2017 Teaching and Learning with Technology Symposium Technology

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2017 Teaching and Learning with Technology Symposium Technology: Gamification and Scenarios Stories are the

2017 Teaching and Learning with Technology Symposium Technology: Gamification and Scenarios Stories are the Key! All images in this presentation and in my work are Designed by Kstudio / Freepik http: //www. freepik. com Jeffrey Riley Practical Learning Concepts

Gamification and Scenarios Who has a smart phone? Who plays games? Who likes books

Gamification and Scenarios Who has a smart phone? Who plays games? Who likes books and movies? What does gamification mean to you? Anyone using gamification now? How? What are some examples of business and gamification? • Why do businesses use gamification? • What are some elements of games? Chance, rules, instructions, limits, levels, goals etc. • What do stories have to do with gamification? • • •

Stories, Gamification and Scenarios The 5 Archetypal Stories are used in both gamification and

Stories, Gamification and Scenarios The 5 Archetypal Stories are used in both gamification and scenario based learning • Quest • Stranger in a strange land • Love • Rags to riches • Revenge Elements in storytelling: Characters, Plot, Setting, Conflict, and Theme

Gamification Elements and Mechanics • Start with Measurable Business Objectives • Target Desired Behaviors

Gamification Elements and Mechanics • Start with Measurable Business Objectives • Target Desired Behaviors • Player Activities • Game Design and Mechanics (300) • WHY based on business objectives • Players Persona • Wrap the game in a story • It needs to be FUN

Story Script Behaviors Actions/Activities Game Mechanics

Story Script Behaviors Actions/Activities Game Mechanics

29 Mechanics including: Achievements Apply a Procedure Avatar Bonuses Catastrophic End of Level Challenge

29 Mechanics including: Achievements Apply a Procedure Avatar Bonuses Catastrophic End of Level Challenge Chance Conversation/Dialogue Feedback Penalties Search for Clues And Others

Gamification or Not? • Interactive Map • Treasure Hunter • Crime Fighter • Gunslinger

Gamification or Not? • Interactive Map • Treasure Hunter • Crime Fighter • Gunslinger • Serious Game • Where is It?

Scenario Based Learning • What problem are you trying to solve? • What does

Scenario Based Learning • What problem are you trying to solve? • What does success look like? • What behaviors are you measuring? • Build a story to drive the engagement. • Work with SMEs to make realistic. • Scenario may or may not need branching. • This is an Iterative process.

 • • • Robot Wars Bicycle Theft Fix the Bridge Co-Worker Enter the

• • • Robot Wars Bicycle Theft Fix the Bridge Co-Worker Enter the Ninja

Resources • Link to the examples http: //bit. ly/2 qsq 4 th • Online

Resources • Link to the examples http: //bit. ly/2 qsq 4 th • Online resources • Authoring Tools • People to follow • Get connected and begin! Next Sententia Games Level 1 is June 6 in Philly by L&D Professionals of Greater Philadelphia from 8: 00 am – 5: 00 pm at the Best Western Plus, King of Prussia 127 Gulph Rd, King of Prussia, PA 19406 jeffrey. riley@practiacllearningconcepts. com website: http: //practicallearningconcepts. com Linked. In: https: //www. linkedin. com/in/jeffreylriley