10 Developing HighPerformance Teams Mc GrawHillIrwin 2008 The

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10 Developing High-Performance Teams Mc. Graw-Hill/Irwin © 2008 The Mc. Graw-Hill Companies, Inc. All

10 Developing High-Performance Teams Mc. Graw-Hill/Irwin © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Self-Directed Teams at Chrysler CEO Tom La Sorda is pushing the automaker into an

Self-Directed Teams at Chrysler CEO Tom La Sorda is pushing the automaker into an era of “smart manufacturing” which relies more on selfdirected work teams (SDWTs). This photo shows La Sorda meeting employees at the company’s plant in Saltillo, Mexico, which has already introduced SDWTs. Mc. Shane/Von Glinow OB 4 e Slide 10 -2 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Self-Directed Teams Defined Formal groups that complete an entire piece of work requiring several

Self-Directed Teams Defined Formal groups that complete an entire piece of work requiring several interdependent tasks and have substantial autonomy over the execution of these tasks. Mc. Shane/Von Glinow OB 4 e Slide 10 -3 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Self-Directed Work Team Attributes 1. Complete an entire piece of work requiring interdependent tasks

Self-Directed Work Team Attributes 1. Complete an entire piece of work requiring interdependent tasks • Clusters team members together • Minimal interdependence with other teams 2. Substantial autonomy over execution of the team’s tasks • Control most work inputs, flow, and outputs • Little or no supervision Mc. Shane/Von Glinow OB 4 e Slide 10 -4 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Sociotechnical Systems Elements • Responsible for entire work process – Make entire product, component,

Sociotechnical Systems Elements • Responsible for entire work process – Make entire product, component, or provide service – fairly independent from other work units • Sufficient autonomy – freedom to divide up and coordinate work – empowers team members • Control key variances – team controls factors affecting work quality/quantity • Joint optimization – balancing social and technical systems Mc. Shane/Von Glinow OB 4 e Slide 10 -5 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

SDWTs at Standard Motor Products successfully introduced selfdirected work teams (SDWTs) at its Kansas

SDWTs at Standard Motor Products successfully introduced selfdirected work teams (SDWTs) at its Kansas plant, but some supervisors had difficulty changing from a command-and -control to mentor/facilitator management style. Courtesy of Standard Motor Products Mc. Shane/Von Glinow OB 4 e Slide 10 -6 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Challenges to SDWTs • Cross-cultural issues – Difficult in some cultures • Management resistance

Challenges to SDWTs • Cross-cultural issues – Difficult in some cultures • Management resistance – Concerned about losing power, status, job security – Shift from command/control to mentor/facilitator • Employee and labor union resistance – Employees uncomfortable with new roles, skills – Union concerns -- more stress, lost work rules Courtesy of Standard Motor Products Mc. Shane/Von Glinow OB 4 e Slide 10 -7 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Pricewaterhouse. Cooper’s Virtual Teams Peter Nicolas (shown in photo) and many employees at Pricewaterhouse.

Pricewaterhouse. Cooper’s Virtual Teams Peter Nicolas (shown in photo) and many employees at Pricewaterhouse. Coopers spend much of their time working in virtual teams. “Virtual teaming is the norm for us, ” says Nicolas, a Learning Solutions manager at the accounting firm’s offices in New Jersey. Courtesy of Pricewaterhouse. Coopers Mc. Shane/Von Glinow OB 4 e Slide 10 -8 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Virtual Teams Defined Teams whose members operate across space, time, and organizational boundaries and

Virtual Teams Defined Teams whose members operate across space, time, and organizational boundaries and are linked through information technologies to achieve organizational tasks. Courtesy of Pricewaterhouse. Coopers Mc. Shane/Von Glinow OB 4 e Slide 10 -9 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Why Virtual Teams? • Increasingly possible because of: – Information technologies – Knowledge-based work

Why Virtual Teams? • Increasingly possible because of: – Information technologies – Knowledge-based work • Increasingly necessary because of: – Knowledge management – Globalization Mc. Shane/Von Glinow OB 4 e Slide 10 -10 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

