1 aerobic fitness 2 anaerobic fitness 3 ability
1. aerobic fitness 2. anaerobic fitness 3. ability to accelerate 4. powerful first step 5. speed 6. leg strength 7. general body coordination 8. gross motor control 9. fine motor control 10. agility 11. dynamic balance 12. cross-training 13. bone strength and density 14. immune system 15. nutritional habits 16. eye-hand coordination 17. flexibility 18. develop a work ethic. 19. develop discipline 20. manage mistakes 21. learn to compete one-on-one 22. accept responsibility 23. manage adversity 24. accommodate stress effectively 25. learn how to recover 26. plan and implement strategies 27. learn to solve problems 28. develop performance rituals 29. learn sportsmanship. 30. learn to win graciously and lose with honor. 31. learn teamwork 32. develop social skills 33. have FUN…
BASIC RULES Tennis is a wonderful sport and is also wonderfully simple. Although there a few basic rules to consider. It is played on a rectangular court by either two players (singles) or four (doubles). Players stand on opposite sides of a net and use a stringed racket to hit a ball back and forth to each other. Each player has a maximum of one bounce after it has been hit by their opponent to return the ball over the net and within the boundaries of the court. Once a player fails to do any of these three things, their opponent wins a point. The aim is to win enough points to win a game, enough games to win a set and enough sets to win a match. The first person to win six games wins a set, but only if they are leading by two clear games. That means that if your opponent wins five games, you must win the set 7 -5, or play a tie-break if the game score reaches six all. Matches are usually the best of three (women) or the best of five sets (men), although some men's tournaments just play the best of three sets.
A two-player game is known as a singles match. Players use the narrower singles court. The player who plays the ball first is the server and the person who returns it is the receiver. Players swap serve every game and change ends every other game. There is no penalty for serving out of turn but as soon as the mistake is discovered, the correct player must begin serving. The right to be server or receiver or the choice of ends is decided by tossing a coin or spinning a racket. The winner of the toss can choose one of four options: To serve, in which case the opponent can choose ends To receive, in which case the opponent can choose ends The end of the court at which he or she wishes to begin the match, in which case the opponent can choose to serve or receive To ask the opponent to choose
The rules for doubles are the same as singles, except the wider court is used. Players within a pair do not have to hit alternate shots. However, the serve rotates so that each player serves once every fourth game. For instance from Player A in Pair A, to Player B in pair B, back to Player C in Pair A and then to Player D in Pair B. Players can only change the order of serving and receiving at the end of a set. The server's partner and the receiver's partner may stand anywhere they like on the court during the serve, even if it obstructs play. Traditionally however, each player takes one side of the court.
COURT
SCORING BASICS There's no getting away from it, tennis has an unusual scoring system. The score does not go up in units of one or even in units of the same amount. The first point in a game is called 15 and the next 30. So you'd think that the next point should be 45 - but it isn't, it's 40. And the score of a player who has not won any points is not 'nil' or 'zero', but 'love'. This is said to come from the French word 'oeuf', which means "egg" and is shaped like a zero. The server's score is always called first by the umpire. So if Player A is serving to Player B and Player B wins the point, the score is love-15. If Player A wins the next point the score is 15 -all, and so on.
The first player to win four points wins a game. So if a player wins four points straight their scoring will go 15 -0, 30 -0, 40 -0 then game. The exception is if both players win three points each (i. e. 40 -40) which is called deuce. Then the winner is the first player to then win two points in a row. When the score gets to 40 -40, it is known as 'deuce'. Once at deuce, a player must win two consecutive points to take the game. The word comes from the French phrase "à deux" meaning 'at two', as in needing two more points. If Player A wins the next point the score is 'advantage server'. If Player B wins the point the score is 'advantage receiver'. If the player at advantage wins the point, they win the game. If she loses it, the score goes back to deuce. To shorten matches, players sometimes opt to play 'noadvantage', where the person to win the first point after deuce, wins the game.
The maximum number of sets in a match is five for men and three for women. Usually the first player to win six games wins a set but if the score becomes five-games-all, one player must be two games ahead to win the set. So a player must win the set 7 -5 or 8 -6 or 9 -7 and so on. Until the 1970 s, this meant sets could potentially last indefinitely. But in 1971 the All England Club introduced the tie break rule. Under this rule, once the score reaches six-games-all (it was originally eight-all but reduced to six in 1979), a tie break is played to decide who wins the set.
Shoots Backhand Drop shot Drive Forehand Lift Lob Passing Shot Semivolley Volley Stopvolley Smash Slice Servis Return
Tournaments Grand slam – Paris London Melbourne New York MASTERS-London 1000 500 250 Challanger ITF
SURFACE Clay HARD Grass
Women’s reasons to watch and play tennis
Ok…… now sth for us
- Slides: 18