1 What is this course all about Learning
1. What is this course all about?
Learning objectives • All students will organise their folders • All will understand what the structure of the course is: • We will answer all questions that you have about the subject:
Discuss! • Why did you do this? • What do you aim to get from it?
What is the image of ‘Computer Scientists? ’ • What do you think?
What is the image of ‘Computer Scientists? ’ • Draw me one. . .
You are a small group. . . • My aim: • For you to learn more from each other than you will from me. (You don’t want me to stand at the front and lecture – trust me)
Task 1 – Getting organised • Folder and Organisation: Your responsibility Your folder is: -Your notes and revision notes (no exercise books) -A way of communication between you and me -A place to collate official mark schemes and paperwork -It needs to be kept up to date
Note taking • This course is knowledge is THICK. • Make sure that you keep all notes in your folder.
The main difference between Computer Science and what you have done before ICT GCSE Computer Science GCSE -Developing skills using software -Using a computer program to create products to be used e. g in a campaign -Becoming digitally literate -Becoming a responsible and safe user of ICT -How does the computer process the information -How does a computer work -Problem solving -Learning to program the computer in order to do a job – not relying on an existing piece of software to do the job. Therefore for Computer Science: We don’t need fast mega u to date computers – we’re not making posters and movies A lot of the work we do will be abstract and theoretical I will not be able to teach you everything about programming – you will need to self study. (A lot of successful people in the industry will be teach and develop their skills independently outside the classroom)
Course structure 1 – Practical Programming 2 – Computing Fundamentals 60% 40% 2 x tasks of 25 hours each 1 x External Examination Choose from 4 projects: (1) Traditional Programming (2) Web based application (3) Game (4) Mobile phone APP Based on Curriculum 1 hour 30 minute
What’s in the course • Rough idea: This will change according to you Year 10 Year 11 Autumn 1 Theory + programming Controlled Assessment 2 Autumn 2 Theory + programming Controlled Assessment 2 Theory + programming Mock exam assessment Mock exam Spring 1 Controlled Assessment 2 Spring 2 Controlled Assessment 1 Theory + programming Summer 1 Controlled Assessment 1 Theory + programming Summer 2 Assessment Mock exam Theory + programming Assessment Theory + programming Final exam
Homework – first term till Xmas • Code Academy • • Become literate in programming Become literate in the language Become literate in the process Become literate in the conventions
- Slides: 12