Android App FileNewProject Android App Enter the app
- Slides: 21
開啟Android App專案 �[File]→[New]→[Project]
開啟Android App專案 Enter the app name. Enter the SDK for building the project Minimum Required SDK, setting to API 8 is more general
開啟Android App專案 �Configure Launcher Icon
開啟Android App專案 �Create Activity
開啟Android App專案 �New Activity
開啟Android App專案 �Install Dependencies
開啟Android App專案 �Finish and create an Android App project
執行第一個Android App Right Click
執行方式一 Android Virtual Device(AVD) �執行方式一:Android Virtual Device(AVD)
執行方式一 Android Virtual Device(AVD)
執行方式一 Android Virtual Device(AVD) The AVD’s OS, you can choose all the level that you’ve installed from Android SDK manager. If you want to run Open. GL ES programs using emulator, you should add a property.
執行方式一 Android Virtual Device(AVD) Choose “GPU emulation”
執行方式一 Android Virtual Device(AVD) GPU Emulation Set the Value to “yes”
執行方式一 Android Virtual Device(AVD) �The Android Simulator is running now. ( need to wait 3 -5 minute for launching )
執行方式一 Android Virtual Device(AVD) �After launching, here is your first app.
執行方式二 Real Android Phone �Connect your Android phone with USB • Please ensure that the USB driver is properly installed, or the connection may not be detected. �[Run]→[Run Configurations]→[Target] • Select “Always prompt to pick device”, and click “Run” • You can choose a running Android device, and run the program on your Android Phone.
程式說明 – Main. Activity. java package com. example. myfirstandroidapp; package 名稱 import android. os. Bundle; import android. app. Activity; import android. view. Menu. Item; import android. support. v 4. app. Nav. Utils; Imported librarys public class Main. Activity extends Activity { } @Override 覆寫 base class的method public void on. Create(Bundle saved. Instance. State) { super. on. Create(saved. Instance. State); set. Content. View(R. layout. activity_main); } @Override public boolean on. Create. Options. Menu(Menu menu) { get. Menu. Inflater(). inflate(R. menu. activity_main, menu); return true; }
程式說明– Main. Activity. java public void on. Create(Bundle saved. Instance. State) { on. Create: 每個 Activity 類別初始化時都會去呼叫的方法。 Bundle : 處理記憶體相關事宜之元素的型別 saved. Instance. State: 負責處理記憶體相關事宜 super. on. Create(saved. Instance. State); 執行 Activity 類別中 on. Create 方法的內容 set. Content. View(R. layout. activity_main); 將顯示元素(R. layout. activity_main)轉換顯示到螢幕上 }
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