3 4 Attack Defense vs Shotgun Spread Offense

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3 -4 Attack Defense vs. Shotgun Spread Offense Base Defense Against Run and Pass

3 -4 Attack Defense vs. Shotgun Spread Offense Base Defense Against Run and Pass Jason Bornn Saugus High School, CA jbornn@hartdistrict. org

Coaching Background • Graduate of Village Christian H. S. (’ 89) • USMC Reserves

Coaching Background • Graduate of Village Christian H. S. (’ 89) • USMC Reserves (’ 89 to ’ 95)/L. A. Valley J. C. /CSUN • Began coaching at Village Christian (’ 90 to ’ 95) • John Muir H. S. in Pasadena (’ 96 to ’ 00) • Canyon H. S. (2001) • Occidental College (2002) • Saugus H. S. (2003 to present)

General thoughts/ideas/suggestions to improve your Program • Film the end zone of your games

General thoughts/ideas/suggestions to improve your Program • Film the end zone of your games • Film your practices and watch with your players • Make video cut-ups for your players/coaches Your game, opponents, & practices • Hire an outside consultant for growth • Contact/visit colleges who do what you do • Practice plays from the hash

3 -4 Defense Philosophy Why do we use this scheme? • Gets more “athletes”

3 -4 Defense Philosophy Why do we use this scheme? • Gets more “athletes” on the field (4 LB’s, 4 DB’s) • Cover 2 Shell allows us to use multiple coverage’s • Balanced defensive front vs. multiple offenses • Easy to identify breakdowns • Allows for multiple blitzing schemes • It’s a defense I don’t like to see vs. our offense

Base Front

Base Front

Base Alignment “ 44” S E N M C T R W Strong Left

Base Alignment “ 44” S E N M C T R W Strong Left $ C F/S Position--- Alignment Key Flow Strong Flow Weak End 4 Ball to feet of OL Fill Trail & pursue Nose 0 Ball to feet of OL Trail & pursue Tackle 4 Ball to feet of OL Trail & pursue Fill SAM Split OT & #2 OT to RB path Primary force Cutback MIKE 30 OG to RB path Fill Cutback WILL 30 OG to RB path Cutback Fill RUSH Split OT & #2 OT to RB path Cutback Primary Force LEFT Corner 8 x 1 outside #1 receiver QB Secondary Force Last Man Strong Safety 10 x 1 inside #2 receiver OT to QB Fill Alley Free Safety 10 x 1 inside #2 receiver OT to QB Alley Fill RIGHT Corner 8 x 1 outside #1 receiver QB Last Man Secondary Force

Alignments by # D C 9 8 7 B 5 4 4 i A

Alignments by # D C 9 8 7 B 5 4 4 i A A B 3 2 1 0 str 0 0 wk 1 2 3 C 4 i 4 D 5 7 8 9 Run Support/Pursuit Responsibilities Primary Force, Fill, Trail & Pursue, Cutback, Secondary Force, Alley, Last Man S Force C Secondary Force $ Fill E N Fill Trail & Pursue M W Fill Cutback T R Cutback Last Man C F/S Alley

Gap Responsibility Slant Strong Left S C E N M T R W $

Gap Responsibility Slant Strong Left S C E N M T R W $ C F/S Position Strong Gap Responsibility Weak Gap Responsibility Sam Primary Force/Fold to B Back side C End Play side C Back side B Nose- Play side A Back side A Tackle Back side B Play side C Rush Back side C Primary Force/Fold to B Mike Play side B Back side A Will Back side A Play side B Strong Safety Fit Support - Free Safety - Fit Support

Gap Responsibility Slant Weak Strong Left S C E N M T R C

Gap Responsibility Slant Weak Strong Left S C E N M T R C W $ F/S Position Shark Gap Responsibility Whale Gap Responsibility Sam Primary Force/Fold to B Back side C End Play side C Back side B Nose- Play side A Back side A Tackle Back side B Play side C Rush Back side C Primary Force/Fold to B Mike Play side B Backside A Will Back side A Play side B Strong Safety Fit Support - Free Safety - Fit Support

DL Slants Strong E Strong Left N T Weak E N T Inc E

DL Slants Strong E Strong Left N T Weak E N T Inc E N T Orc E N T Strong Rail E N Weak Rail T E N T

