Blue Ocean Strategy Use by Nintendo in the
Blue Ocean Strategy: Use by Nintendo in the Red Ocean Video Game Industry Daniel Fischbach 13 February 2007
Purpose In my documentary study, I plan to give the audience a clear view of the Blue Ocean strategy form of marketing, compare it to other forms of marketing, and discuss how Nintendo is using it to its advantage.
Variable Model Brief history of the game company Brief information about the game console Did this marketing strategy work? Overview of the marketing strategy for the company Comparison to other companies’ marketing strategies Interviews – “Experts” (NJIT contacts, etc. ) Interviews – Bloggers’ Opinions via Email Interviews – NJIT Students (Opinions) Where else is the company using this strategy? Why is this strategy important to the gaming industry as a whole?
ü Brief history of Nintendo ü Information about the new Wii console ü The above two will talk about Nintendo’s new marketing strategy, as well as compare it to the strategy they have used in the past and the strategy their rivals are using right now
ü Interviews ü Business experts from NJIT School of Management (face to face) ü Bloggers (email) ü Users (face to face)
Collecting Information ü Interviews (face to face, telephone, email, etc. ) ü NJIT electronic library ü HBR article ü Web ü Current game news, blogs, etc.
Presentation ü Website ü Text (including interviews) ü Audio of interviews ü Photos (marketing & enjoyment) ü Flash video ü E 3 2006 keynote & others
Value ü Knowledge ü Marketing techniques ü Nintendo ü Changes in the video game Industry ü Gaming as something simple
Progress? Please see: thinkinginpixels. com/nintendo - OR danielfischbach. com/nintendo
- Slides: 9