ARCS MODEL OF MOTIVATIONAL DESIGN ATTENTION 1 st

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ARCS MODEL OF MOTIVATIONAL DESIGN

ARCS MODEL OF MOTIVATIONAL DESIGN

ATTENTION Ø 1 st Step: GET THEIR ATTENTION ØWithout audience attention nothing else matters

ATTENTION Ø 1 st Step: GET THEIR ATTENTION ØWithout audience attention nothing else matters ØGain and maintain

RELEVANCE ØLearner must Believe in training Øpre-existing knowledge Yo u m us tm ix

RELEVANCE ØLearner must Believe in training Øpre-existing knowledge Yo u m us tm ix th es e In o e d r o t r h e v a t s i h ØRelates to learner’s values

CONFIDENCE ØGain when experience success ØNeeds to be challenging ØDo not go overboard on

CONFIDENCE ØGain when experience success ØNeeds to be challenging ØDo not go overboard on challenge

SATISFACTION ØNeed of satisfaction or reward ØNew skills are immediately useful ØExternally In Form

SATISFACTION ØNeed of satisfaction or reward ØNew skills are immediately useful ØExternally In Form of Entertainment or rewards

Levels of Learner Involvement Low Involvement • • Lecture Panel discussion Demonstration Computer-based drills

Levels of Learner Involvement Low Involvement • • Lecture Panel discussion Demonstration Computer-based drills Computer-based tutorials Socratic dialogue Tutorials

Medium Involvement • • Group discussion Behavior modeling Observation Reflective practice--blogs, journals Asynchronous online

Medium Involvement • • Group discussion Behavior modeling Observation Reflective practice--blogs, journals Asynchronous online forums E-mail and listservs Audio/Video conferencing 3 D Interactive Learning Activities

High Involvement • • • Role play Debates Case studies Simulations Web. Quests Internet

High Involvement • • • Role play Debates Case studies Simulations Web. Quests Internet searches Concept mapping Trial and error Storytelling Jigsaw • • • Educational gaming Second Life—Sims Real-time relay chats In-basket exercises Structured experiences Problem-based learning Project-Based Learning Collaborative Learning Inquiry Learning