Active Learning in ComputerBasedInstruction Edward Anderson Texas Tech

Active Learning in Computer-Based-Instruction Edward Anderson Texas Tech University ASEE- 2007 Workshop

Agenda n n Why active learning Computer-base-instruction examples Organizing your own lectures in “audio over slide” format working session Roman Taraban - assessment and what we have learned.

Why Active Learning? n

Why active learning? n Lecture Good CBI

Why active learning? n Poor CBI

Why active learning? n Breaks

Why active learning? n Immediacy & Practice

Why active learning? n Immediacy & Coaching

Why active learning? n Immediacy & Coaching Results

Why active learning?

Examples n n Introduction to Thermodynamics Engineering Statics Material Science Laboratory Nos Vemos Project

Your Turn Project n Flash Software ¡ ¡ ¡ ¡ Ubiquitous Flexible Vendor-Independent Band Width Friendly Time Line – Layer Metaphor Readily Learned Today’s presentations become part of tomorrow’s course modules

Your Turn Project n Nos Vemos Engine is a good Starting Point ¡ ¡ ¡ Allows presentation of videos, audios, graphics and streaming text Engine written for content creator, not for programmer Navigation, streaming, and synchronization are automatic

Your Turn Project n n Storyboard is the heart of the project Two Screen Formats ¡ ¡ Large Screen with Audio, Graphic, & Streaming Text Small/Medium Screen with Audio, Graphic, & Streaming Text

Your Turn Project (Large Screen Format) n See LARGE SCREEN WORKSHEET. DOC File

Your Turn Project (Small/Medium Screen Format) n See SM-MED SCREEN WORKSHEET. DOC File

Your Turn Project n n n Take some time to begin building your own storyboard Large and Sm/Med forms are in your packet I have additional forms if you need them

Your Turn Project n QUESTIONS & OBSERVATIONS

Your Turn Project - Production n Audio Production ¡ ¡ Any audio recording and editing software that produces MP 3 file is acceptable; I prefer AUDACITY which is freeware. Available at http: //audacity. sourceforge. net/ or search on “audacity freeware” Don’t forget to install the separate MP 3 DLL module.

Your Turn Project - Production n Graphics Production ¡ ¡ Any graphic editor that produces JPEG files will work I prefer Macromedia FIREWORKS Export Powerpoint slides as JPEGS and resize them with a graphic editor. There must be many other ways of producing JPEG graphics.

Your Turn Project - Production n Video Production ¡ ¡ Record Digital Video Edit with software such as Adobe PRIEMER Import video into Flash Publish from FLASH as a Flash movie (. SWF format)

Your Turn Project - Production n FLASH Production ¡ ¡ Use FLASH to prepare you Flash movie Publish the movie as a shockwave file (. swf) Time consuming Suggest that these be developed as student projects

Your Turn Project – File Organization n Files can be all be placed in a single folder or a system of folders like shown here. HTML & flash Movie files required for Web Flash player required for CD or Hard drive n Module Map is always required

Your Turn Project – File Organization n n Place MP 3 files in audio folder Place JPG files in Graphics folder Place SWF movies in Movies folder Load all files on a web server or local media n One folder like this one for each learning module

Your Turn Project -Sequencing n Module. Map. XML is the slide sequencing file ¡ ¡ This is an XML file using XML markup Edit only with a XML editor, like Macromedia Dreamweaver or a no-frills text processor like Notepad All markup tags must have an opening and closing tag and must be properly nested. Your storyboard is used to generate this file

Your Turn Project -Sequencing n n n n SAMPLE MODULEMAP. XML FILE <Course. Modules TITLE="NOS VEMOS" PROF="Ed Anderson"> <MODULE ID="1"> <AUDIOFILE>Audios/a 001. mp 3</AUDIOFILE> <LARGEFILE>Graphics/Scr 001. jpg</LARGEFILE> <STEXT>Buenos dias mi amigos!</STEXT> </MODULE> <MODULE ID="2"> <AUDIOFILE>Audios/a 002. mp 3</AUDIOFILE> <MEDIUMFILE>Graphics/Scr 002. jpg</MEDIUMFILE> <SMALLFILE>Graphics/Scr 002 A. jpg</SMALLFILE> <STEXT>First off</STEXT> </MODULE> </Course. Modules>

Your Turn Project -Sequencing n Write a Module. Map. xml file for your storyboard

Your Turn Project -Sequencing n Questions & Observations
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