High-Performance Virtual Teams Virtual teams perform better with: Team Environment • Creative combination of

High-Performance Virtual Teams Virtual teams perform better with: Team Environment • Creative combination of communication channels Team Tasks • Structured tasks • Moderate interdependence Team Size • Smaller size than traditional team performing similar tasks more Mc. Shane/Von Glinow OB 4 e Slide 10 -11 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

High-Performance Virtual Teams (con’t) Virtual teams perform better with: Team Composition • Good communication

High-Performance Virtual Teams (con’t) Virtual teams perform better with: Team Composition • Good communication and crosscultural skills in team members Team Processes • Some face-to-face meetings to assist team development Team Trust • Important in all teams, but especially virtual teams Mc. Shane/Von Glinow OB 4 e Slide 10 -12 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Trust Defined A psychological state comprising the intention to accept vulnerability based upon positive

Trust Defined A psychological state comprising the intention to accept vulnerability based upon positive expectations of the intent or behavior of another person Mc. Shane/Von Glinow OB 4 e Slide 10 -13 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Three Levels of Trust High Identity-based Trust Knowledge-based Trust Calculus-based Trust Low Mc. Shane/Von

Three Levels of Trust High Identity-based Trust Knowledge-based Trust Calculus-based Trust Low Mc. Shane/Von Glinow OB 4 e Slide 10 -14 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Three Levels of Trust (con’t) • Calculus-based trust – Based on deterrence – Fragile,

Three Levels of Trust (con’t) • Calculus-based trust – Based on deterrence – Fragile, limited, dependent on punishment • Knowledge-based trust – Based on predictability and competence – Fairly robust, develops over time • Identification-based trust – Based on common mental models and values – Increases with person’s social identity with team Mc. Shane/Von Glinow OB 4 e Slide 10 -15 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Propensity to Trust • Some people are inherently more willing to trust others •

Propensity to Trust • Some people are inherently more willing to trust others • Propensity to trust influenced by personality, values, and socialization experiences • Also varies with emotions at the moment Mc. Shane/Von Glinow OB 4 e Slide 10 -16 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Swift Trust in Teams • People typically join a virtual or conventional team with

Swift Trust in Teams • People typically join a virtual or conventional team with a moderate or high level of trust • Explanations for this swift trust: – people usually believe their team-mates are reasonably competent (knowledge-based trust) – people tend to develop some degree of social identify with the team • But swift trust is fragile Mc. Shane/Von Glinow OB 4 e Slide 10 -17 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Team Decision Making Constraints • Time constraints – Time to organize/coordinate – Production blocking

Team Decision Making Constraints • Time constraints – Time to organize/coordinate – Production blocking • Evaluation apprehension – Belief that other team members are silently evaluating you • Conformity to peer pressure – Suppressing opinions that oppose team norms Mc. Shane/Von Glinow OB 4 e Slide 10 -18 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Team Constraints: Groupthink • Tendency in highly cohesive teams to value consensus at the

Team Constraints: Groupthink • Tendency in highly cohesive teams to value consensus at the price of decision quality • More common when the: – Team is highly cohesive – Team is isolated from outsiders – Team leader is opinionated – Team faces external threats – Team has recent failures – Team lacks clear guidance Mc. Shane/Von Glinow OB 4 e Slide 10 -19 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Team Constraints: Group Polarization • Tendency for teams to make more extreme decisions than

Team Constraints: Group Polarization • Tendency for teams to make more extreme decisions than individuals alone • Riskier options usually taken because of prospect theory effect fallacy -- dislike losing more than they like winning Mc. Shane/Von Glinow OB 4 e Slide 10 -20 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Group Polarization Process Team discussion processes High risk Social support Persuasive arguments Individual opinions

Group Polarization Process Team discussion processes High risk Social support Persuasive arguments Individual opinions before meeting Shifting responsibility Low risk Mc. Shane/Von Glinow OB 4 e Individual opinions after meeting Slide 10 -21 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

General Guidelines for Team Decisions • Team norms should encourage critical thinking • Sufficient

