1 UMPIRE MECHANICS RESPONSIBILITIES OF A SINGLE UMPIRE

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1 UMPIRE MECHANICS

1 UMPIRE MECHANICS

RESPONSIBILITIES OF A SINGLE UMPIRE • STARTING POSITION IS IN THE SLOT BEHIND THE

RESPONSIBILITIES OF A SINGLE UMPIRE • STARTING POSITION IS IN THE SLOT BEHIND THE PLATE • ON A BATTED BALL, OR A PLAY THAT DEVELOPS • MOVE FROM BEHIND THE PLATE TO THE BEST POSITION FOR ANY PLAY – USUALLY IN THE INFIELD • UNDERSTAND THE PLAYERS AND THE GAME • USE USA MECHANICS…. . HUSTLE • PRIORITIES…ALWAYS WORK IN PRIORITIES • READ PLAYERS TO HELP MAKE THE CALL • STOP, READ THE PLAY, MAKE THE CALL

BASE MECHANICS Ø WHERE IS THE BALL? Ø HUSTLE Ø TO GET A GOOD

BASE MECHANICS Ø WHERE IS THE BALL? Ø HUSTLE Ø TO GET A GOOD ANGLE !! Ø PROPER DISTANCE !! Ø STOP, READ THE PLAY, MAKE THE CALL

BASE MECHANICS • POSITIONING IS ABOUT ANGLES AND UNDERSTANDING WHERE YOU NEED TO BE

BASE MECHANICS • POSITIONING IS ABOUT ANGLES AND UNDERSTANDING WHERE YOU NEED TO BE TO SEE THE PLAY • LEARN TO READ THE PLAY— HUSTLE • THE ELEMENTS OF THE PLAY WILL DICTATE YOUR POSITION

FORCE PLAY’S “FAIR GROUND THEORY” • • 90 DEGREES TO THE THROW MAINTAIN PROPER

FORCE PLAY’S “FAIR GROUND THEORY” • • 90 DEGREES TO THE THROW MAINTAIN PROPER DISTANCE WATCH THE FIELDER FIELD THE BALL SQUARE TO THE PLAY WATCH THE BALL – CHECK THE RUNNER(S) LET THE BALL TAKE YOU INTO THE PLAY STOP, READ THE PLAY, MAKE THE CALL

4 Elements of the game • Always keep all four elements in front of

4 Elements of the game • Always keep all four elements in front of you. – Ball – Base – Offense – Defense

PRINCIPLES – TAG PLAYS 90 DEGREE ANGLE WITH PATH OF RUNNER LEADING EDGE OF

PRINCIPLES – TAG PLAYS 90 DEGREE ANGLE WITH PATH OF RUNNER LEADING EDGE OF THE BASE

4 Elements of the game • Always keep all four elements in front of

4 Elements of the game • Always keep all four elements in front of you. – Ball – Base – Offense – Defense

1 UMPIRE NO RUNNER PLAY AT 1 ST

1 UMPIRE NO RUNNER PLAY AT 1 ST

1 UMPIRE RUNNER ON FIRST BASE HIT

1 UMPIRE RUNNER ON FIRST BASE HIT

1 UMPIRE RUNNER ON FIRST DOUBLE PLAY

1 UMPIRE RUNNER ON FIRST DOUBLE PLAY

1 UMPIRE RUNNERS ON FIRST & SECOND

1 UMPIRE RUNNERS ON FIRST & SECOND

1 UMPIRE BASES LOADED FORCE @ HOME

1 UMPIRE BASES LOADED FORCE @ HOME

1 UMPIRE DOUBLE

1 UMPIRE DOUBLE

1 UMPIRE TRIPLE

1 UMPIRE TRIPLE

1 UMPIRE HOME RUN

1 UMPIRE HOME RUN

OUT! 1 UMPIRE FLY OUT

OUT! 1 UMPIRE FLY OUT

SINGLE UMPIRE FLY BALL SITUATIONS • YOU HAVE ALL FLY BALL CALLS • YOU

SINGLE UMPIRE FLY BALL SITUATIONS • YOU HAVE ALL FLY BALL CALLS • YOU HAVE ALL TAG-UPS AND ADVANCEMENTS • PRIORITIZE • FAIR / FOUL • CATCH / NO CATCH • KEEP ALL RUNNERS IN FRONT OF YOU HUSTLE AND BE IN POSITION FOR ALL CALLS IT IS ONLY YOU ON THE DIAMOND