An Efficient Logo Insertion Method for Video Coding
















- Slides: 16
An Efficient Logo Insertion Method for Video Coding in HEVC Yunchang Li (Speaker), Zhijie Huang, Jun Sun Peking University, Beijing 29 th Sept 2019
Outline o Introduction o Related Works o Proposed Method o Results & Conclusion MMSP 2019 2/15
Introduction o Video without Logo n Raw material n Clean o Video with Logo n Copyright announcement n Advertising MMSP 2019 3/15
Introduction o Encoding Scheme MMSP 2019 4/15
Related Works o Previous Coding Standards o H. 264/AVC n Slice partition o H. 265/HEVC n Region partition n Reuse Mode & MV information [1] D. Xu, P. Nasiopoulos. “Logo Insertion Transcoding for H. 264/AVC Compressed Video, ” IEEE International Conference on Image Processing, 2009: 3693– 3696. [2] Q. Jing, P. Xu, J. Sun, Z. Guo. “Efficient Logo Insertion Method for High-Resolution H. 265/HEVC Compressed Video, ” Pacific Rim Conference on Multimedia, 2018: 674 -682. MMSP 2019 5/15
Proposed Method (Intra Frame) o Region Partition 64 64 Logo 64 Re-encoding region Lossless coding region 64 MMSP 2019 Information reusing region 6/15
Proposed Method (Intra Frame) o Lossless Region Refine n Use loosy coding if the reconstructed pixels are p Not much different p Not referenced n Error propagation model p Determine whether CUs satisfy the above conditions MMSP 2019 7/15
Proposed Method (Intra Frame) o Error Propagation Model n Propagation Area 4 4 A B C D E F G H 4 I E J E K F L F C D E 4 J K L F A B C D E F G H 0 2 4 4 4 2 0 0 Angular mode 31 for a 4× 4 block MMSP 2019 I A B C D I J K L 2 2 2 2 Non-angular mode for a 4× 4 block 8/15
Proposed Method (Intra Frame) o Error Propagation Model n Basic Unit (BU) 1 p Propagation area (S) p Distortion (D) LOGO n Use lossy coding if p Σ S�D < T 64 0 p Threshold (T) 1 1 0 64 MMSP 2019 9/15
Proposed Method (Inter Frame) o Region Partition n Re-encoding region p CUs locate in the logo area p CUs reference the logo area n Information reusing region MMSP 2019 10/15
Proposed Method (Inter Frame) o Quality Maintenance n Record costs information of the original sequence p SATD p RD-COST n Determine quality-loss blocks p Compare with the recorded cost n Re-encode MMSP 2019 11/15
Proposed Method o Information Reuse n Splitting information n Prediction modes n Motion vectors n Residual coefficients MMSP 2019 12/15
Results & Conclusion o Experiment Setup n HM 16. 20 n Standard testing sequences from Class A to E n Logo size: 30× 30 or 60× 60 pixels n Logo location: top-left corner n Processors: Intel Xeon E 5 -1680, RAM 64 GB MMSP 2019 13/15
Results & Conclusion o Performance n All-Intra MMSP 2019 Class Revolution Sequences People. On. Street Traffic Basketball. Drive BQTerrace B Cactus 1920× 1080 Kimono Park. Scene Basketball. Drill BQMall C 832× 480 Party. Scene Race. Horses Basketball. Pass Blowing. Bubbles D 416× 240 BQSquare Race. Horses Four. People E Johnny 1280× 720 Kristen. And. Sara Average A 2560× 1600 Our Jing BDRate[%] 6. 87 5. 66 11. 23 7. 29 9. 61 13. 79 5. 67 13. 88 11. 98 5. 91 7. 94 22. 14 16. 28 9. 43 15. 88 13. 84 34. 91 28. 68 13. 39 SR 21. 3 x 22. 0 x 26. 4 x 20. 6 x 20. 9 x 31. 3 x 22. 2 x 19. 2 x 18. 9 x 15. 5 x 19. 2 x 16. 0 x 15. 5 x 14. 1 x 15. 6 x 20. 6 x 25. 7 x 24. 6 x 20. 5 x BDRate[%] 0. 58 1. 29 3. 28 0. 36 0. 13 3. 07 0. 81 2. 12 3. 16 0. 77 1. 17 7. 16 1. 79 2. 43 3. 31 1. 27 1. 47 1. 24 1. 97 SR 26. 8 x 28. 4 x 33. 4 x 26. 0 x 27. 0 x 38. 8 x 28. 4 x 24. 6 x 22. 7 x 20. 4 x 24. 0 x 19. 6 x 18. 8 x 18. 0 x 19. 0 x 25. 0 x 29. 7 x 28. 7 x 25. 5 x 14/15
Results & Conclusion o Performance n Random-Access MMSP 2019 Class Revolution A 2560× 1600 Sequences People. On. Street Traffic Basketball. Drive BQTerrace B Cactus 1920× 1080 Kimono Park. Scene Basketball. Drill C BQMall 832× 480 Party. Scene Race. Horses Basketball. Pass Blowing. Bubbles D 416× 240 BQSquare Race. Horses Four. People E Johnny 1280× 720 Kristen. And. Sara Average BDRate[%] 1. 19 0. 75 1. 38 0. 91 0. 69 0. 84 1. 09 0. 95 1. 72 1. 07 1. 81 2. 87 1. 81 1. 74 3. 22 1. 19 1. 39 1. 13 1. 43 SR 76. 5 x 122. 5 x 44. 2 x 60. 2 x 80. 3 x 74. 1 x 47. 4 x 61. 8 x 30. 5 x 7. 7 x 15. 8 x 4. 6 x 14. 8 x 20. 3 x 5. 0 x 98. 2 x 94. 0 x 81. 7 x 52. 2 x 15/15
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