An Inconvenient Truth the multiple facets of creating
- Slides: 34
An Inconvenient Truth? the multiple facets of creating games.
WHO IS THIS GUY? scientist musician artist game designer lecturer?
NO ONE MAKES GAMES* * Many exceptions to this rule
THREE ROLES Artist Programmer Designer
IN REALITY Artist ne sig er m m De ra og r Pr
THEY OVERLAP Technical Artists Shader Programmers GUI Programmers Character Designers Level Designers Writers Artist ne sig er m m De ra og r Pr Scripters, Gameplay Programmers
AND THERE’S MORE Quality Assurance IT professionals Sound Design Project Managers Artist Hardware Engineers ne Testers sig er m m Composers De ra og Content Experts r Pr Support Staff Producers Marketers Writers
BUT LET’S FOCUS ON THIS
WHAT TOOLS DO YOU NEED?
N O I AT C I N U M M O C PROBL EM SO LVING WHAT TOOLS DO YOU NEED? TEAMW E C IEN ORK PASSION T A P
TOO GENERAL EVERYONE NEEDS THOSE
EACH ROLE Artist Programmer Designer
HAS A FOCUS Artist Programmer Designer LITERACY NUMERACY ECOLACY
LITERACY Viewing the world in language and symbols. Not just reading and writing. Visual Mediums History Current Events Psychology The ability to construct and deconstruct all media.
LITERACY Helps Artists… Create relevance Find inspiration Make allusions Use reference Frame meaning Keep consistency Communicate with clarity
NUMERACY The ability to describe and interpret the world in numbers. Mathematics Geometry Trigonometry Physics Statistics Probabilities
NUMERACY Helps Programmers… Collision detection Realism and surrealism Interactivity Graphic and audio FX Animation Artificial intelligence
ECOLACY Seeing the world in systems and rules. Cause and effect Long-term thinking Scientific method Interconnectivity Creating relationships Strategy development
ECOLACY Helps Designers… Balancing games Identify game mechanics Iteration of design Locating “fun” Constructing meaning through action Preventing optimal strategies
SO?
THESE OVERLAP TOO Ec ol y ac er um N ac y Literacy
OVERLAPS = UNDERSTANDING Better Communication & More Innovation Create better tools. Clearer moods and meaning. Stable systems. Fresher interactivity. Faster iteration. And more…
MASTERING OVERLAPS Better Experiences Programmers who create meaning with logic. Artists who create new worlds with verisimilitude. Designers who can recreate history from data.
ARTIST EXAMPLES Biology Anatomy Botany Astronomy Motion Curves Elements and Materials Texture Lighting Architecture and Scale
PROGRAMMER EXAMPLES Rendering Shaders Motion Tools and User Interfaces “Juicy” Interaction Feedback
DESIGNER EXAMPLES Prototyping Scripting Historical Accuracy Archetypes Plot Construction Environmental Design Pacing
IN CONCLUSION
*EVERYONE MAKES GAMES
GAMES ARE META They can be hybrids of: Film Books Music Visual Arts Or just goals and acheivements Or something completely different that I’ll never think of…
PLAYING & MAKING GAMES Connects Different Perspectives and Creates Understanding Science and Art Music and Physics Math and Philosophy
Once you can deconstruct the world with LITERACY NUMERACY ECOLACY
You can help construct a better one.
Thanks!
Q&A Contact: mfrazior@bouncingpixel. com
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