Architectural Styles Design Patterns and Objects Joe Paulowskey
Architectural Styles, Design Patterns, and Objects Joe Paulowskey
Overview § Architectural Designs § Object-Oriented Paradigm § Design Patterns § Architectural Styles
Architectural Designs § Level of Abstraction § Architectural Description § Simple § “Conscience” for a system as it evolves § Limits of the Software
Architectural Descriptions § System Structure § High-Level § Rich Abstractions for interaction § Interactions between components § Rich Components § Global Properties
Architectural Styles § Characterizes a family of systems § Vocabulary of Design Elements § Design Rules § Semantic Interpretation § Analyses
Architectural Styles Benefits § Promotes design reuse § Code reuse § Cognitive Distance § Use of Standardized styles supports interoperability § Specialization
Object-Oriented Design and Software Architecture § Encapsulate data and behavior
Architectural Styles and Object Oriented Design in Architectural Design § Architectural Styles § Describe a broad range of different design families § Object Oriented Design § Components § Architectural Design § Rich Collection of Abstractions
Architectural Styles and Design Patterns § Limitations of traditional Object Oriented § Interaction § Specifying and Packaging § Design Patterns § Repeated in Software Designs
Specifying and Reusing Design Patterns 1. Thoroughly understand design domain 2. Encapsulation 3. Collection of well-known and proven design idioms
Architectural Styles and Design Patterns § Related § View as kinds of patterns § Design language and vocabulary § Set of Idiomatic uses § Styles § Building blocks § Higher Abstraction § Patterns § More Specific
Design Patterns & Architectural Patterns § Apply to Architectural design § Façade, Observer, and Strategy § Don’t Apply § Factory and Flyweight
Questions?
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