Advanced Computer Graphics Overview Advanced Graphics Overview Computer
- Slides: 13
Advanced Computer Graphics Overview Advanced Graphics, Overview
Computer Graphics • Definition: “combining hardware approaches with software algorithms to facilitate the manipulation of visual information. ” • Subareas: hardware and system architecture, image synthesis, animation, applications. • 3 D graphics main tasks: modeling, rendering, animation. Advanced Graphics, Overview
Intro to Computer Graphics • • Hardware architecture: raster graphics, FB Graphics Standard: KGS, PHIGS, Open. GL Interaction 3 D geometry and modeling Viewing Rasterization Image synthesis: illumination, shading We will review briefly the above, see textbook Advanced Graphics, Overview
Graphics Pipeline Transformations and Coordinate Systems Advanced Graphics, Overview
Advanced Computer Graphics • • • Hierarchical modeling and Animation Texture, antialiasing 3 D modeling with parametric surfaces Applications: visualization, virtual reality Physics based modeling 3 D modeling: surfaces and shapes Advanced Graphics, Overview
Polynocular Stereo • From images to 3 D points, and then…. to planar patches Advanced Graphics, Overview
Surface Reconstruction and the Gauss map From patches to surface Advanced Graphics, Overview
Recovering of Shapes Advanced Graphics, Overview
Tele. Immersion is the technology that enables remotely located users to share the same virtualized environment in real time Advanced Graphics, Overview
Tele. Immersion is the technology that enables remotely located users to share the same virtualized environment in real time Advanced Graphics, Overview
Teleconferencing in 3 D Advanced Graphics, Overview
Review • Review, Ch 1, 2, 4 in textbook, gloss over 3 • Review, Red book Ch 1 -2 Advanced Graphics, Overview
Review: General Purpose Graphics • API for use in high level languages • Appl. program ------- Graph. API ------- Graph. hardware • • • Primitives and Attributes Geometric and modeling transformations Viewing transformations Hierarchical modeling and manipulation Raster (buffer) oriented transformations Control functions Advanced Graphics, Overview
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