Hiroshi Ishii (MIT)
The Misunderstanding to Ubiquitous Computing n n “Ubiquitous Computing” is a popular buzzword in recent years Not just only Anytime & Anyplace Transparent (or Invisible) Interface Calm Technology
Bottles – As the Transparent Interface n n Present a interface that utilize the glass bottles as “container” and “controls” for digital information Original idea : n n A weather Forecast Bottles Moreover, use multiple bottles to explore more artistic contents such as information.
Scenario : A Bottle Concert n Beyond description ! You can imagine it by yourself ~
Related Work n n Augmented Reality Graspable User Interface n n Allow direct control of virtual object through physical handles. Tangible User Interface
Design Goals n Develop a clean and simple underlying conceptual model : seamlessly extend physical world to digital domain n Coherency of Interaction Direct Manipulation Aesthetics
System Design n 3 layer Digital content Music (classical, techno, Jazz) Tangible UI Bottle (open/close), Table( place, remove) Technology Wireless tag technology l. Magnetoelastic Resonator Tag l. Electromagnetic Resonator Tag l. Tag Reader
System Design (cont. ) n n Table Design Bottle Design Lighting Design Sensing technology
Basic Interaction
Bottle Design & Table Desgin
Tags & Tag Reader
Future Work n n Explore a variety of different physical interactions of the bottle Explore different digital contents to develop new more pragmatic applications
Conclusion n n “The most profound technologies are those that disappear. ” --- Mark Weiser Real transparency of interface
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