General Guidelines for Team Decisions • Team norms should encourage critical thinking • Sufficient team diversity • Ensure neither leader nor any member dominates • Maintain optimal team size • Introduce effective team structures Mc. Shane/Von Glinow OB 4 e Slide 10 -22 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

NASA Encourages Constructive Conflict Courtesy of Johnson Space Center/NASA replaced the assigned seating rectangular

NASA Encourages Constructive Conflict Courtesy of Johnson Space Center/NASA replaced the assigned seating rectangular table at the Johnson Space Center with a C-shaped arrangement where people sit wherever they want (shown in photo). The table is intended to avoid hierarchy so NASA managers can have more constructive debate. Mc. Shane/Von Glinow OB 4 e Slide 10 -23 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Constructive Conflict Courtesy of Johnson Space Center/NASA • Occurs when team members debate their

Constructive Conflict Courtesy of Johnson Space Center/NASA • Occurs when team members debate their different perceptions about an issue in a way that keeps the conflict focused on the task rather than people. • Problem: constructive conflict easily slides into personal attacks Mc. Shane/Von Glinow OB 4 e Slide 10 -24 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Rules of Brainstorming 1. Speak freely 2. Don’t criticize 3. Provide as many ideas

Rules of Brainstorming 1. Speak freely 2. Don’t criticize 3. Provide as many ideas as possible 4. Build on others’ ideas Mc. Shane/Von Glinow OB 4 e Slide 10 -25 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Evaluating Brainstorming • Strengths – Produces more innovative ideas – Strengthens decision acceptance and

Evaluating Brainstorming • Strengths – Produces more innovative ideas – Strengthens decision acceptance and team cohesiveness – Sharing positive emotions encourages creativity – Higher customer satisfaction if clients participate • Weaknesses – Production blocking still exists – Evaluation apprehension exists in many groups – Fewer ideas generated than when people work alone Mc. Shane/Von Glinow OB 4 e Slide 10 -26 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Electronic Brainstorming § Participants share ideas using software § Usually in the same room,

Electronic Brainstorming § Participants share ideas using software § Usually in the same room, but may be dispersed § Question posted, then participants submit their ideas or comments on computer § Comments/ideas appear anonymously on computer screens or at front of room Mc. Shane/Von Glinow OB 4 e Slide 10 -27 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Evaluating Electronic Brainstorming • Strengths – Less production blocking – Less evaluation apprehension –

Evaluating Electronic Brainstorming • Strengths – Less production blocking – Less evaluation apprehension – More creative synergy – More satisfaction with process • Weaknesses – Too structured – Technology-bound – Candid feedback is threatening – Not applicable to all decisions Mc. Shane/Von Glinow OB 4 e Slide 10 -28 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Nominal Group Technique Describe problem Mc. Shane/Von Glinow OB 4 e Individual Activity Team

Nominal Group Technique Describe problem Mc. Shane/Von Glinow OB 4 e Individual Activity Team Activity Individual Activity Write down possible solutions Possible solutions described to others Vote on solutions presented Slide 10 -29 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Team Building • Any formal intervention directed toward improving the development and functioning of

Team Building • Any formal intervention directed toward improving the development and functioning of a work team • Accelerates team development • Applied to existing teams that have regressed in team development Mc. Shane/Von Glinow OB 4 e Slide 10 -30 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Types of Team Building • Role definition • Goal setting • Problem solving •

Types of Team Building • Role definition • Goal setting • Problem solving • Interpersonal process Mc. Shane/Von Glinow OB 4 e Slide 10 -31 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

Making Team Building Effective Some team building activities are successful, but just as many

Making Team Building Effective Some team building activities are successful, but just as many fail because: • Team-building activities need to target specific team problems • Team building is a continuous process, not a oneshot inoculation • Team building needs to occur on-the-job, not just away from the workplace Mc. Shane/Von Glinow OB 4 e Slide 10 -32 © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.

10 Developing High-Performance Teams Mc. Graw-Hill/Irwin © 2008 The Mc. Graw-Hill Companies, Inc. All

10 Developing High-Performance Teams Mc. Graw-Hill/Irwin © 2008 The Mc. Graw-Hill Companies, Inc. All rights reserved.