Pass Coverage

Pass Coverage

Cover 4 vs. Dubs Quick Set S C R M 2 W 1 $

Cover 4 vs. Dubs Quick Set S C R M 2 W 1 $ • OLB - Once quick set is read, flatten to # 1 • ILB – Open to side, read quick set, flatten to # 2 • CB - Play over throw on slant by # 1 – React back to out by # 2 • $/FS - Slant/Pop by # 2 to slant by # 1 -Read QB’s intentions C 2 1 FS

Cover 4 vs. Dubs Deep Set Linebackers S R M C W $ C

Cover 4 vs. Dubs Deep Set Linebackers S R M C W $ C F/S • OLB – Wall #2 & get in a trail position (come off on #1 coming in, “showing #’s”) • If #2 goes out or in at -5 yds. = drop to curl • If #2 tries to come in at 10 -12 yds. = wall off and make him go around; level off at 12 yds • If #2 breaks out at 10 -12 yds. = break underneath into passing lane • If #2 goes vertical = level off at 12 yds. Look to help on dig from #1 or crossing pattern from other side • ILB – Open to side, help with inside routes • RB goes out = go with him • QB breaks contain = go get him

Cover 4 vs. Dubs Deep Set Secondary S R M C W $ C

Cover 4 vs. Dubs Deep Set Secondary S R M C W $ C F/S • CB’s – Play on top of #1 • If #1 hitches under 10 yds. = sink to the hole to play corner route (react to palm off of QB) • If #1 runs a 10+ hitch or out = jump it right now • If #1 pushes to 10+ yds. (i. e. . fly, post, dig) = lock on • SAFETIES – Play on top of #2 • If #2 goes in or out under 10 yds. = rob the curl under #1 • If #2 pushes to 10+ yds. (i. e. . fly, post, corner, dig, out) = lock on

Slant Strong Cover 4 vs. Dubs S E N M C T R W

Slant Strong Cover 4 vs. Dubs S E N M C T R W C $ F/S Slant Strong Max Cover 4 vs. Dubs S E N M C $ T R W C F/S

Cover 4 vs. Trips S R M C W C F/S $ Play side

Cover 4 vs. Trips S R M C W C F/S $ Play side CB – Strong Safety - SAM • These three players all play Cover 4 rules on the #1 and #2 receivers, just like in Dubs • The only exception is SAM who cover any out by #3

Cover 4 vs. Trips S R M C W C $ F/S MIKE and

Cover 4 vs. Trips S R M C W C $ F/S MIKE and WILL • M – drop to #3; if he goes vertical, level off at 12 yds. ; if he comes in collision him • If #3 goes out = continue on to #2 • W – combo the RB to #3 with M • If RB goes out crossing #3 = M comes off #3 to RB and W goes to #3 • If RUSH is coming for a 4 -man rush = drop under #1 to weak side

Cover 4 vs. Trips S R M C W C $ F/S Backside CB,

Cover 4 vs. Trips S R M C W C $ F/S Backside CB, RUSH and FS • Backside C – plays Cover 4 rules on top of #1 (basically, he is in man to man) • RUSH – Drop underneath #1 • F/S – play over play side OG and Cover 4 rules on #3 • If #3 disappears in or out under 10 yds. = look to help on backside post or dig • If #3 pushes to 10+ yds. = lock on him man to man

Slant Strong Cover 4 vs. Trips S E N M C T R W

Slant Strong Cover 4 vs. Trips S E N M C T R W C $ F/S Slant Strong Max Cover 4 vs. Trips S E N M C T R W C $ F/S

Run Fits

Run Fits

Shotgun Run Plays: Inside Zone S E N M $ T R W F/S

Shotgun Run Plays: Inside Zone S E N M $ T R W F/S

Shotgun Run Plays: Midline S E N M $ T R W F/S

Shotgun Run Plays: Midline S E N M $ T R W F/S

Shotgun Run Plays: Stretch S E N M $ T R W F/S

Shotgun Run Plays: Stretch S E N M $ T R W F/S

Shotgun Run Plays: Speed Option S E N M $ T R W F/S

Shotgun Run Plays: Speed Option S E N M $ T R W F/S

Shotgun Run Plays: Tackle Wrap S E N M $ T R W F/S

Shotgun Run Plays: Tackle Wrap S E N M $ T R W F/S

Shotgun Run Plays: Counter S E N M $ T R W F/S

Shotgun Run Plays: Counter S E N M $ T R W F/S

ROLL FILM

ROLL FILM