1 The Business Case 2 The Business Case
1
The Business Case 2
The Business Case Risk Management 3
The Business Case Risk Management Survival 4
BIFMA Order Trends Unprecedented Decline - 38% (2½ Years) 12/93 06/04 Source: BIFMA. 5
The Business Case Risk Management Survival Market 6
The Business Case Risk Management Survival Market • Goodwill 7
The Business Case Risk Management Survival Market • Goodwill • Green Buildings 8
The Business Case Risk Management Survival Market • Goodwill • Green Buildings • Ethical Design 9
The Business Case Risk Management Survival Market • Goodwill • Green Buildings • Ethical Design • Cultural Creatives 10
The Business Case Risk Management Survival Market • • Goodwill Green Buildings Ethical Design Cultural Creatives People 11
The Business Case Risk Management Survival Market • • Goodwill Green Buildings Ethical Design Cultural Creatives People Products 12
The Business Case Risk Management Survival Market • • Goodwill Green Buildings Ethical Design Cultural Creatives People Products Processes 13
The Business Case Risk Management Survival Market • • Goodwill Green Buildings Ethical Design Cultural Creatives People Products Processes Profits 14
The Business Case Risk Management Survival Market • • Goodwill Green Buildings Ethical Design Cultural Creatives People Products Processes Profits Purpose 15
The Business Case Risk Management Survival Market • • Goodwill Green Buildings Ethical Design Cultural Creatives People Products Processes Profits Purpose Place 16
17
18
19
Doing Well by Doing Good The Interface Model© 1. 2. 3. 4. 5. 6. 7. Eliminate Waste Through QUEST Benign Emissions Renewable Energy Closing the Loop Resource Efficient Transportation Sensitivity Hookup Redesign of Commerce 20
21
Doing Well by Doing Good! 22
23
Selected Eco-Metrics (vs. Baseline) Interface, Inc North America Waste - US$262 Million - US$236 Million GHG Emissions -35% (abs. ) GHG Offsets -17% (abs. ) Net GHG Emis. -52% (abs. ) GHG Emissions -33% (abs. ) GHG Offsets -20% (abs. ) Net GHG Emis. -53% (abs. ) Non. Ren. Energy -43% (rel. ) (carpet) Non. Ren. Energy -44% (rel. ) (carpet) Water (carpet) -66% (rel. ) -64% (rel. ) 24
25
Environmental Impact Equation I=Px. Ax. T I P A T = = Environmental Impact Population Affluence Current Technology 26
1 st Industrial Revolution I = P x A x T 1 I P A T = = Environmental Impact Population Affluence Current Technology = Extractive Linear Fossil Fuel Driven Abusive Wasteful Focused on Labor Productivity 27
2 nd Industrial Revolution I=Px. A T 2 I P A T 2 = = Environmental Impact Population Affluence Technology of the Future = Renewable Cyclical Solar / Hydrogen Driven Benign Emulating Nature (No Waste) Focused on Resource Productivity 28
The New Civilization I=Pxa T 2 x H I P a T 2 H = = = Environmental Impact Population Affluence Technology of the Future Happiness = Satisfying all basic human needs Subsistence Protection Affection Understanding Participation Leisure Creation Identity Freedom Transcendency (higher purpose) 29
Max-Neef Matrix Basic Human Needs and Satisfiers Axiological Category of Needs Being Existential Category of Needs Having Doing Interacting Subsistence Protection Affection Understanding Participation Leisure Creation Identity Freedom Satisfiers: Violators and Destroyers Pseudo - Satisfiers Inhibiting Satisfiers Singular Satisfiers Synergistic Satisfiers Select the satisfiers that maximize happiness to create more happiness with less stuff. 30
- Slides: 30